Thanks, will hold for @Daaras decision on the scramble then.
13L G40 Hobo (Allies+9) vs Amon-Sul (Axis) 2nd game
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I think in the aa section each air unit is targeted. it’s not like normal combat where the defender chooses.
Yes, i think U re right. The key word is ˝each˝. So each building is a story for it self. The attacker can choose but can not mix between buildings.
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Can U please post territory summary after each turn. Thank U :)
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ok np. your defensive hit rate is still running well above average :-(
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_major and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Anhwe to Kwangsi
2 armour moved from Anhwe to Kwangsi
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi -
Awaiting scramble orders for sz 46
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ok np. your defensive hit rate is still running well above average :-(
8-) It is time that i improve the atttacking ones 8-)
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So bombers
1+2=3
2+2=4
5+2=7
(16)tac
2
2
(4)all together 20 IPC 8-)
I ve counted wrong. It is 14 not 16.
We should correct it.
I apologise.
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np just change it later or I’ll do it at my turn
scramble everything or all 3 fighters.
I know it’s a pain but ask for ool. I normally don’t care but for big ipcs battles like this with capital ships I’d like to know.
For the first round, take all capital hits first, then lose subs, then destroyers, then carriers but ask if it would mean all my carriers. I might try to keep one tipped carrier depending on the hits ratio.
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np just change it later or I’ll do it at my turn
scramble everything or all 3 fighters.
I know it’s a pain but ask for ool. I normally don’t care but for big ipcs battles like this with capital ships I’d like to know.
For the first round, take all capital hits first, then lose subs, then destroyers, then carriers but ask if it would mean all my carriers. I might try to keep one tipped carrier depending on the hits ratio.
np. we have plenty of time.
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In the first round I scored 11
Than U scored 13
i removed the units U said.
Now i scored 11 again
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the map
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damn… ok lose the carriers, keep the best dice from now on, battleship last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_major and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Anhwe to Kwangsi
2 armour moved from Anhwe to Kwangsi
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Americans scrambles 3 units out of New Guinea to defend against the attack in 46 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 4 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer and 3 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans , 3 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer and 3 fighters
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transportsNon Combat Move - Japanese
2 aaGuns moved from Kiangsi to Kwangsi
1 aaGun, 2 artilleries and 3 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Central Mongolia to Suiyuyan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Paulau IslandPlace Units - Japanese
1 factory_major placed in Korea
1 factory_minor placed in Kwangtung
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 2 aaGuns, 4 armour, 2 artilleries and 4 infantry
Korea : 1 factory_major
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 harbour
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 aaGun
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 3 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Sumatra to 36 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 carriers, 3 destroyers and 5 fighters moved from 31 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 10 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to Wake Island
1 tactical_bomber moved from Western United States to Wake Island
1 mech_infantry moved from Western United States to Eastern United States
2 aaGuns moved from British Columbia to Western United States
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
5 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 artillery placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 14
EDIT: Turning off Edit Mode
British repair 10 damage on 4 airfields and 6 factory_majors; Remaining resources: 33 PUs;
British buy 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Iraq to Greece
British take Greece from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
3 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Battle in Kwangsi
British attack with 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 4 armour, 2 artilleries and 4 infantry
British win, taking Gibraltar from Italians, taking Kwangsi from Japanese with 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 2 aaGuns, 4 armour, 2 artilleries and 4 infantry
Casualties for British: 6 infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to West India
4 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
4 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Persia to Iraq
3 infantry moved from Eastern Persia to Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Kwangsi to Shan State
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Shan State to Yunnan
5 infantry moved from Bolivia to Peru
British take Peru from Neutral_True
2 fighters moved from 109 Sea Zone to United Kingdom
2 tactical_bombers moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from 119 Sea Zone to Scotland
4 fighters moved from 119 Sea Zone to United Kingdom
2 aaGuns moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to ScotlandPlace Units - British
2 destroyers placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,1,4,2
British collect 45 PUs (2 lost to blockades); end with 45 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,3,4
UK_Pacific collect 19 PUs (2 lost to blockades); end with 20 PUs total
Some Units in India change ownership: 4 mech_infantrys -
I suffered a big loss at Kwangsi
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Albania to Greece
3 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey
1 artillery and 1 infantry moved from Syria to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Albania to Greece
3 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey
1 artillery and 1 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield, 1 armour and 1 harbour
Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Turkey
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery
Italians win, taking Turkey from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Syria to Turkey
1 artillery and 1 infantry moved from Tunisia to Libya
1 aaGun and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
Libya : 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Turkey : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 7 infantry
85 Sea Zone : 1 submarine
Greece : 1 flag, 1 airfield, 1 artillery and 1 harbour
99 Sea Zone : 1 battleship, 4 cruisers and 4 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Yunnan to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Kiangsi : 1 infantry
Anhwe : 1 infantry
Shan State : 1 bomber
Borneo : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns and 3 infantry
New Guinea : 1 airfield
Celebes : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport





