thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the French lost in Alexandria
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 50 / 61
Russians : 30 / 33
Japanese : 20 / 26
Americans : 57 / 82
Chinese : 19 / 14
British : 31 / 31
UK_Pacific : 29 / 29
Italians : 14 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
No worries. I didn’t man to imply you were being sneaky. its just one of those rare times the standard OOL may not apply.
No worries. I didn’t man to imply you were being sneaky. its just one of those rare times the standard OOL may not apply.
Thanks for understanding. I am really enjoying this game.
BTW on Moscow, I’ll likely be bombing it every round. To save time shall I assume you will not scramble on bombing runs unless something mate
rial changes like your adding planes?
BTW on Moscow, I’ll likely be bombing it every round. To save time shall I assume you will not scramble on bombing runs unless something mate
rial changes like your adding planes?
Yeah, no intercept unless I have more than just the one fighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
24 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
4 bombers moved from Novgorod to Russia
3 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Bessarabia to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Nenetsia to Vologda
2 artilleries moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Eastern Poland to Vologda
Combat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Vologda
Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour and 5 infantry
retreated to Vologda
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 24 infantry
Russians defend with 8 infantry
Germans win, taking Smolensk from Russians with 19 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 8 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7,5,4 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Ukraine
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 2 aaGuns
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from Bryansk to Bessarabia
3 artilleries moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Vologda to Greece
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Vologda to Archangel
4 bombers moved from Russia to Novgorod
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
2 armour placed in Novgorod
1 destroyer and 2 transports placed in 97 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 20 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 armour moved from Vologda to Smolensk
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour, 1 artillery, 1 fighter and 20 infantry
Germans defend with 3 aaGuns and 19 infantry
AA fire in Smolensk : 1/1 hits
1 fighter owned by the Russians lost in Smolensk
Russians roll dice for 1 armour, 1 artillery and 20 infantry in Smolensk, round 2 : 4/22 hits
Germans roll dice for 3 aaGuns and 19 infantry in Smolensk, round 2 : 9/19 hits
9 infantry owned by the Russians , 1 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Smolensk
11 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
Germans win with 18 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for Russians: 1 fighter and 9 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Siberia to Amur
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery and 11 infantry
EDIT: Adding units owned by Russians to Russia: 1 armour, 1 artillery and 11 infantry
EDIT: Turning off Edit Mode
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Jehol : 1 infantry
Suiyuyan : 2 infantry
Amur : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 infantry
Nenetsia : 1 infantry
Urals : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 22 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 67
Russians : 25 / 28
Japanese : 19 / 26
Americans : 57 / 82
Chinese : 20 / 14
British : 31 / 31
UK_Pacific : 29 / 29
Italians : 14 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I accidentally retreated to the wrong place so there’s an edit.
scramble kwang?
Yeah, go ahead and scramble the fighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Korea to Manchuria
2 artilleries moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from Kwangtung to Formosa
1 tactical_bomber moved from Kwangtung to Kiangsi
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to Amur
1 bomber moved from Japan to 36 Sea Zone
2 bombers moved from Japan to Kwangsi
Combat - Japanese
British scrambles 1 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 bomber; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomber
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 transport; British defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 fighter and 1 transport
Casualties for British: 1 destroyer and 1 transport
Battle in Kiangsu
Battle in Formosa
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsu from Chinese, taking Formosa from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Formosa to Kwangtung
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
Place Units - Japanese
1 mech_infantry placed in Kwangtung
1 mech_infantry placed in Korea
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Midway to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Hainan
1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 14 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Hainan : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
26 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 1 destroyer and 4 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 4 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 3 artilleries, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 fighters and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports
Production/PUs Summary :
Germans : 55 / 67
Russians : 24 / 28
Japanese : 31 / 31
Americans : 56 / 76
Chinese : 12 / 14
British : 31 / 31
UK_Pacific : 28 / 29
Italians : 13 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Jehol : 1 artillery and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 55 / 67
Russians : 24 / 28
Japanese : 28 / 31
Americans : 56 / 76
Chinese : 15 / 22
British : 31 / 31
UK_Pacific : 28 / 29
Italians : 13 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 armour moved from Kweichow to Kiangsi
