@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 PGMatt (axis) vs alexgreat (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to Queensland
1 fighter moved from Queensland to Western Australia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
French take 93 Sea Zone from Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern Persia to West IndiaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
3 bombers moved from Western Ukraine to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 32 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 fighters moved from Western Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Bryansk, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
French defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 fighter in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighterNon Combat Move - Germans
3 bombers moved from Novgorod to Belarus
3 fighters moved from Bryansk to Belarus
3 artilleries and 9 infantry moved from Baltic States to Belarus
1 aaGun moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Germany to Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3,3,3,4,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Poland : 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germany : 1 factory_major and 6 infantry
Northern Italy : 1 fighter and 5 infantry
Belarus : 1 flag, 3 artilleries, 3 bombers, 3 fighters and 9 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 8 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 aaGun, 1 artillery and 32 infantry
119 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 artillery and 3 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 21 / 39
Japanese : 24 / 36
Americans : 64 / 82
Chinese : 20 / 22
British : 34 / 38
UK_Pacific : 13 / 13
Italians : 15 / 7
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Matt, obviously I meant to remove the french fig from Nov as I evacuated it with all other nations…overlooked the nusual place for it. Up to you if you allow me to save it, dice have been rolled, after all.
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@alexgreat:
Matt, obviously I meant to remove the french fig from Nov as I evacuated it with all other nations…overlooked the nusual place for it. Up to you if you allow me to save it, dice have been rolled, after all.
Ok, so I don’t mind fixing a mistake.
That should give me one extra INF in Belrus and you a French fighter with 5 MP to scoot somewhere. Go ahead and edit it. I don’t see an opportunity cost for my bombers.
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will edit the units, and thx. if you see a bomber target though, go for it, only fair
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You know, Matt, you are right. I did make a mistake. I think you agree that my plan indeed was to retreat the French fighter, why would I leave it there after removing all other units. But I did make the mistake of forgetting to move. Lets keep it the way the file is, with the French fighter gone.
Thx for your offer, though!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 37 PUs;
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 aaGun, 3 armour and 1 mech_infantry moved from Vologda to Russia
1 aaGun, 1 artillery, 9 infantry and 2 mech_infantrys moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to KansuPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
18 armour moved from Szechwan to Sikang
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from Japan to 43 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 18 armour
Russians defend with 1 infantry
Japanese roll dice for 18 armour in Sikang, round 2 : 8/18 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 17 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
8 bombers moved from Japan to French Indo China
2 artilleries and 1 infantry moved from Shan State to French Indo China
4 artilleries and 5 infantry moved from Yunnan to French Indo China
3 artilleries, 2 battleships, 11 carriers, 2 cruisers, 18 destroyers, 15 fighters, 3 infantry, 1 submarine, 7 tactical_bombers and 3 transports moved from 37 Sea Zone to 79 Sea ZonePlace Units - Japanese
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs totalTerritory Summary for Japanese :
Japan : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 17 armour
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 airfield, 6 artilleries, 10 bombers, 1 factory_minor and 6 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
79 Sea Zone : 3 artilleries, 2 battleships, 11 carriers, 2 cruisers, 18 destroyers, 15 fighters, 3 infantry, 1 submarine, 7 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 43 / 63
Russians : 28 / 37
Japanese : 25 / 23
Americans : 64 / 82
Chinese : 19 / 22
British : 34 / 38
UK_Pacific : 13 / 13
Italians : 15 / 7
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 armour moved from Central Mongolia to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 mech_infantry moved from Chahar to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Line Islands to 29 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in MalayaNon Combat Move - Americans
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shantung to Kiangsu
3 infantry moved from Amur to Manchuria
1 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Siberia to Amur
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 11 destroyers, 6 fighters and 23 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry and 1 transport moved from 29 Sea Zone to 48 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
1 fighter moved from Johnston Island to Caroline Islands
1 bomber moved from Johnston Island to Western Australia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Greece to Russia
1 bomber moved from Greece to Norway
1 fighter moved from 97 Sea Zone to Volgograd
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Norway to Novgorod
1 fighter moved from Norway to Novgorod
2 armour, 1 artillery and 1 mech_infantry moved from Vyborg to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Norway
1 factory_minor placed in Korea
2 transports placed in 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry placed in Eastern United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in KansuTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
9 infantry and 1 mech_infantry moved from Vyborg to NovgorodCombat - British
Battle in Caucasus
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 aaGun moved from Vyborg to Novgorod
1 aaGun moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to India
1 bomber moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 1
EDIT: Turning off Edit Mode
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 mech_infantrys -
Explanation India edit: In full confidence that I can build 8 units I bought three and saved one…of course its a minor IC only, with 2 damage. I invested the one saved in a repair, built two units and let the third unplaced. Hope thats ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 3 fighters and 3 infantry
French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 3 fighters and 3 infantry in Greece, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 armour and 4 mech_infantrys moved from Romania to Ukraine
2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
1 artillery and 10 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Bulgaria to Romania
1 artillery and 5 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun
Romania : 2 artilleries, 9 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major, 1 fighter, 4 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Baltic States : 1 flag
Bessarabia : 1 artillery and 10 infantry
Ukraine : 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Western Ukraine : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 41 / 63
Russians : 30 / 37
Japanese : 19 / 23
Americans : 62 / 89
Chinese : 22 / 29
British : 34 / 39
UK_Pacific : 16 / 22
Italians : 17 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@alexgreat:
Explanation India edit: In full confidence that I can build 8 units I bought three and saved one…of course its a minor IC only, with 2 damage. I invested the one saved in a repair, built two units and let the third unplaced. Hope thats ok.
I don’t exactly see India falling this turn so it’s all good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Western Australia to India
1 bomber moved from Queensland to Western Australia
1 fighter moved from Queensland to 35 Sea Zone
1 infantry moved from West India to India
1 infantry moved from West India to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Western Australia: 1 artillery
EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from West India to IndiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
3 bombers moved from Belarus to Russia -
intercept Moscow?
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How many do I have there?
3 or more, intercept pls





