@axis-dominion reposted with an ncm edit
13L G40 PGMatt (Allies +10) vs Amon-Sul (Axis)
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I need scramble orders for sz 26
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@PGMatt:
I shed a lot of blood that round, probably too much in Romania; that last round killed me.
U mean Slovakia Hungary?
Interesting move, i didnt expected this attack.
Yes, sorry. I didn’t plan to win the battle, but I expected more of you dead and more of me retreating :)
I’ll scramble 3 fighters for z26. It’s probably a moot point, but take the DD’s and CA’s over the SS as casualties. My OOL will be CV(t), BB(t), CV(s), DD, CA, SS, BB(s) then planes for max D.
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@PGMatt:
@PGMatt:
I shed a lot of blood that round, probably too much in Romania; that last round killed me.
U mean Slovakia Hungary?
Interesting move, i didnt expected this attack.
Yes, sorry. I didn’t plan to win the battle, but I expected more of you dead and more of me retreating :)
I’ll scramble 3 fighters for z26. It’s probably a moot point, but take the DD’s and CA’s over the SS as casualties. My OOL will be CV(t), BB(t), CV(s), DD, CA, SS, BB(s) then planes for max D.
Yes, interesting idea that was with retreating but U didnt have the luck.
Now i am going to a battle in which i should win, but it is a big one, so everything is possible. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Shensi to Kansu
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 bombers moved from Buyant-Uhaa to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Suiyuyan to Yakut S.S.R.
1 artillery and 3 infantry moved from Dzavhan to Yenisey
1 armour moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 mech_infantry moved from Olgiy to Yenisey
3 fighters and 2 tactical_bombers moved from Kweichow to Kansu
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 66
Casualties for Japanese: 3 carriers, 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 3 infantry
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 6 infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Guam
Battle in Kansu
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 aaGun and 1 infantry moved from Chahar to Hopei
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Manchuria to Jehol
2 armour moved from Korea to Jehol
1 artillery and 3 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Dzavhan
1 aaGun moved from Kwangsi to Hunan
2 bombers moved from Yakut S.S.R. to HopeiPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
1 harbour placed in JeholTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 4 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 2 armour, 1 harbour and 1 infantry
Manchuria : 1 flag, 1 artillery and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 3 fighters and 3 tactical_bombers
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 aaGun, 2 bombers and 1 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 1 infantry
Olgiy : 1 flag
35 Sea Zone : 1 carrier, 2 fighters and 2 transports
Dzavhan : 1 flag, 2 fighters and 2 tactical_bombers
26 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 4 destroyers and 2 submarines
21 Sea Zone : 1 transport
19 Sea Zone : 2 transports
Central Mongolia : 1 flag, 2 infantry
6 Sea Zone : 1 destroyer and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 aaGun -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
5 bombers moved from Eastern United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone -
3 hits in 26 to you from air power; I assumed your sub would fight. If you want them to dive, let me know.
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The subs stay :-)
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I mean the subs fight :)
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subs, destroyers, cruisers, bats
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
5 bombers moved from Eastern United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 5 bombers, 2 fighters and 2 submarines
Japanese defend with 2 battleships, 2 cruisers, 4 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans win with 5 bombers remaining. Battle score for attacker is 64
Casualties for Japanese: 2 battleships, 2 cruisers and 4 destroyers
Casualties for Americans: 2 fighters and 2 submarinesNon Combat Move - Americans
5 bombers moved from 26 Sea Zone to Hawaiian Islands
4 destroyers and 5 submarines moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
2 bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,4,4
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
subs, destroyers, cruisers, bats
Brutal dice on both sides in the second battle of Pearl until the last round!
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U submerged my subs. Why?
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U submerged my subs. Why?
That happened automatically once my subs were dead, my planes couldn’t hit your subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to SikangPlace Units - Chinese
9 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 46 / 65
Russians : 37 / 49
Japanese : 50 / 50
Americans : 50 / 69
Chinese : 2 / 4
British : 28 / 22
UK_Pacific : 14 / 25
Italians : 23 / 42
ANZAC : 22 / 34
French : 4 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Malaya to Shan State
8 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber and 1 fighter moved from India to Shan State
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Mozambique
1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 80 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Malaya to Shan State -
@PGMatt:
U submerged my subs. Why?
That happened automatically once my subs were dead, my planes couldn’t hit your subs.
than u smashed me on dice big time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Malaya to Shan State
8 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber and 1 fighter moved from India to Shan State
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Mozambique
1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 80 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Malaya to Shan StateCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Shan State
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Shan State to India
2 aaGuns moved from Burma to Yunnan
4 mech_infantrys moved from Siam to Yunnan
1 aaGun moved from India to 39 Sea Zone
1 aaGun, 1 battleship and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Eastern Persia
2 bombers moved from Western Germany to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 bomber placed in Quebec
British undo move 2.
British undo move 1.
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3,6,4,5,3,4,2,5,6
British collect 20 PUs (8 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
1 bomber and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 bomber and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 8 infantry and 4 mech_infantrys
Shan State : 3 infantry
India : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 6 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Mozambique : 1 flag, 1 artillery and 1 infantry
Eire : 1 flag
Angola : 1 flag
Eastern Persia : 1 aaGun and 2 mech_infantrysProduction/PUs Summary :
Germans : 46 / 65
Russians : 37 / 49
Japanese : 48 / 50
Americans : 50 / 69
Chinese : 3 / 4
British : 28 / 20
UK_Pacific : 15 / 16
Italians : 23 / 42
ANZAC : 22 / 34
French : 4 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
2 armour, 1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from Bulgaria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Iraq to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Libya to Caucasus
1 bomber moved from Algeria to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
2 armour, 1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from Bulgaria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Iraq to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Libya to Caucasus
1 bomber moved from Algeria to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry
Russians defend with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians win, taking Caucasus from Russians with 2 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 17
Casualties for Russians: 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - Italians
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 aaGun moved from Greece to Turkey
1 aaGun moved from Bulgaria to Greece
2 aaGuns and 1 artillery moved from Yugoslavia to Bulgaria
1 armour moved from Southern France to Yugoslavia
2 bombers moved from Caucasus to Turkey
3 fighters moved from Caucasus to Iraq
1 fighter moved from Caucasus to Turkey
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 artilleries and 3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,2,5,1,2,4,1,5
Italians collect 21 PUs (4 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag, 2 armour
100 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Turkey : 1 aaGun, 2 bombers and 1 fighter
Saudi Arabia : 1 flag
Bulgaria : 2 aaGuns and 1 artillery
Greece : 1 aaGun
Iraq : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters and 4 infantry
Northwest Persia : 1 flag
Yugoslavia : 1 armour





