@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
Just movin’ it up to keep track…best wishes to you and your family my friend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Kweichow
2 infantry moved from Siam to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns, 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
2 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria
2 bombers moved from Yunnan to French Indo China
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from Kiangsi to Korea
1 tactical_bomber moved from Kiangsi to Manchuria
1 tactical_bomber moved from Kiangsi to Korea
3 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 48 / 59
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 16 / 31
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
8 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 0/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 0/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 6 infantry in Suiyuyan, round 4 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 4 infantry in Suiyuyan, round 5 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 : 0/2 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 6 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 6 : 1/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 7 : 2/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 8 : 1/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 infantry
Casualties for Chinese: 8 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Hopei : 2 infantry
Tsinghai : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 16 / 31
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 bomber moved from Malta to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Kenya to Belgian Congo
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Venezuela
British take Venezuela from Neutral_True
1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 artillery and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea Zone
2 transports placed in 71 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 armour and 3 infantry
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Belgian Congo : 1 bomber
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Ethiopia : 1 flag
Afghanistan : 1 flag, 4 infantry and 1 mech_infantry
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Mozambique : 1 flag, 3 infantry
Saudi Arabia : 1 flag, 3 infantry
106 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
89 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag, 1 mech_infantry
Angola : 1 flag, 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 cruiser
Brazil : 1 flag, 1 armour and 3 infantry
Venezuela : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 52
Chinese : 6 / 6
British : 39 / 39
UK_Pacific : 24 / 24
Italians : 15 / 31
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern France to Portugal
2 fighters moved from Southern Italy to Portugal
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
French defend with 1 cruiser
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Alexandria
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Morocco
Italians attack with 1 armour and 1 bomber
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Portugal
Italians attack with 1 armour and 2 fighters
Neutral_True defend with 2 infantry
Italians win, taking Portugal from Neutral_True with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Italians
2 fighters moved from Portugal to Spain
2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Spain
1 bomber moved from Morocco to Spain
2 infantry moved from Gibraltar to Spain
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 armour moved from Greece to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
1 factory_minor placed in Greece
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
I have never seen anyone attacked the neutrals so early, but I must admit, I like how it is turning out for the Axis and may try it myself.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_True
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrier
Chile : 1 flag, 3 infantry
66 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 59
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 52
Chinese : 6 / 6
British : 39 / 39
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 16 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 1 transport
French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 59
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 52
Chinese : 6 / 6
British : 39 / 39
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 16 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 armour moved from Turkey to Persia
1 armour moved from Greece to Syria
1 fighter and 1 tactical_bomber moved from Greece to Persia
1 bomber moved from Southern Italy to Syria
1 fighter and 1 tactical_bomber moved from Greece to Persia
5 infantry moved from Greece to Turkey
2 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
2 artilleries and 7 infantry moved from Romania to Bulgaria
2 artilleries and 13 infantry moved from Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 7 infantry moved from Sweden to Finland
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Persia
Germans attack with 2 armour, 2 fighters and 2 tactical_bombers
British defend with 3 infantry
Germans win, taking Persia from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for British: 3 infantry
Battle in Syria
Germans attack with 1 armour and 1 bomber
French defend with 1 infantry
Germans win, taking Syria from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Syria to Turkey
3 aaGuns moved from Normandy Bordeaux to Spain
3 aaGuns moved from Western Germany to France
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 87 Sea Zone
1 fighter moved from Normandy Bordeaux to Finland
Place Units - Germans
1 factory_minor placed in Turkey
3 infantry placed in Normandy Bordeaux
1 submarine placed in 112 Sea Zone
3 infantry placed in Romania
4 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 infantry moved from Russia to Samara
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
4 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
3 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Rostov : 1 aaGun, 3 artilleries and 3 infantry
Eastern Poland : 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour and 1 factory_major
Ukraine : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 4 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Caucasus : 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Samara : 2 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 65
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 52
Chinese : 6 / 6
British : 37 / 39
UK_Pacific : 24 / 24
Italians : 20 / 32
ANZAC : 16 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 5 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 artilleries and 2 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 5 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
2 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from French Indo China to India
4 fighters and 4 tactical_bombers moved from Manchuria to Yunnan
