13L G40 PGMatt (Allies +10) vs Amon-Sul (Axis)


  • @PGMatt:

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.

    U mean Slovakia Hungary?

    Interesting move, i didnt expected this attack.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 bombers moved from Buyant-Uhaa to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Yakut S.S.R.
                1 artillery and 3 infantry moved from Dzavhan to Yenisey
                1 armour moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                1 mech_infantry moved from Olgiy to Yenisey
                3 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines


  • I need scramble orders for sz 26

  • '16

    @Amon-Sul:

    @PGMatt:

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.

    U mean Slovakia Hungary?

    Interesting move, i didnt expected this attack.

    Yes, sorry.  I didn’t plan to win the battle, but I expected more of you dead and more of me retreating :)

    I’ll scramble 3 fighters for z26.  It’s probably a moot point, but take the DD’s and CA’s over the SS as casualties.  My OOL will be CV(t), BB(t), CV(s), DD, CA, SS, BB(s) then planes for max D.


  • @PGMatt:

    @Amon-Sul:

    @PGMatt:

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.

    U mean Slovakia Hungary?

    Interesting move, i didnt expected this attack.

    Yes, sorry.  I didn’t plan to win the battle, but I expected more of you dead and more of me retreating :)

    I’ll scramble 3 fighters for z26.  It’s probably a moot point, but take the DD’s and CA’s over the SS as casualties.  My OOL will be CV(t), BB(t), CV(s), DD, CA, SS, BB(s) then planes for max D.

    Yes, interesting idea that was with retreating but U didnt have the luck.
    Now i am going to a battle  in which i should win, but it is a big one, so everything is possible.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 bombers moved from Buyant-Uhaa to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Yakut S.S.R.
                1 artillery and 3 infantry moved from Dzavhan to Yenisey
                1 armour moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                1 mech_infantry moved from Olgiy to Yenisey
                3 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 66
                    Casualties for Japanese: 3 carriers, 3 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 3 infantry
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Guam
                Battle in Kansu
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                    Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangtung to 35 Sea Zone
                1 aaGun and 1 infantry moved from Chahar to Hopei
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Manchuria to Jehol
                2 armour moved from Korea to Jehol
                1 artillery and 3 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters and 2 tactical_bombers moved from Kansu to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Dzavhan
                1 aaGun moved from Kwangsi to Hunan
                2 bombers moved from Yakut S.S.R. to Hopei

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 harbour placed in Jehol

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 4 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 2 armour, 1 harbour and 1 infantry
        Manchuria : 1 flag, 1 artillery and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 3 fighters and 3 tactical_bombers
        Hunan : 1 flag, 1 aaGun
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 aaGun, 2 bombers and 1 infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 armour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Olgiy : 1 flag
        35 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Dzavhan : 1 flag, 2 fighters and 2 tactical_bombers
        26 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 4 destroyers and 2 submarines
        21 Sea Zone : 1 transport
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag, 2 infantry
        6 Sea Zone : 1 destroyer and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 aaGun

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                5 bombers moved from Eastern United States to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

  • '16

    3 hits in 26 to you from air power; I assumed your sub would fight.  If you want them to dive, let me know.

    AmonSul.tsvg


  • The subs stay  :-)


  • I mean the subs fight :)

  • '16

    @Amon-Sul:

    I mean the subs fight :)

    Do you have an OOL.


  • subs, destroyers, cruisers, bats

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                5 bombers moved from Eastern United States to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 5 bombers, 2 fighters and 2 submarines
                    Japanese defend with 2 battleships, 2 cruisers, 4 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    Americans win with 5 bombers remaining. Battle score for attacker is 64
                    Casualties for Japanese: 2 battleships, 2 cruisers and 4 destroyers
                    Casualties for Americans: 2 fighters and 2 submarines

    Non Combat Move - Americans
                5 bombers moved from 26 Sea Zone to Hawaiian Islands
                4 destroyers and 5 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,4,4
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

  • '16

    @Amon-Sul:

    subs, destroyers, cruisers, bats

    Brutal dice on both sides in the second battle of Pearl until the last round!


  • U submerged my subs. Why?

  • '16

    @Amon-Sul:

    U submerged my subs. Why?

    That happened automatically once my subs were dead, my planes couldn’t hit your subs.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Sikang

    Place Units - Chinese
                9 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 37 / 49
        Japanese : 50 / 50
        Americans : 50 / 69
        Chinese : 2 / 4
        British : 28 / 22
        UK_Pacific : 14 / 25
        Italians : 23 / 42
        ANZAC : 22 / 34
        French : 4 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                2 bombers moved from United Kingdom to Western Germany
                2 infantry moved from Malaya to Shan State
                8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 bomber and 1 fighter moved from India to Shan State
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to Mozambique
                1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 80 Sea Zone
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Malaya to Shan State


  • @PGMatt:

    @Amon-Sul:

    U submerged my subs. Why?

    That happened automatically once my subs were dead, my planes couldn’t hit your subs.

    than u smashed me on dice big time

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to Western Germany
                2 infantry moved from Malaya to Shan State
                8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 bomber and 1 fighter moved from India to Shan State
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to Mozambique
                1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 80 Sea Zone
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Malaya to Shan State

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Battle in Shan State
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Shan State to India
                2 aaGuns moved from Burma to Yunnan
                4 mech_infantrys moved from Siam to Yunnan
                1 aaGun moved from India to 39 Sea Zone
                1 aaGun, 1 battleship and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun moved from 80 Sea Zone to Eastern Persia
                2 bombers moved from Western Germany to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 bomber placed in Quebec
                British undo move 2.
                British undo move 1.
                1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3,6,4,5,3,4,2,5,6
                British collect 20 PUs (8 lost to blockades); end with 20 PUs total

    Place Units - UK_Pacific
                1 bomber and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 bomber and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 aaGuns, 8 infantry and 4 mech_infantrys
        Shan State : 3 infantry
        India : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 6 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Mozambique : 1 flag, 1 artillery and 1 infantry
        Eire : 1 flag
        Angola : 1 flag
        Eastern Persia : 1 aaGun and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 37 / 49
        Japanese : 48 / 50
        Americans : 50 / 69
        Chinese : 3 / 4
        British : 28 / 20
        UK_Pacific : 15 / 16
        Italians : 23 / 42
        ANZAC : 22 / 34
        French : 4 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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