Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs13L G40 IRobot axis vs UnknownSoldier allies +10
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Well apparently I clicked on a major IC instead of a minor to place in Korea. Is it ok with you if I use edit mode to put a minor IC in Korea and then I will place the major somewhere and just delete it. I will put the extra IPCs back in the US economy if so
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sure but you owe me a mulligian
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sure but you owe me a mulligian
Absolutely sir…given my golf game, I am a firm believer in mulligans :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_major, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Korea to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/10 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking 6 Sea Zone from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
3 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Removing units owned by Americans from Korea: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 factory_major placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Changing PUs for Americans from 74 to 92
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
36 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 56 / 65
Americans : 54 / 92
Chinese : 8 / 13
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Burma to Kweichow
2 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Hopei
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in Shensi
Chinese undo move 1.
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter
Szechwan : 4 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 53 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 3 / 0
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Burma to India
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea ZoneCombat - British
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
British roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in India
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 2 : 5/13 hits
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 2/8 hits
2 infantry owned by the British and 5 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 3 : 2/11 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 4 : 2/10 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 3 infantryNon Combat Move - British
3 aaGuns moved from Burma to India
1 fighter moved from India to Turkmenistan
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 81 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,1,5,3,5,2,2,4,2,2,1,4,1,3,4,2,2,1,6,4,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs totalTerritory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 49 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am going to have to use my mulligan in India, if I lose that bad again its game over for me.
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Just to confirm, you would like me to redo the UK turn as your mulligan?
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No that wouldn’t be fair just the India battle.
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No that wouldn’t be fair just the India battle.
Ok, so I will redo the UK turn and just roll for India. Then I can edit the other stuff to match.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
9 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
2 artilleries moved from Burma to India
1 fighter moved from Burma to IndiaCombat - British
Battle in India
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 2 : 3/13 hits
Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 1/8 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in India, round 3 : 1/12 hits
Japanese roll dice for 2 artilleries and 3 infantry in India, round 3 : 0/5 hits
1 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in India, round 4 : 2/12 hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 4 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 5 : 2/11 hits
Japanese roll dice for 2 artilleries in India, round 5 : 0/2 hits
2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Shan State: 3 infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to India
1 fighter moved from India to Turkmenistan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Burma: 6 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in Egypt
1 carrier placed in 81 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,2,3,2,5,1,1,5,5,2,5,1,3,3,3,1,3,1,2,5,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in Shan State change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 1 fighter
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 33 / 38
Japanese : 49 / 65
Americans : 54 / 92
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 19 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made the same noncoms and used edit to remove the destroyers from 91 and 92 for the battle there, as well as 6 infantry from Burma for the battles in Shan State and Yunnan.
The battle was pretty much the same except the Brits had 1 more infantry left.
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So my mulligan was worst then my 1st awful results?
How can the odds be so one sided for 2 games 10+ turns, I don’t think you had a below avg turn yet.
So I let you off 2 things and this is how my good deed gets repaid. :|
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Yeah I see the battle calculator says I should have won with only 3 infantry, 2 artillery, the mech, and fighter left
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movin’ to the top
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bump
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bump
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bump
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bump