Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 5 infantry
Szechwan : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Burma to Shan State
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
British take Spain from Neutral_True
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
British take Portugal from Neutral_True
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
8 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 1 fighter
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 fighter
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 tactical_bomber
Rhodesia : 1 infantry
Ethiopia : 1 flag, 1 artillery and 1 mech_infantry
Portugal : 1 flag, 1 armour and 3 infantry
96 Sea Zone : 1 cruiser
76 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
Mozambique : 1 flag, 3 infantry
Saudi Arabia : 1 flag, 1 aaGun and 3 infantry
Eire : 1 flag, 1 mech_infantry
92 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Spain : 1 flag, 7 infantry
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 35 / 40
UK_Pacific : 17 / 18
Italians : 9 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 12 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tunisia
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Tobruk to Tunisia
1 bomber moved from Northern Italy to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tunisia
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Tobruk to Tunisia
1 bomber moved from Northern Italy to 92 Sea Zone
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 cruiser
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Syria
Italians attack with 2 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Libya
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tobruk : 1 artillery, 2 fighters and 2 infantry
Albania : 1 armour and 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Yugoslavia : 1 aaGun
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
A very interesting game :)
UK and Italy especially :wink:
Yes, i know that. I am not underarestimating U. This move maybe is not the best option but i would like to test it.
Feel free to play USA
and thank U for the concern, U re an honest player :)
It’s going to be different anyways. I really like the airbase in Holland, I can see that as a better buy than a CV for G1. I want to see where you are going with this neutral attack; giving up 5 for the Iron Trade objective for Germany, as well as all those free troops for the allies around the globe…really want to see where you’re going with it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_True
1 infantry moved from Egypt to 81 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 1 infantry
Chile : 1 flag, 3 infantry
66 Sea Zone : 1 transport
81 Sea Zone : 1 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 33 / 40
UK_Pacific : 17 / 18
Italians : 16 / 12
ANZAC : 12 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 33 / 40
UK_Pacific : 17 / 18
Italians : 16 / 12
ANZAC : 12 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 10 / 0
@PGMatt:
Yes, i know that. I am not underarestimating U. This move maybe is not the best option but i would like to test it.
Feel free to play USA
and thank U for the concern, U re an honest player :)
It’s going to be different anyways. I really like the airbase in Holland, I can see that as a better buy than a CV for G1. I want to see where you are going with this neutral attack; giving up 5 for the Iron Trade objective for Germany, as well as all those free troops for the allies around the globe…really want to see where you’re going with it.
thank U man :)
I already see how to improve this axis strategy, because it can be better. I always tend to be creative and unique and this new aa game is fantastic because it has so many different options, possibilities and combinations, and I am sure that Larry Harris will surprise us once more in future with even a better game.
:)
I love this game :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from Norway to Sweden
7 infantry moved from Finland to Sweden
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
5 armour and 4 mech_infantrys moved from France to Spain
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 tactical_bomber moved from Western Germany to Sweden
2 fighters and 2 tactical_bombers moved from Holland Belgium to Spain
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from Norway to Sweden
7 infantry moved from Finland to Sweden
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
5 armour and 4 mech_infantrys moved from France to Spain
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 tactical_bomber moved from Western Germany to Sweden
2 fighters and 2 tactical_bombers moved from Holland Belgium to Spain
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 4 submarines
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 2 bombers and 4 submarines remaining. Battle score for attacker is 35
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Spain
Germans attack with 6 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 7 infantry
Germans win, taking Spain from British with 6 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 7 infantry
Battle in Malta
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 fighter
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Sweden
Germans attack with 10 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Malta to Tobruk
1 tactical_bomber moved from Sweden to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from France to Normandy Bordeaux
2 artilleries moved from France to Northern Italy
1 fighter and 2 tactical_bombers moved from Spain to Holland Belgium
1 fighter moved from Spain to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
2 bombers moved from 91 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 3 infantry placed in Germany
1 factory_minor placed in Yugoslavia
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 2 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
1 factory_minor placed in Yugoslavia
1 infantry placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 110 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 3 artilleries and 14 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major and 2 infantry
Holland Belgium : 1 aaGun, 1 airfield, 1 fighter and 2 tactical_bombers
Tobruk : 1 tactical_bomber
Northern Italy : 2 artilleries
112 Sea Zone : 2 submarines
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag, 2 artilleries and 7 infantry
Greece : 1 flag, 3 armour and 3 infantry
Sweden : 1 flag, 5 infantry
Yugoslavia : 1 flag, 1 factory_minor
Spain : 1 flag, 6 armour, 1 artillery and 3 mech_infantrys
91 Sea Zone : 4 submarines
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 destroyer and 1 transport
@PGMatt:
Yes, i know that. I am not underarestimating U. This move maybe is not the best option but i would like to test it.
