@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Philippines to Shantung
1 bomber moved from Philippines to Kiangsu
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iwo Jima
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Non Combat Move - Americans
1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Shantung to Guam
1 bomber moved from Kiangsu to Guam
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 9 infantry moved from Eastern Persia to Persia
3 fighters moved from India to Persia
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Persia
British attack with 2 artilleries, 3 fighters and 9 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Persia from Germans with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
French loiter and taunt with ; British attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports; Americans loiter and taunt with
Italians defend with 1 submarine
British win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Morocco from Italians, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
6 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Turkmenistan to Kazakhstan
3 fighters moved from Persia to Eastern Persia
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 fighter and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Need OOL in 91 - I got 3 hits with the subs
hit to BB, lose sub and dd
And I am diced once again…you hit 8 times on defense…out of like 11 units.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
7 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from France to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 transports moved from 92 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Morocco from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 fighter and 9 submarines
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the British
1 submarine owned by the Italians retreated to 92 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is -26
Casualties for British: 2 destroyers
Casualties for Italians: 8 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 armour and 3 mech_infantrys moved from France to Southern France
1 aaGun moved from France to Southern France
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
5 submarines placed in 95 Sea Zone
1 mech_infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
ouch!
:-P
Perhaps when (if we can?) play again, I will give you a better game…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
4 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to Yunnan
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
ANZAC collect 19 PUs (1 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
3 bombers moved from Western Germany to Rostov
1 bomber moved from Ukraine to Samara
2 mech_infantrys moved from Archangel to Samara
1 bomber moved from Archangel to Samara
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
retreated to Samara
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
5 artilleries, 7 infantry and 9 mech_infantrys moved from Belarus to Bryansk
2 bombers moved from Samara to Bryansk
3 bombers moved from Rostov to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Karelia to Belarus
1 armour and 3 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from Archangel to Smolensk
3 infantry moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
3 fighters moved from Norway to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
2 artilleries, 4 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 tactical_bomber moved from France to Novgorod
1 mech_infantry moved from Norway to Karelia
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from France to Western Germany
1 battleship and 1 transport moved from 94 Sea Zone to 92 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
2 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Novosibirsk to Timguska
1 aaGun, 1 infantry and 2 mech_infantrys moved from Timguska to Yenisey
1 armour moved from Kansu to Yenisey
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Volgograd to Tambov
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 12 damage on 12 factory_minors; Remaining resources: 26 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Japan to Guam
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Yakut S.S.R. to Amur
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hopei
1 mech_infantry moved from Shantung to Hopei
Combat - Japanese
Battle in Guam
Japanese attack with 2 bombers
Americans defend with 1 airfield and 2 bombers
Japanese win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Hopei
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 bomber
British defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 tactical_bomber moved from Hopei to Shantung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
2 fighters moved from Kwangsi to Shantung
1 fighter moved from Kwangsi to Japan
2 bombers moved from Guam to Kiangsu
3 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Amur to Korea
1 mech_infantry moved from Jehol to Manchuria
2 artilleries and 6 infantry moved from Kwangsi to Kwangtung
6 mech_infantrys moved from Kwangsi to Kiangsu
4 mech_infantrys moved from Kwangsi to Kiangsi
1 aaGun moved from Kwangsi to Kwangtung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,5,3
Japanese collect 29 PUs (11 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
6 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 bombers moved from Philippines to Iwo Jima
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
2 bombers, 1 fighter and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 armour moved from Samara to Russia
3 fighters moved from Eastern Persia to Russia
1 infantry moved from Kazakhstan to Volgograd
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Hunan to Kweichow
Combat - British
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Battle in Hunan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
2 artilleries and 9 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 4 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 harbour placed in Iceland
2 artilleries and 2 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
2 infantry moved from Northern Italy to 95 Sea Zone
2 fighters moved from Algeria to Gibraltar
4 mech_infantrys moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -38
Casualties for British: 1 aaGun
Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys
Casualties for Americans: 4 infantry
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 88 Sea Zone
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
Place Units - Italians
3 infantry placed in Southern France
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kansu
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to French Indo China
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 factory_minor placed in French Indo China
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French