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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
9 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 tactical_bombers moved from Western Germany to Novgorod
1 bomber moved from Poland to Novgorod
1 bomber moved from Poland to Novgorod
5 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
13 armour and 8 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
3 artilleries and 11 infantry moved from Baltic States to Novgorod
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries, 2 bombers, 20 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 3 artilleries, 2 bombers, 20 infantry and 3 tactical_bombers in Novgorod, round 2 : 5/28 hits
Russians roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 2 bombers, 19 infantry and 3 tactical_bombers in Novgorod, round 3 : 7/27 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 18 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
6 infantry placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 aaGuns, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 2 infantry
Germany : 3 armour, 1 factory_major and 2 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag, 2 infantry and 3 tactical_bombers
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
Western Ukraine : 13 armour, 5 artilleries, 2 bombers, 9 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 18 infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 37
Japanese : 52 / 69
Americans : 57 / 76
Chinese : 9 / 17
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 20 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
17 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
Russians roll dice for 17 infantry in Amur, round 2 : 2/17 hits
Japanese roll dice for 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 2 : 2/6 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 15 infantry in Amur, round 3 : 3/15 hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 3 : 0/5 hits
3 infantry owned by the Japanese lost in Amur
Russians roll dice for 15 infantry in Amur, round 4 : 0/15 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 4 : 2/2 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 13 infantry in Amur, round 5 : 2/13 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 5 : 2/2 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Russians: 6 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Archangel
1 armour, 4 infantry and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Ukraine to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Russians :
Suiyuyan : 1 infantry
Yenisey : 2 aaGuns
Amur : 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 armour and 2 infantry
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 armour and 1 factory_minor
Caucasus : 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 54
Russians : 25 / 30
Japanese : 50 / 69
Americans : 57 / 76
Chinese : 10 / 17
British : 33 / 41
UK_Pacific : 9 / 9
Italians : 20 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to French Indo China
2 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from 35 Sea Zone to Philippines
2 artilleries and 4 infantry moved from Jehol to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 armour moved from Siberia to Buryatia
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
Place Units - Japanese
3 armour placed in Manchuria
3 armour placed in Kiangsu
1 bomber and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,4,2
Japanese collect 52 PUs (5 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag, 3 armour, 2 artilleries, 1 factory_minor and 4 infantry
Kweichow : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 30
Japanese : 57 / 57
Americans : 55 / 76
Chinese : 9 / 17
British : 33 / 41
UK_Pacific : 6 / 9
Italians : 20 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
3 artilleries and 3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
Combat - Americans
Battle in Manchuria
Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 2 artilleries, 1 factory_minor and 4 infantry
Americans roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits
Americans roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/10 hits
Japanese roll dice for 3 armour, 2 artilleries and 4 infantry in Manchuria, round 2 : 3/9 hits
4 infantry owned by the Japanese , 3 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Manchuria
Americans roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/7 hits
Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits
1 artillery owned by the Americans , 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Manchuria, round 4 : 2/5 hits
Japanese roll dice for 2 armour in Manchuria, round 4 : 2/2 hits
2 artilleries owned by the Americans and 2 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 armour, 2 artilleries and 4 infantry
Casualties for Americans: 3 artilleries and 4 infantry
Battle in Morocco
Americans attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 fighter moved from Morocco to Gibraltar
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Western United States to Midway
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Midway to Korea
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
Place Units - Americans
1 harbour placed in Korea
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Korea : 1 flag, 2 fighters, 1 harbour and 1 tactical_bomber
Manchuria : 2 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
25 Sea Zone : 3 transports
19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 3 transports
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 fighter
Morocco : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
101 Sea Zone : 1 cruiser and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier and 1 fighter
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 30
Japanese : 54 / 57
Americans : 56 / 76
Chinese : 12 / 17
British : 33 / 41
UK_Pacific : 6 / 9
Italians : 19 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Territory Summary for Chinese :
Kiangsi : 1 infantry
Manchuria : 2 infantry
Yunnan : 1 artillery, 1 fighter and 5 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 30
Japanese : 50 / 57
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 41
UK_Pacific : 6 / 9
Italians : 19 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from Burma to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat - British
Battle in Sumatra
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to India
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
Place Units - British
1 battleship and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns and 1 mech_infantry
Shan State : 1 armour and 2 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield and 1 fighter
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 2 armour and 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers and 2 transports
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 30
Japanese : 45 / 57
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 11 / 11
Italians : 19 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Romania to Bryansk
3 armour moved from Western Ukraine to Ukraine
5 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
Italians attack with 4 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 armour, 5 infantry and 1 mech_infantry in Ukraine, round 2 : 2/10 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 4 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 fighters
Americans defend with 1 battleship, 1 cruiser and 2 transports
Italians roll dice for 1 battleship, 2 cruisers and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 battleship owned by the Americans and 1 cruiser owned by the Americans lost in 92 Sea Zone
2 transports owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 46
Casualties for Americans: 1 battleship, 1 cruiser and 2 transports
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Bryansk to Western Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Territory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 2 infantry
Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 bomber
