13L G40 PGMatt (Allies +10) vs Amon-Sul (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Iraq to Saudi Arabia
                1 armour moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                3 fighters moved from Alexandria to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 2 infantry moved from Greece to 99 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 bomber moved from Alexandria to Morocco

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 3 fighters and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 2 armour and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Saudi Arabia
                    Italians attack with 1 infantry
                    British defend with 1 aaGun
                    Italians win, taking Saudi Arabia from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Morocco
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Bulgaria to Greece
                1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Gibraltar to Southern France
                3 fighters moved from Egypt to Iraq
                1 bomber moved from Morocco to Libya
                1 bomber moved from Morocco to Algeria

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 2 armour and 1 harbour
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag, 1 bomber
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 1 bomber
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Saudi Arabia : 1 flag, 1 infantry
        Bulgaria : 1 aaGun and 2 infantry
        Greece : 1 aaGun
        97 Sea Zone : 1 transport
        Iraq : 1 flag, 1 factory_minor, 3 fighters and 1 infantry
        Northwest Persia : 1 flag, 1 infantry
        Yugoslavia : 2 aaGuns, 2 artilleries and 1 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports


  • The Romans are back  8-)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from Brazil to Venezuela
                      ANZAC take Venezuela from Neutral_True
                5 infantry moved from Argentina to Brazil
                4 infantry moved from Brazil to Colombia
                      ANZAC take Colombia from Neutral_True
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
                ANZAC collect 22 PUs (2 lost to blockades); end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport
        Chile : 1 flag
        Argentina : 1 flag
        Brazil : 1 flag, 5 infantry
        Venezuela : 1 flag, 3 infantry
        Persia : 1 flag, 3 infantry
        Colombia : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 32 / 37
        Japanese : 40 / 51
        Americans : 52 / 78
        Chinese : 2 / 29
        British : 28 / 22
        UK_Pacific : 18 / 25
        Italians : 23 / 42
        ANZAC : 24 / 34
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 32 / 37
        Japanese : 40 / 51
        Americans : 52 / 78
        Chinese : 2 / 29
        British : 28 / 22
        UK_Pacific : 18 / 25
        Italians : 23 / 42
        ANZAC : 24 / 34
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 10 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Turkey to Kazakhstan
                      Germans take Caucasus from Russians
                      Germans take Kazakhstan from Russians
                1 armour moved from Turkey to Persia
                      Germans take Persia from ANZAC
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 bombers moved from Southern Italy to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 fighters and 2 tactical_bombers moved from Greece to 80 Sea Zone


  • I need interception orders

  • '16

    @Amon-Sul:

    I need interception orders

    Yep, all 5 up please.

    I still don’t get why all the industrial facilities around Europe…you have so much capacity already.


  • @PGMatt:

    @Amon-Sul:

    I need interception orders

    Yep, all 5 up please.

    I still don’t get why all the industrial facilities around Europe…you have so much capacity already.

    Yeah, i messed up slightly with it. Ok Germany goes :)


  • @PGMatt:

    @Amon-Sul:

    I need interception orders

    Yep, all 5 up please.

    I still don’t get why all the industrial facilities around Europe…you have so much capacity already.

    I`ve put the French one too so (5+1) for U and taken him as Ur casualty so U can preserve as much as British fighters possible.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 10 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Turkey to Kazakhstan
                      Germans take Caucasus from Russians
                      Germans take Kazakhstan from Russians
                1 armour moved from Turkey to Persia
                      Germans take Persia from ANZAC
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 bombers moved from Southern Italy to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 fighters and 2 tactical_bombers moved from Greece to 80 Sea Zone

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    British launches 6 interceptors out of United Kingdom
                    1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
                    Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: factory_major = 14, harbour = 2
                Cleaning up after air battles

    Non Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                5 artilleries moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Turkey to Iraq
                1 infantry moved from Turkey to Caucasus
                1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Iraq
                2 artilleries and 7 infantry moved from Greece to Bulgaria
                6 armour and 3 mech_infantrys moved from Portugal to Southern France
                1 aaGun moved from Germany to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania
                2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery moved from Portugal to 104 Sea Zone
                1 artillery and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 aaGun and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Spain to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 artilleries placed in Yugoslavia
                3 mech_infantrys placed in Greece
                7 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Southern France : 6 armour and 3 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 9 artilleries and 13 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 7 artilleries, 1 factory_major and 3 infantry
        Holland Belgium : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
        Vyborg : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 infantry
        Portugal : 1 flag
        125 Sea Zone : 1 submarine
        Turkey : 1 flag
        85 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 2 artilleries and 7 infantry
        109 Sea Zone : 6 submarines
        Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
        Iraq : 1 armour, 1 fighter and 2 tactical_bombers
        Persia : 1 flag, 1 armour
        Sweden : 1 flag
        Yugoslavia : 1 flag, 3 artilleries and 1 factory_minor
        Spain : 1 flag, 1 factory_minor
        Finland : 1 flag, 4 infantry
        110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries and 19 infantry moved from Eastern Poland to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
                1 artillery and 4 infantry moved from Bessarabia to Romania
                3 artilleries and 1 infantry moved from Baltic States to Poland
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 infantry moved from Rostov to Caucasus
                6 infantry moved from Yenisey to Yakut S.S.R.
                6 infantry moved from Yenisey to Dzavhan
                6 infantry moved from Timguska to Kansu
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                5 infantry moved from Karelia to Finland
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Russia to Samara