2 fighters moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in 37 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Buyant-Uhaa
Japanese attack with 1 artillery and 5 infantry
Mongolians defend with 2 infantry
Japanese win, taking Buyant-Uhaa from Mongolians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Mongolians: 2 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
British defend with 2 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Korea to Kiangsi
2 bombers moved from India to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 2 aaGuns, 1 artillery and 7 infantry
EDIT: Adding units owned by Japanese to Amur: 2 aaGuns, 1 artillery and 7 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Amur: 1 aaGun
EDIT: Turning off Edit Mode
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 airfield placed in French Indo China
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
I accidentally clicked done instead of undo on the US noncoms. So, I have to use edit to finish the moves :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 bomber moved from Eastern United States to 87 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 87 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 87 Sea Zone to Brazil
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber and 2 fighters
EDIT: Adding units owned by Americans to Queensland: 1 bomber and 2 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 2 fighters and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier and 1 submarine
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines, 2 tactical_bombers and 2 transports
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
87 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Brazil : 1 bomber
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 44 / 44
Americans : 50 / 70
Chinese : 2 / 6
British : 37 / 39
UK_Pacific : 21 / 24
Italians : 20 / 32
ANZAC : 16 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 37 / 39
UK_Pacific : 21 / 24
Italians : 20 / 32
ANZAC : 16 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 9 damage on 9 factory_majors; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
3 infantry moved from Mozambique to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
3 infantry moved from Saudi Arabia to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Alexandria
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Alexandria
1 bomber moved from Belgian Congo to Iraq
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits
Italians roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Iraq
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 4/6 hits
Italians roll dice for 2 fighters in Iraq, round 3 : 2/2 hits
2 infantry owned by the British and 2 fighters owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 6 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Alexandria, round 2 : 3/5 hits
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries and 1 fighter in Alexandria, round 3 : 0/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/2 hits
2 artilleries owned by the British lost in Alexandria
1 armour owned by the British retreated to Egypt
Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 infantry moved from Angola to Belgian Congo
3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Afghanistan to India
1 infantry moved from Afghanistan to Eastern Persia
3 infantry moved from Afghanistan to West India
3 fighters moved from 119 Sea Zone to United Kingdom
1 armour moved from Brazil to Uruguay
British take Uruguay from Neutral_True
1 armour moved from Uruguay to Argentina
British take Argentina from Neutral_True
1 infantry moved from Venezuela to Colombia
British take Colombia from Neutral_True
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry moved from Venezuela to Brazil
1 artillery moved from Venezuela to Brazil
Place Units - British
3 infantry placed in Egypt
British undo move 1.
2 armour and 1 mech_infantry placed in Egypt
British undo move 1.
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
West India : 3 infantry
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Ethiopia : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
96 Sea Zone : 1 cruiser
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 destroyer and 3 transports
66 Sea Zone : 1 transport
Eire : 1 flag, 1 mech_infantry
Argentina : 1 flag, 1 armour and 4 infantry
Angola : 1 flag
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
Uruguay : 1 flag
Brazil : 1 flag, 1 artillery and 4 infantry
Venezuela : 1 flag
Colombia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 41 / 41
UK_Pacific : 21 / 17
Italians : 18 / 32
ANZAC : 16 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Southern France to Spain
1 armour moved from Portugal to Spain
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Morocco to Tunisia
1 bomber and 1 fighter moved from Spain to 87 Sea Zone
1 artillery moved from Alexandria to Tobruk
Combat - Italians
Battle in 87 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 cruiser
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Cyprus
Non Combat Move - Italians
1 bomber and 1 fighter moved from 87 Sea Zone to Spain
2 aaGuns and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Greece
1 infantry placed in Southern France
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from Chile to 66 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry and 1 transport moved from 66 Sea Zone to 29 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
29 Sea Zone : 2 infantry and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
62 Sea Zone : 1 submarine
Chile : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 41 / 41
UK_Pacific : 21 / 17
Italians : 18 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
99 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 51 / 65
Russians : 36 / 37
Japanese : 43 / 44
Americans : 50 / 70
Chinese : 3 / 3
British : 41 / 41
UK_Pacific : 21 / 17
Italians : 18 / 34
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Turkey to Caucasus
3 armour moved from Greece to Caucasus
1 bomber moved from Turkey to Caucasus
1 armour moved from Syria to Saudi Arabia
Germans take Trans-Jordan from British
Germans take Saudi Arabia from British
1 armour moved from Persia to Iraq
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
2 infantry moved from Greece to Turkey
7 infantry moved from Bulgaria to Romania
2 artilleries moved from Bulgaria to Greece
12 infantry moved from Slovakia Hungary to Romania
4 artilleries and 6 infantry moved from Slovakia Hungary to Germany
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Iraq
Germans attack with 1 armour
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 1 bomber and 5 infantry
Russians defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Turkey
1 tactical_bomber moved from 114 Sea Zone to Romania
1 fighter moved from 115 Sea Zone to Romania
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
1 aaGun and 2 infantry placed in Romania
3 infantry placed in Turkey
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 bomber
EDIT: Adding units owned by Germans to Romania: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs