Kill all the boats, thanks
13L G40 PGMatt (axis) vs Captain Walker (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 70
Russians : 23 / 31
Japanese : 38 / 61
Americans : 67 / 92
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 12 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Southern France
2 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Rostov to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Southern France
2 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 3 armour, 1 artillery, 7 infantry and 11 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 7 infantry
Germans roll dice for 3 armour, 1 artillery, 7 infantry and 11 mech_infantrys in Volgograd, round 2 : 4/22 hits
Russians roll dice for 1 artillery and 7 infantry in Volgograd, round 2 : 4/8 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 11 mech_infantrys in Volgograd, round 3 : 6/18 hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 artillery, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Novgorod
1 tactical_bomber moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern France to France
2 bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 125 Sea Zone to Novgorod
1 aaGun and 6 infantry moved from Ukraine to Rostov
1 aaGun moved from Belarus to Novgorod
1 armour and 7 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Romania to Greece
2 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Romania
1 bomber and 9 infantry placed in Western Germany
2 infantry placed in Ukraine
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 5 infantry and 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Romania : 1 factory_minor and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 1 aaGun, 1 armour, 6 infantry and 7 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 11 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 3 infantry and 3 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 factory_minor
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 84
Russians : 19 / 31
Japanese : 38 / 61
Americans : 62 / 92
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 12 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
4 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Iraq to Turkey
Russians take Turkey from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 3/5 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsTerritory Summary for Russians :
Timguska : 1 mech_infantry
Buryatia : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 3 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 31 infantry and 1 mech_infantry
Tambov : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Turkey : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 64 / 84
Russians : 25 / 34
Japanese : 35 / 61
Americans : 62 / 92
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 10 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 6 mech_infantrys moved from Kwangsi to Kwangtung
2 armour, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
3 armour and 7 infantry placed in Japan
Japanese undo move 1.
3 infantry placed in Kwangtung
3 armour, 2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 armour, 6 infantry and 4 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 6 mech_infantrys
Amur : 1 flag
Sumatra : 1 flag, 2 artilleries and 2 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Southern Italy : 4 bombers
Nenetsia : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 25 / 34
Japanese : 35 / 37
Americans : 62 / 92
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 10 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Sakha to Manchuria
Russians take Amur from Japanese
Chinese take Manchuria from Japanese
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from Spain to Southern France
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in France
AA fire in France : 0/2 hits
Bombing raid in France rolls: 5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Southern France
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Southern France to Gibraltar
2 bombers moved from France to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 2 transports moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 armour, 1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Manchuria : 1 armour
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Sakha : 1 mech_infantry
Siberia : 2 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 submarine and 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 2 bombers and 1 infantry
United Kingdom : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Chile : 1 flag
93 Sea Zone : 1 submarine
Argentina : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
Brazil : 1 flag, 1 infantry
Venezuela : 1 flag
Spain : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 4 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 6 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 84
Russians : 26 / 34
Japanese : 31 / 37
Americans : 67 / 93
Chinese : 13 / 13
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 10 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Yunnan : 3 infantry
Hunan : 1 artillery and 3 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 26 / 34
Japanese : 29 / 37
Americans : 67 / 93
Chinese : 15 / 21
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 10 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Suiyuyan to Jehol
Chinese take Chahar from Japanese
Chinese take Jehol from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 aaGun, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 artillery and 3 infantry moved from India to BurmaPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 aaGun, 2 artilleries, 12 infantry and 2 mech_infantrys
Jehol : 1 armour
Siam : 1 flag
Yunnan : 1 artillery and 3 infantry
Anhwe : 1 artillery
Burma : 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Malaya : 1 harbour and 4 infantry
French Indo China : 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Portugal : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
Angola : 1 flag
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 2 transports
Northwest Persia : 1 artillery and 5 infantry
Persia : 1 flag, 2 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 59 / 84
Russians : 26 / 34
Japanese : 26 / 37
Americans : 67 / 93
Chinese : 18 / 21
British : 35 / 41
UK_Pacific : 15 / 15
Italians : 10 / 12
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
I think it’s time to pack this one in. It could drag on awhile longer, but I no longer have the ability to make any gains on either board.
Good game Captain, well deserved win.
Did you want to spin a rematch?
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Yes…it was a good game.
We can do a rematch…pm me with your bid for allies and we’ll get things started!