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Finland
                    Russians attack with 1 armour, 5 infantry and 1 mech_infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Finland, round 2 :  1/7 hits
                        Germans roll dice for 4 infantry in Finland, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Finland, round 3 :  1/5 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 4 :  0/4 hits
                        Germans roll dice for 2 infantry in Finland, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 5 :  0/3 hits
                        Germans roll dice for 2 infantry in Finland, round 5 :  0/2 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 6 :  1/3 hits
                        Germans roll dice for 2 infantry in Finland, round 6 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 7 :  1/2 hits
                        Germans roll dice for 1 infantry in Finland, round 7 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry and 1 mech_infantry
                Battle in Yakut S.S.R.
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Yakut S.S.R., round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Poland
                    Russians attack with 3 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 1 infantry in Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Poland, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Dzavhan
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Russians roll dice for 6 infantry in Dzavhan, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Dzavhan, round 2 :  3/4 hits
                        3 infantry owned by the Russians lost in Dzavhan
                    3 infantry owned by the Russians retreated to Yenisey
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Slovakia Hungary
                    Russians attack with 6 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 artilleries and 13 infantry
                        AA fire in Slovakia Hungary :  0/3 hits
                        Russians roll dice for 6 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  6/28 hits
                        Germans roll dice for 2 aaGuns, 9 artilleries and 13 infantry in Slovakia Hungary, round 2 :  8/22 hits
                        8 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  6/20 hits
                        Germans roll dice for 9 artilleries and 9 infantry in Slovakia Hungary, round 3 :  7/18 hits
                        7 infantry owned by the Russians and 6 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 6 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 4 :  3/13 hits
                        Germans roll dice for 9 artilleries and 3 infantry in Slovakia Hungary, round 4 :  6/12 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Slovakia Hungary
                    4 artilleries owned by the Russians retreated to Eastern Poland
                    Germans win with 9 artilleries remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 aaGuns and 13 infantry
                    Casualties for Russians: 2 artilleries and 19 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 5 infantry in Kansu, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Caucasus, round 2 :  2/8 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                2 artilleries and 4 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs

    Territory Summary for Russians :

    Kansu : 5 infantry
        Yenisey : 2 aaGuns and 3 infantry
        Yakut S.S.R. : 6 infantry
        Kazakhstan : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Romania : 1 flag, 1 artillery and 3 infantry
        Poland : 1 flag, 3 artilleries
        Belarus : 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Eastern Poland : 1 aaGun and 4 artilleries
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 4 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Samara : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 40 / 49
        Japanese : 38 / 51
        Americans : 52 / 78
        Chinese : 3 / 29
        British : 28 / 22
        UK_Pacific : 18 / 25
        Italians : 23 / 42
        ANZAC : 22 / 34
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.


  • @PGMatt:

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.

    U mean Slovakia Hungary?

    Interesting move, i didnt expected this attack.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 bombers moved from Buyant-Uhaa to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Yakut S.S.R.
                1 artillery and 3 infantry moved from Dzavhan to Yenisey
                1 armour moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                1 mech_infantry moved from Olgiy to Yenisey
                3 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines


  • I need scramble orders for sz 26

  • '16

    @Amon-Sul:

    @PGMatt:

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.

    U mean Slovakia Hungary?

    Interesting move, i didnt expected this attack.

    Yes, sorry.  I didn’t plan to win the battle, but I expected more of you dead and more of me retreating :)

    I’ll scramble 3 fighters for z26.  It’s probably a moot point, but take the DD’s and CA’s over the SS as casualties.  My OOL will be CV(t), BB(t), CV(s), DD, CA, SS, BB(s) then planes for max D.


  • @PGMatt:

    @Amon-Sul:

    @PGMatt:

    I shed a lot of blood that round, probably too much in Romania; that last round killed me.

    U mean Slovakia Hungary?

    Interesting move, i didnt expected this attack.

    Yes, sorry.  I didn’t plan to win the battle, but I expected more of you dead and more of me retreating :)

    I’ll scramble 3 fighters for z26.  It’s probably a moot point, but take the DD’s and CA’s over the SS as casualties.  My OOL will be CV(t), BB(t), CV(s), DD, CA, SS, BB(s) then planes for max D.

    Yes, interesting idea that was with retreating but U didnt have the luck.
    Now i am going to a battle  in which i should win, but it is a big one, so everything is possible.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 bombers moved from Buyant-Uhaa to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Yakut S.S.R.
                1 artillery and 3 infantry moved from Dzavhan to Yenisey
                1 armour moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                1 mech_infantry moved from Olgiy to Yenisey
                3 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 66
                    Casualties for Japanese: 3 carriers, 3 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 3 infantry
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Guam
                Battle in Kansu
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                    Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangtung to 35 Sea Zone
                1 aaGun and 1 infantry moved from Chahar to Hopei
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Manchuria to Jehol
                2 armour moved from Korea to Jehol
                1 artillery and 3 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters and 2 tactical_bombers moved from Kansu to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Dzavhan
                1 aaGun moved from Kwangsi to Hunan
                2 bombers moved from Yakut S.S.R. to Hopei

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 harbour placed in Jehol

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 4 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 2 armour, 1 harbour and 1 infantry
        Manchuria : 1 flag, 1 artillery and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 3 fighters and 3 tactical_bombers
        Hunan : 1 flag, 1 aaGun
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 aaGun, 2 bombers and 1 infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 armour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Olgiy : 1 flag
        35 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Dzavhan : 1 flag, 2 fighters and 2 tactical_bombers
        26 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 4 destroyers and 2 submarines
        21 Sea Zone : 1 transport
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag, 2 infantry
        6 Sea Zone : 1 destroyer and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 aaGun

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                5 bombers moved from Eastern United States to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

  • '16

    3 hits in 26 to you from air power; I assumed your sub would fight.  If you want them to dive, let me know.

    AmonSul.tsvg

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