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship and 2 cruisers
Yugoslavia : 1 armour
Production/PUs Summary :
Germans : 46 / 54
Russians : 22 / 30
Japanese : 45 / 57
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 11 / 11
Italians : 21 / 19
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 aaGun and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 22 / 30
Japanese : 45 / 57
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 11 / 11
Italians : 21 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 22 / 30
Japanese : 45 / 57
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 11 / 11
Italians : 21 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 18 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
12 armour and 8 mech_infantrys moved from Western Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
5 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Smolensk
Combat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 18 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 artilleries and 18 infantry in Archangel, round 2 : 2/21 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 17 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 4 fighters
French defend with 1 destroyer
Germans roll dice for 4 fighters in 97 Sea Zone, round 2 : 0/4 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 fighters in 97 Sea Zone, round 3 : 3/4 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 97 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 13 armour and 8 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 13 armour and 8 mech_infantrys in Rostov, round 2 : 7/21 hits
Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 13 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Ukraine
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 aaGuns, 6 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Germany : 1 factory_major
Norway : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag, 2 infantry and 3 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 13 armour and 8 mech_infantrys
Archangel : 1 flag, 3 artilleries and 17 infantry
Eastern Poland : 1 flag, 3 armour, 2 infantry and 2 mech_infantrys
Ukraine : 2 armour, 5 artilleries, 2 bombers, 9 infantry and 2 mech_infantrys
Western Ukraine : 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 18 / 30
Japanese : 45 / 57
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 11 / 11
Italians : 21 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
5 infantry moved from Amur to Buryatia
4 infantry moved from Amur to Korea
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 bomber
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Ukraine
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 bomber
Battle in Buryatia
Russians attack with 5 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 5 infantry in Buryatia, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 4 infantry in Buryatia, round 3 : 0/4 hits
Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits
Japanese roll dice for 1 armour in Buryatia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 2 infantry in Buryatia, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Buryatia, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Russia to Smolensk
2 infantry moved from Caucasus to Volgograd
1 armour moved from Volgograd to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
3 infantry placed in Volgograd
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Territory Summary for Russians :
Korea : 4 infantry
Jehol : 1 infantry
Kansu : 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Timguska : 2 aaGuns
Siberia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 mech_infantry
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_major, 2 fighters, 42 infantry and 1 tactical_bomber
Tambov : 1 infantry
Western Ukraine : 1 armour
Vologda : 1 infantry
Volgograd : 1 factory_minor and 5 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 58
Russians : 24 / 24
Japanese : 42 / 57
Americans : 56 / 76
Chinese : 17 / 23
British : 33 / 39
UK_Pacific : 11 / 11
Italians : 19 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Buryatia to Sakha
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Japan to 19 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 cruisers and 1 destroyer
Americans defend with 1 battleship, 1 carrier, 1 destroyer and 3 transports
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers and 1 destroyer in 19 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 battleships owned by the Japanese
1 battleship owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 19 Sea Zone
3 transports owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 65
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 3 transports
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 4 infantry and 5 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns and 1 mech_infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
AA fire in Yunnan : 1/6 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 2 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits
1 artillery owned by the Chinese , 3 infantry owned by the Japanese , 1 mech_infantry owned by the British , 5 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 8/12 hits
Chinese roll dice for 2 fighters in Yunnan, round 3 : 2/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns and 1 mech_infantry
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Battle in Sakha
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Sakha, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sakha, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
2 bombers and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber and 4 tactical_bombers
Kiangsu : 1 flag, 6 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
36 Sea Zone : 2 carriers, 4 fighters and 1 transport
19 Sea Zone : 2 battleships, 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 48 / 58
Russians : 22 / 24
Japanese : 49 / 49
Americans : 56 / 76
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 7 / 11
Italians : 19 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ll be off the computer until Tuesday. Just wanted to give you heads up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Midway to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 19 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 2 cruisers and 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 19 Sea Zone, round 2 : 3/5 hits
3 fighters owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in 19 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 bomber in 19 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 19 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 19 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 9
Casualties for Japanese: 2 battleships, 2 cruisers and 1 destroyer
Casualties for Americans: 1 bomber, 4 fighters and 1 tactical_bomber
Non Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 1 infantry moved from Manchuria to Korea
2 transports moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 artilleries and 2 infantry placed in Western United States
1 battleship and 2 destroyers placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Korea : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
10 Sea Zone : 1 battleship, 2 destroyers and 2 transports
6 Sea Zone : 1 flag, 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 4 artilleries and 4 infantry
Algeria : 1 flag, 2 infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 22 / 24
Japanese : 49 / 49
Americans : 57 / 77
Chinese : 16 / 23
British : 33 / 39
UK_Pacific : 7 / 11
Italians : 18 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Hunan
2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsi : 2 infantry
Manchuria : 2 infantry
Yunnan : 5 infantry
Hunan : 2 infantry
Anhwe : 2 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 22 / 24
Japanese : 43 / 49
Americans : 57 / 77
Chinese : 19 / 27
British : 33 / 39
UK_Pacific : 10 / 11
Italians : 18 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Need Scramble for Italy
Er… and the file
bump
second bump
Bumpity