13L G40 PGMatt (axis) vs Captain Walker (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 31
        Japanese : 38 / 61
        Americans : 67 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to Southern France
                2 bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Rostov to Volgograd

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to Southern France
                2 bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                        1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 1 artillery, 7 infantry and 11 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 7 infantry
                        Germans roll dice for 3 armour, 1 artillery, 7 infantry and 11 mech_infantrys in Volgograd, round 2 :  4/22 hits
                        Russians roll dice for 1 artillery and 7 infantry in Volgograd, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 3 armour, 1 artillery, 3 infantry and 11 mech_infantrys in Volgograd, round 3 :  6/18 hits
                        Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 3 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 artillery, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 7 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from France to Novgorod
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Southern France to France
                2 bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from 125 Sea Zone to Novgorod
                1 aaGun and 6 infantry moved from Ukraine to Rostov
                1 aaGun moved from Belarus to Novgorod
                1 armour and 7 mech_infantrys moved from Belarus to Rostov
                3 mech_infantrys moved from Romania to Greece
                2 artilleries moved from Western Germany to France
                5 infantry moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Romania
                1 bomber and 9 infantry placed in Western Germany
                2 infantry placed in Ukraine
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 5 infantry and 2 tactical_bombers
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 1 flag, 1 aaGun, 1 armour, 6 infantry and 7 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 11 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry and 3 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 factory_minor
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 19 / 31
        Japanese : 38 / 61
        Americans : 62 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                4 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Iraq to Turkey
                      Russians take Turkey from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs

    Territory Summary for Russians :

    Timguska : 1 mech_infantry
        Buryatia : 1 armour
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 31 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        Turkey : 1 flag, 1 infantry
        Iraq : 1 flag, 1 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 25 / 34
        Japanese : 35 / 61
        Americans : 62 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 10 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun, 3 artilleries, 3 infantry and 6 mech_infantrys moved from Kwangsi to Kwangtung
                2 armour, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                3 armour and 7 infantry placed in Japan
                Japanese undo move 1.
                3 infantry placed in Kwangtung
                3 armour, 2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 armour, 6 infantry and 4 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 6 mech_infantrys
        Amur : 1 flag
        Sumatra : 1 flag, 2 artilleries and 2 infantry
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Southern Italy : 4 bombers
        Nenetsia : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 25 / 34
        Japanese : 35 / 37
        Americans : 62 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 10 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Sakha to Manchuria
                      Russians take Amur from Japanese
                      Chinese take Manchuria from Japanese
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to France
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from Spain to Normandy Bordeaux
                2 infantry and 1 mech_infantry moved from Spain to Southern France
                1 mech_infantry moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in France
                        AA fire in France :  0/2 hits
                    Bombing raid in France rolls: 5,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Southern France
                    Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 :  0/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                2 bombers moved from France to United Kingdom
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 armour, 1 artillery and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Manchuria : 1 armour
        Queensland : 1 artillery, 1 bomber and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Sakha : 1 mech_infantry
        Siberia : 2 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 aaGun, 2 bombers and 1 infantry
        United Kingdom : 2 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Chile : 1 flag
        93 Sea Zone : 1 submarine
        Argentina : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
        Brazil : 1 flag, 1 infantry
        Venezuela : 1 flag
        Spain : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 4 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 6 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 26 / 34
        Japanese : 31 / 37
        Americans : 67 / 93
        Chinese : 13 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 10 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 3 infantry
        Hunan : 1 artillery and 3 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 26 / 34
        Japanese : 29 / 37
        Americans : 67 / 93
        Chinese : 15 / 21
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 10 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Suiyuyan to Jehol
                      Chinese take Chahar from Japanese
                      Chinese take Jehol from Japanese

    Combat - British

    Non Combat Move - British
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 aaGun, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to Burma

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 aaGun, 2 artilleries, 12 infantry and 2 mech_infantrys
        Jehol : 1 armour
        Siam : 1 flag
        Yunnan : 1 artillery and 3 infantry
        Anhwe : 1 artillery
        Burma : 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Malaya : 1 harbour and 4 infantry
        French Indo China : 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Cyprus : 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Portugal : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag
        Angola : 1 flag
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 2 transports
        Northwest Persia : 1 artillery and 5 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 26 / 34
        Japanese : 26 / 37
        Americans : 67 / 93
        Chinese : 18 / 21
        British : 35 / 41
        UK_Pacific : 15 / 15
        Italians : 10 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 16

    I think it’s time to pack this one in.  It could drag on awhile longer, but I no longer have the ability to make any gains on either board.

    Good game Captain, well deserved win.

    Did you want to spin a rematch?

  • 23 21 20 19 17 16 15 13

    Yes…it was a good game.
    We can do a rematch…pm me with your bid for allies and we’ll get things started!

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