1 armour moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 bomber moved from India to Kwangsi
1 fighter moved from Burma to Kiangsi
1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 armour and 1 fighter in Kiangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
British attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 bomber and 1 infantry in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Kwangsi to India
1 fighter moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from India to Volgograd
1 bomber moved from Alexandria to Egypt
Place Units - British
1 airfield placed in Egypt
1 armour and 1 fighter placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 mech_infantry and 1 tactical_bomber placed in India
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Territory Summary for British, UK_Pacific :
Kwangsi : 2 armour
Kiangsi : 1 armour
Siam : 1 flag
Hunan : 1 fighter
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Ethiopia : 1 flag
Volgograd : 1 fighter
76 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser
Persia : 1 flag, 1 armour, 1 factory_minor and 1 fighter
91 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 55 / 67
Russians : 24 / 28
Japanese : 26 / 31
Americans : 56 / 76
Chinese : 17 / 22
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 3 submarines
British defend with 2 destroyers; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 5 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is -14
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber and 3 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Egypt to Volgograd
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Western Australia : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
Volgograd : 1 fighter
Production/PUs Summary :
Germans : 55 / 67
Russians : 24 / 28
Japanese : 26 / 31
Americans : 56 / 76
Chinese : 17 / 22
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 55 / 67
Russians : 24 / 28
Japanese : 26 / 31
Americans : 56 / 76
Chinese : 17 / 22
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
17 infantry moved from Smolensk to Bryansk
4 armour moved from Ukraine to Bryansk
2 bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Nenetsia
2 armour moved from Novgorod to Nenetsia
5 artilleries, 1 infantry and 2 tactical_bombers moved from Archangel to Vologda
4 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Greece to Russia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
Germans take Novosibirsk from Russians
Germans take Kazakhstan from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 4 submarines
British defend with 1 destroyer; Americans defend with 1 battleship, 1 cruiser and 5 transports
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 63
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 battleship, 1 cruiser and 5 transports
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 armour and 17 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 4 armour and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 5 artilleries, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 5 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6,7,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Non Combat Move - Germans
4 infantry moved from Novgorod to Belarus
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
2 bombers moved from 91 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Yugoslavia to Albania
2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Vologda to Belarus
1 bomber moved from Urals to Novgorod
1 tactical_bomber moved from Rostov to Ukraine
Place Units - Germans
3 mech_infantrys placed in Ukraine
2 bombers and 1 tactical_bomber placed in Novgorod
1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 13 damage on 13 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
22 infantry moved from Russia to Bryansk
1 infantry moved from Jehol to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 1 artillery and 22 infantry
Germans defend with 4 armour and 17 infantry
Russians roll dice for 2 armour, 1 artillery and 22 infantry in Bryansk, round 2 : 5/25 hits
Germans roll dice for 4 armour and 17 infantry in Bryansk, round 2 : 5/21 hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 1 artillery and 17 infantry in Bryansk, round 3 : 4/20 hits
Germans roll dice for 4 armour and 12 infantry in Bryansk, round 3 : 9/16 hits
9 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
8 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 4 armour and 8 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 9 infantry
Casualties for Russians: 14 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 2 infantry
EDIT: Adding units owned by Russians to Kansu: 2 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Central Mongolia: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Russians
3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 11 infantry
Volgograd : 1 factory_minor and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 62 / 72
Russians : 17 / 20
Japanese : 26 / 31
Americans : 56 / 76
Chinese : 17 / 22
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Korea to Jehol
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Kiangsu to Shantung
1 bomber moved from Marianas to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
2 bombers moved from Kwangtung to Hainan
1 bomber moved from Kwangtung to Hainan
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Korea to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 tactical_bombers
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour; Chinese defend with 1 airfield
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 armour
Battle in Hainan
Japanese attack with 3 bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 bomber
ANZAC win with 1 artillery and 1 bomber remaining. Battle score for attacker is -33
Casualties for Japanese: 3 bombers
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 tactical_bombers moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
Place Units - Japanese
1 mech_infantry placed in Korea
1 infantry and 2 mech_infantrys placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total