Feel free to play USA
and thank U for the concern, U re an honest player :)
It’s going to be different anyways. I really like the airbase in Holland, I can see that as a better buy than a CV for G1. I want to see where you are going with this neutral attack; giving up 5 for the Iron Trade objective for Germany, as well as all those free troops for the allies around the globe…really want to see where you’re going with it.
I hope Ger 2 helped U find some answers.
A very interesting game so far.
I`ve been beaten at land but the sea battle leveled things up.
Awaiting Russia 2 :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 6 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 artilleries moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 artilleries and 1 infantry moved from Novgorod to Baltic States
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour and 1 mech_infantry
Karelia : 5 infantry
Baltic States : 3 artilleries and 1 infantry
Bryansk : 1 artillery and 3 infantry
Eastern Poland : 2 artilleries and 15 infantry
Bessarabia : 3 artilleries and 3 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 31 / 40
UK_Pacific : 17 / 18
Italians : 16 / 12
ANZAC : 12 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 7 / 0
Awaiting Russia 2 :)
This kinda works like keeping the US out of the war I guess; Russia is sitting watching Germany get stronger adding the European neutrals and can’t exploit the weakness.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 bombers moved from Kwangsi to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Mongolians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 fighter moved from Jehol to Ulaanbaatar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 bombers moved from Kwangsi to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Mongolians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 fighter moved from Jehol to Ulaanbaatar
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Mongolians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Mongolians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Mongolians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Kiangsi to Hunan
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Central Mongolia
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Jehol to Chahar
3 fighters and 3 tactical_bombers moved from Jehol to 33 Sea Zone
4 infantry moved from Manchuria to Buyant-Uhaa
1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Ulaanbaatar to Jehol
2 bombers moved from Ulaanbaatar to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
Place Units - Japanese
4 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter and 1 tactical_bomber
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Japan : 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries and 5 infantry
Hunan : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Anhwe : 1 flag, 3 fighters and 2 tactical_bombers
33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
34 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
20 Sea Zone : 3 transports
19 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
6 Sea Zone : 1 transport
Buyant-Uhaa : 1 flag, 2 bombers and 4 infantry
Ulaanbaatar : 1 flag, 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 bombers placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 5 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor, 1 infantry and 2 mech_infantrys
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 2 destroyers, 5 submarines and 1 transport
Production/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 31 / 40
UK_Pacific : 17 / 18
Italians : 16 / 12
ANZAC : 12 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 6 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Territory Summary for Chinese :
Yunnan : 8 infantry
Szechwan : 2 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 27
British : 31 / 40
UK_Pacific : 17 / 18
Italians : 16 / 12
ANZAC : 12 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Saudi Arabia to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 infantry moved from Mozambique to Tanganyika Territory
2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Egypt to Kenya
6 infantry and 4 mech_infantrys moved from India to Burma
4 mech_infantrys moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Burma
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 artillery owned by the British lost in Kenya
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
Place Units - British
3 fighters and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,4
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 bomber and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 bomber and 2 infantry
Territory Summary for British, UK_Pacific :
Shan State : 1 fighter, 2 infantry and 4 mech_infantrys
Burma : 1 fighter, 6 infantry and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 armour
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Tanganyika Territory : 3 infantry
Ethiopia : 1 flag
Portugal : 1 flag, 1 armour and 3 infantry
80 Sea Zone : 1 battleship and 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag, 1 aaGun
Eire : 1 flag
Angola : 1 flag, 3 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers
Production/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 27
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 14 / 12
ANZAC : 12 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 6 / 0
@PGMatt:
Awaiting Russia 2 :)
This kinda works like keeping the US out of the war I guess; Russia is sitting watching Germany get stronger adding the European neutrals and can’t exploit the weakness.
Yes, that was my intention, but not only that :wink: