Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
I’d just like to have some “average” dicing for once. just annoying since in all 3 of my current games the dicing has been heavily skewed against me lately. guess you get the brunt of the whining since our game is most active among my current 3 :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Italians
5 infantry moved from Burma to Yunnan
3 artilleries moved from Shan State to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
6 infantry moved from Shan State to French Indo China
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to French Indo China
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 3 artilleries and 7 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 6 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 aaGun moved from Shan State to French Indo China
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
7 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Chile to 65 Sea Zone
1 infantry moved from Chile to Argentina
British take Argentina from Neutral_True
1 infantry moved from Chile to 65 Sea Zone
1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Colombia
British take Colombia from Neutral_True
1 armour moved from 64 Sea Zone to Colombia
1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 fighter and 2 tactical_bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Place Units - UK_Pacific
1 airfield placed in Shan State
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
I’d just like to have some “average” dicing for once. just annoying since in all 3 of my current games the dicing has been heavily skewed against me lately. guess you get the brunt of the whining since our game is most active among my current 3 :lol:
Hehe :lol: The dice will sooner or later switch to Ur side or at last become average. U didnt loose a big winning battle that is what keeps U in.
Italy goes :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 cruisers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Algeria to Trans-Jordan
2 armour, 2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 98 Sea Zone to 100 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 100 Sea Zone to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 cruisers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Algeria to Trans-Jordan
2 armour, 2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 98 Sea Zone to 100 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 100 Sea Zone to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Russians win with 2 armour remaining. Battle score for attacker is -15
Casualties for Russians: 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour, 2 artilleries and 4 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -15
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Egypt to Alexandria
1 fighter moved from Libya to Greece
2 aaGuns moved from Greece to Turkey
1 aaGun moved from Albania to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 85 Sea Zone
Place Units - Italians
2 cruisers placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 aaGun
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
100 Sea Zone : 1 battleship, 2 cruisers and 4 transports
Turkey : 2 aaGuns
95 Sea Zone : 2 cruisers
85 Sea Zone : 1 submarine
Bulgaria : 1 mech_infantry
Greece : 1 aaGun and 1 fighter
Yugoslavia : 1 armour, 3 artilleries and 4 infantry
You had an enormous luck at two strategically very important battles for me (Ukraine and Trans-Jordan).
This battles can maybe decide the game, but i think will not. The Axis depend on their own, and can win the game if they play it well 8-)
Awaiting ANZAC
well well I guess dicing may average out after all after a string of very bad dicing on my part. before this you won 2 major battles with the germans very decisively. turkey would have been taken back had you even lost a couple more units taking it, aka “average” dicing on my defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Shan State to Hainan
1 fighter moved from Shan State to 20 Sea Zone
1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hainan
ANZAC attack with 1 fighter
Japanese defend with 1 bomber
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 fighter moved from Hainan to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
3 infantry moved from New South Wales to South Australia
2 aaGuns moved from Northern Territory to South Australia
1 bomber moved from New South Wales to Shan State
1 fighter moved from Western Australia to Shan State
2 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
well well I guess dicing may average out after all after a string of very bad dicing on my part. before this you won 2 major battles with the germans very decisively. turkey would have been taken back had you even lost a couple more units taking it, aka “average” dicing on my defense.
Yes, i was planing to withdraw from Turkey, but i decided to continue with the attack after first round.
The problem with Ukraine is that i can not pull my units to Eastern Poland now, but as i say, the dice is an unpredictible factor, i must count on it, its a part of the game as anything else :lol:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 airfield, 1 harbour and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
5 infantry moved from Finland to Karelia
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Turkey to Caucasus
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Greece to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Greece to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 airfield, 1 harbour and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
5 infantry moved from Finland to Karelia
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Turkey to Caucasus
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Greece to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Greece to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 armour
British defend with 1 infantry
Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Turkey to Iraq
Germans take Iraq from Neutral_Axis
3 infantry moved from Turkey to Iraq
1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to Spain
1 bomber moved from Romania to Southern Italy
1 bomber moved from Eastern Poland to Northern Italy
3 armour and 6 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
3 submarines placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 airfield and 1 harbour placed in Greece
Turn Complete - Germans
Germans collect 60 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 9 armour, 11 artilleries, 11 infantry and 6 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 artillery and 1 infantry
Poland : 1 artillery
Germany : 1 factory_major
Holland Belgium : 1 airfield
Northern Italy : 1 bomber
Southern Italy : 1 bomber
Karelia : 1 flag, 5 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 infantry
Caucasus : 1 flag, 1 armour and 1 infantry
Portugal : 1 flag
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Turkey : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 1 harbour
Iraq : 1 flag, 7 infantry
92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Finland : 1 flag
110 Sea Zone : 6 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 tactical_bomber moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Romania
1 fighter moved from Samara to Caucasus
3 artilleries and 6 infantry moved from Volgograd to Caucasus
2 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
4 artilleries and 30 infantry moved from Bessarabia to Eastern Poland
9 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 armour moved from Ukraine to Caucasus
7 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Bessarabia to Turkey
Combat - Russians
Battle in Turkey
Russians attack with 1 fighter
Italians defend with 2 aaGuns
Russians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Caucasus
Russians attack with 2 armour, 3 artilleries, 1 fighter and 6 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Caucasus from Germans with 2 armour, 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 5 artilleries and 40 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 5 artilleries and 40 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Romania
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Baltic States to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Romania to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Turkey to Ukraine
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Nice turn with Russians 8-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
7 fighters and 7 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Formosa to 42 Sea Zone
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 4 infantry moved from Central Mongolia to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
7 fighters and 7 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Formosa to 42 Sea Zone
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 4 infantry moved from Central Mongolia to Suiyuyan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 cruiser and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
6 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 aaGun moved from Central Mongolia to Suiyuyan
1 aaGun moved from Dzavhan to Central Mongolia
2 armour moved from Kiangsi to Anhwe
1 armour moved from Kwangtung to Anhwe
1 infantry moved from Kwangtung to Kiangsi
Place Units - Japanese
1 armour, 2 artilleries, 1 factory_minor and 3 infantry placed in Japan
Japanese undo move 1.
1 armour, 2 artilleries and 3 infantry placed in Japan
3 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 2 aaGuns and 1 infantry
Japan : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 harbour
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 3 armour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers
Dzavhan : 1 flag
21 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 1 aaGun
6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
I must say i am enjoying this probably untipical game. You are a very well opponent. I hope we will play one more :mrgreen:
We have a very interesting match there in the Middle East 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 46 Sea Zone to 21 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 21 Sea Zone
1 bomber moved from Dutch New Guinea to Java
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Java to Sumatra
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
2 fighters moved from Wake Island to New Guinea
3 fighters moved from Western United States to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 carriers, 3 destroyers and 2 fighters moved from 10 Sea Zone to 31 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs