@zarhunter 2ecf35cc-116c-46cf-acf8-550d8041ef8b-image.png
Karl7 (Allies + 9) vs MiamiUMike (Axis) - G40.2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Iraq to Southern ItalyCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 2 mech_infantrys
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Algeria
1 infantry moved from Morocco to Algeria
1 armour and 3 mech_infantrys moved from Southern Italy to France
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
4 destroyers moved from 95 Sea Zone to 92 Sea Zone
7 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to France
1 submarine moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 2 infantry
EDIT: Removing units owned by Italians from Southern France: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Southern France
1 artillery and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Eastern Persia to Russia
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 bomber moved from Iraq to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
2 armour moved from Iraq to Trans-JordanCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 fighters, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 3 fighters and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Persia to Ukraine
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Rostov to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Vologda to Archangel
4 infantry moved from Belarus to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 tactical_bomber moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
4 mech_infantrys moved from Norway to Karelia
2 fighters moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Norway
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Kansu
1 armour moved from Samara to Kansu
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Rostov
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Novosibirsk to Urals
Russians take Urals from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Bryansk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 3 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Samara to Timguska
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Novosibirsk to Timguska
1 fighter moved from Vologda to Russia
1 armour moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 submarine moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 bombers moved from Kwangsi to Kazakhstan
2 bombers moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship and 2 cruisers
Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 battleship and 2 cruisers
Battle in Rostov
Japanese attack with 3 bombers and 1 infantry
Russians defend with 3 infantry
retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Rostov to Ukraine
1 bomber moved from Soviet Far East to Japan
4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Sakha to Amur
1 fighter moved from 36 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from Shantung to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 bomber and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,1
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total -
More dicing - 3 bombers hit once - 3 inf hit 3 times - I guess that makes up for Normandy…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Philippines to Shantung
1 bomber moved from Philippines to KiangsuCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iwo Jima
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.Non Combat Move - Americans
1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Shantung to Guam
1 bomber moved from Kiangsu to Guam
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 9 infantry moved from Eastern Persia to Persia
3 fighters moved from India to Persia
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to HunanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Persia
British attack with 2 artilleries, 3 fighters and 9 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Persia from Germans with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
French loiter and taunt with ; British attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports; Americans loiter and taunt with
Italians defend with 1 submarine
British win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Morocco from Italians, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
6 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Turkmenistan to Kazakhstan
3 fighters moved from Persia to Eastern Persia
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 fighter and 2 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
Need OOL in 91 - I got 3 hits with the subs
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hit to BB, lose sub and dd
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And I am diced once again…you hit 8 times on defense…out of like 11 units.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Italians
7 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from France to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 transports moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Morocco from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 fighter and 9 submarines
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the British
1 submarine owned by the Italians retreated to 92 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is -26
Casualties for British: 2 destroyers
Casualties for Italians: 8 submarines
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 armour and 3 mech_infantrys moved from France to Southern France
1 aaGun moved from France to Southern France
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
5 submarines placed in 95 Sea Zone
1 mech_infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
ouch!
:-P
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Perhaps when (if we can?) play again, I will give you a better game…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
4 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to Yunnan
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
ANZAC collect 19 PUs (1 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
3 bombers moved from Western Germany to Rostov
1 bomber moved from Ukraine to Samara
2 mech_infantrys moved from Archangel to Samara
1 bomber moved from Archangel to SamaraCombat - Germans
Battle in Rostov
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
retreated to Samara
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
5 artilleries, 7 infantry and 9 mech_infantrys moved from Belarus to Bryansk
2 bombers moved from Samara to Bryansk
3 bombers moved from Rostov to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Karelia to Belarus
1 armour and 3 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from Archangel to Smolensk
3 infantry moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
3 fighters moved from Norway to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
2 artilleries, 4 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 tactical_bomber moved from France to Novgorod
1 mech_infantry moved from Norway to Karelia
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from France to Western Germany
1 battleship and 1 transport moved from 94 Sea Zone to 92 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
2 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Novosibirsk to Timguska
1 aaGun, 1 infantry and 2 mech_infantrys moved from Timguska to Yenisey
1 armour moved from Kansu to Yenisey
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs