13L G40 PGMatt (Allies +10) vs Amon-Sul (Axis)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 33 / 40
        UK_Pacific : 17 / 18
        Italians : 16 / 12
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 10 / 0


  • @PGMatt:

    @Amon-Sul:

    Yes, i know that. I am not underarestimating U. This move maybe is not the best option but i would like to test it.

    Feel free to play USA

    and thank U for the concern, U re an honest player :)

    It’s going to be different anyways.  I really like the airbase in Holland, I can see that as a better buy than a CV for G1.  I want to see where you are going with this neutral attack; giving up 5 for the Iron Trade objective for Germany, as well as all those free troops for the allies around the globe…really want to see where you’re going with it.

    thank U man :)

    I already see how to improve this axis strategy, because it can be better. I always tend to be creative and unique and this new aa game is fantastic because it has so many different options, possibilities and combinations, and I am sure that Larry Harris will surprise us once more in future with even a better game.

    :)

    I love this game :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                2 infantry moved from Norway to Sweden
                7 infantry moved from Finland to Sweden
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
                5 armour and 4 mech_infantrys moved from France to Spain
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Holland Belgium to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
                1 tactical_bomber moved from Western Germany to Sweden
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Spain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                2 infantry moved from Norway to Sweden
                7 infantry moved from Finland to Sweden
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
                5 armour and 4 mech_infantrys moved from France to Spain
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Holland Belgium to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
                1 tactical_bomber moved from Western Germany to Sweden
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Spain

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 4 submarines
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer and 1 transport
                    Germans win with 2 bombers and 4 submarines remaining. Battle score for attacker is 35
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Spain
                    Germans attack with 6 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 7 infantry
                    Germans win, taking Spain from British with 6 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 7 infantry
                Battle in Malta
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 fighter
                Battle in Sweden
                    Germans attack with 10 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Malta to Tobruk
                1 tactical_bomber moved from Sweden to Western Germany
                2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
                1 aaGun moved from France to Normandy Bordeaux
                2 artilleries moved from France to Northern Italy
                1 fighter and 2 tactical_bombers moved from Spain to Holland Belgium
                1 fighter moved from Spain to Western Germany
                1 aaGun moved from Germany to Slovakia Hungary
                2 bombers moved from 91 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                1 factory_minor placed in Yugoslavia
                1 fighter placed in Western Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                1 artillery and 2 infantry placed in Germany
                1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 factory_minor placed in Yugoslavia
                1 infantry placed in Normandy Bordeaux
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 3 artilleries and 14 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Germany : 1 artillery, 1 factory_major and 2 infantry
        Holland Belgium : 1 aaGun, 1 airfield, 1 fighter and 2 tactical_bombers
        Tobruk : 1 tactical_bomber
        Northern Italy : 2 artilleries
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag, 2 artilleries and 7 infantry
        Greece : 1 flag, 3 armour and 3 infantry
        Sweden : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 1 factory_minor
        Spain : 1 flag, 6 armour, 1 artillery and 3 mech_infantrys
        91 Sea Zone : 4 submarines
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 destroyer and 1 transport


  • @PGMatt:

    @Amon-Sul:

    Yes, i know that. I am not underarestimating U. This move maybe is not the best option but i would like to test it.

    Feel free to play USA

    and thank U for the concern, U re an honest player :)

    It’s going to be different anyways.  I really like the airbase in Holland, I can see that as a better buy than a CV for G1.  I want to see where you are going with this neutral attack; giving up 5 for the Iron Trade objective for Germany, as well as all those free troops for the allies around the globe…really want to see where you’re going with it.

    I hope Ger 2 helped U find some answers.

    A very interesting game so far.

    I`ve been beaten at land but the sea battle leveled things up.

    Awaiting Russia 2 :)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 6 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 artilleries moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                3 artilleries and 1 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 1 aaGun, 1 armour and 1 mech_infantry
        Karelia : 5 infantry
        Baltic States : 3 artilleries and 1 infantry
        Bryansk : 1 artillery and 3 infantry
        Eastern Poland : 2 artilleries and 15 infantry
        Bessarabia : 3 artilleries and 3 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 31 / 40
        UK_Pacific : 17 / 18
        Italians : 16 / 12
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 7 / 0

  • '16

    @Amon-Sul:

    Awaiting Russia 2 :)

    This kinda works like keeping the US out of the war I guess; Russia is sitting watching Germany get stronger adding the European neutrals and can’t exploit the weakness.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 bombers moved from Kwangsi to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Mongolians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 fighter moved from Jehol to Ulaanbaatar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 bombers moved from Kwangsi to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Mongolians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 fighter moved from Jehol to Ulaanbaatar

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    Mongolians defend with 1 infantry
                    Japanese win, taking Ulaanbaatar from Mongolians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Mongolians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 aaGun and 1 infantry moved from Kiangsi to Hunan
                2 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Central Mongolia
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from Jehol to 33 Sea Zone
                4 infantry moved from Manchuria to Buyant-Uhaa
                1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Manchuria
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 34 Sea Zone
                1 fighter moved from Ulaanbaatar to Jehol
                2 bombers moved from Ulaanbaatar to Buyant-Uhaa
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan

    Place Units - Japanese
                4 armour, 1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 fighter and 1 tactical_bomber
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Japan : 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 artilleries and 5 infantry
        Hunan : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        Anhwe : 1 flag, 3 fighters and 2 tactical_bombers
        33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
        34 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        20 Sea Zone : 3 transports
        19 Sea Zone : 1 transport
        Central Mongolia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        6 Sea Zone : 1 transport
        Buyant-Uhaa : 1 flag, 2 bombers and 4 infantry
        Ulaanbaatar : 1 flag, 2 infantry

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 bombers placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 5 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser, 2 destroyers, 5 submarines and 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 31 / 40
        UK_Pacific : 17 / 18
        Italians : 16 / 12
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 7 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 15 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Chinese :

    Yunnan : 8 infantry
        Szechwan : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 27
        British : 31 / 40
        UK_Pacific : 17 / 18
        Italians : 16 / 12
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 7 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Saudi Arabia to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                3 infantry moved from Mozambique to Tanganyika Territory
                2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
                1 armour moved from Egypt to Kenya
                6 infantry and 4 mech_infantrys moved from India to Burma
                4 mech_infantrys moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Kenya
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True

    Place Units - British
                3 fighters and 1 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,4
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 bomber and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 bomber and 2 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 fighter, 2 infantry and 4 mech_infantrys
        Burma : 1 fighter, 6 infantry and 1 tactical_bomber
        India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 armour
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
        Tanganyika Territory : 3 infantry
        Ethiopia : 1 flag
        Portugal : 1 flag, 1 armour and 3 infantry
        80 Sea Zone : 1 battleship and 1 transport
        Mozambique : 1 flag
        Saudi Arabia : 1 flag, 1 aaGun
        Eire : 1 flag
        Angola : 1 flag, 3 infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 27
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 12
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 6 / 0


  • @PGMatt:

    @Amon-Sul:

    Awaiting Russia 2 :)

    This kinda works like keeping the US out of the war I guess; Russia is sitting watching Germany get stronger adding the European neutrals and can’t exploit the weakness.

    Yes, that was my intention, but not only that  :wink:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 bomber and 1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Southern France to Gibraltar
                      Italians take Gibraltar from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 bomber and 1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Southern France to Gibraltar
                      Italians take Gibraltar from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour and 2 infantry moved from Albania to Greece
                1 aaGun moved from Yugoslavia to Bulgaria
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Tunisia to Tobruk
                2 fighters moved from Egypt to Iraq
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 1 fighter
        Gibraltar : 1 flag, 1 armour and 1 harbour
        Egypt : 1 flag, 1 artillery and 1 harbour
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 armour
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bulgaria : 1 aaGun
        Greece : 1 armour and 2 infantry
        Iraq : 1 flag, 2 fighters and 4 infantry
        Yugoslavia : 1 aaGun and 2 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports


  • If it is not allowed (against the rules) to land for Italians in Iraq, please put those Iraqi fighters of mine to Alexandria. Thank U :)

  • '16

    @Amon-Sul:

    If it is not allowed (against the rules) to land for Italians in Iraq, please put those Iraqi fighters of mine to Alexandria. Thank U :)

    I don’t know if it is or not, but i’m fine with it, so we’ll just play on.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 80 Sea Zone to Persia
                      ANZAC take Persia from Neutral_Allies
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Chile to Argentina
                      ANZAC take Argentina from Neutral_True
                2 infantry moved from Chile to 66 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Chile : 1 flag
        85 Sea Zone : 1 transport
        Argentina : 1 flag, 5 infantry
        Brazil : 1 flag, 5 infantry
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 27
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 29
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 27
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 29
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0


  • @PGMatt:

    @Amon-Sul:

    If it is not allowed (against the rules) to land for Italians in Iraq, please put those Iraqi fighters of mine to Alexandria. Thank U :)

    I don’t know if it is or not, but i’m fine with it, so we’ll just play on.

    It is not. I ll rearange fighters.

    And btw some brilliant moves of Urs with ANZAC  8-) well done  :-)

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