@simon33 yes, happy. scramble into 111 please.
Vold (Axis) vs Entek no bid no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 2 cruisers in Caroline Islands, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
1 fighter moved from India to KazakhstanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Yunnan : 1 fighter
Malaya : 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 artilleries and 1 harbour
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
Kazakhstan : 1 fighter
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 destroyer
33 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
35 Sea Zone : 1 flag
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 60
Russians : 27 / 30
Japanese : 35 / 41
Americans : 58 / 83
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 28 / 27
Italians : 16 / 21
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 27 / 30
Japanese : 35 / 41
Americans : 58 / 83
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 28 / 27
Italians : 16 / 21
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scramble uk/moscow?
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Scramble 3 fighters with UK and send up the Yak to intercept over in Moscow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 destroyers and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Bessarabia to Russia
1 fighter and 2 tactical_bombers moved from France to 110 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 1 carrier, 1 destroyer and 3 submarines
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 transports
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Belarus
2 bombers moved from 110 Sea Zone to Novgorod
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Bessarabia
1 infantry moved from Belarus to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 armour and 2 infantry moved from 115 Sea Zone to Baltic States
3 mech_infantrys moved from Western Germany to Poland
4 artilleries moved from Western Germany to Germany
5 artilleries moved from France to Western Germany
2 artilleries moved from Normandy Bordeaux to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
2 armour, 1 bomber and 4 infantry placed in Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Buryatia to Amur
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
2 infantry moved from Vologda to Nenetsia
1 fighter moved from Russia to NenetsiaCombat - Russians
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Nenetsia
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 infantry moved from Buryatia to Amur
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Russia
1 fighter moved from Nenetsia to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Sakha : 3 infantry
Yenisey : 2 aaGuns
Amur : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Bryansk : 2 infantry
Nenetsia : 2 infantry
Bessarabia : 1 armour, 2 infantry and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 42 infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 33 / 41
Americans : 58 / 83
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 28 / 27
Italians : 16 / 21
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 artillery moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
2 bombers and 2 fighters moved from Kwangsi to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for British: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 tactical_bombers and 4 transports
Americans defend with 2 cruisers, 4 destroyers, 2 submarines and 4 transports
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 96
Casualties for Americans: 2 cruisers, 4 destroyers, 2 submarines and 4 transportsNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
4 bombers moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from Szechwan to KwangtungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
3 artilleries and 3 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Midway to KoreaPlace Units - Americans
1 factory_minor placed in Korea
1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 5 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,1,3,3,2,2,6,1,2,5,6,5,2,3,1,2,5
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Korea : 1 flag, 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Buryatia : 2 bombers
25 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 submarine and 1 transport
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 1 artillery and 2 infantry
Morocco : 1 flag, 3 infantry and 1 mech_infantry
Algeria : 1 flag, 3 artilleries and 3 infantry
101 Sea Zone : 2 destroyers and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 36 / 37
Americans : 59 / 81
Chinese : 2 / 4
British : 31 / 32
UK_Pacific : 28 / 27
Italians : 15 / 21
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 34 / 37
Americans : 59 / 81
Chinese : 4 / 5
British : 31 / 32
UK_Pacific : 28 / 27
Italians : 15 / 21
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from United Kingdom to 114 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Formosa
Battle in Kiangsi
Battle in Yunnan
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 2 fighters in Yunnan, round 4 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Formosa from Japanese, taking Kiangsi from Japanese, taking Yunnan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 mech_infantry
Battle in 114 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 110 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 destroyer
Casualties for British: 1 tactical_bomberNon Combat Move - British
1 bomber moved from 114 Sea Zone to Western Ukraine
1 artillery and 2 infantry moved from Persia to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
2 fighters moved from Yunnan to IndiaPlace Units - British
1 cruiser and 1 destroyer placed in 80 Sea Zone
1 fighter placed in PersiaTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 armour
Tsinghai : 1 armour
Sikang : 1 armour
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Ethiopia : 1 flag
Western Ukraine : 1 bomber
80 Sea Zone : 1 cruiser and 1 destroyer
76 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Iraq : 1 artillery and 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 fighterProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 28 / 37
Americans : 59 / 81
Chinese : 9 / 5
British : 31 / 33
UK_Pacific : 29 / 29
Italians : 15 / 21
ANZAC : 10 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 submarines
Americans defend with 1 cruiser, 1 submarine and 2 transports
Italians win with 1 bomber and 2 submarines remaining. Battle score for attacker is 32
Casualties for Americans: 1 cruiser, 1 submarine and 2 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 destroyers moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
I left your sub in the battle off of Gib to give your transports a better chance. If you would have not done that and submerged the sub instead, go ahead and edit it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 cruiser and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in KiangsuNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to India
1 fighter moved from Kazakhstan to IraqPlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 infantry
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 artilleries and 1 harbour
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
Java : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 2 destroyers
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 1 transport
62 Sea Zone : 1 cruiser
Iraq : 1 fighterProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 25 / 37
Americans : 59 / 81
Chinese : 12 / 5
British : 31 / 33
UK_Pacific : 29 / 29
Italians : 15 / 20
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 25 / 37
Americans : 59 / 81
Chinese : 12 / 5
British : 31 / 33
UK_Pacific : 29 / 29
Italians : 15 / 20
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Nenetsia
2 mech_infantrys moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
3 armour moved from Belarus to Nenetsia
2 armour moved from Eastern Poland to Bessarabia
2 armour moved from Baltic States to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
2 tactical_bombers moved from Western Germany to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia
1 armour moved from Belarus to Western Ukraine
4 bombers moved from Novgorod to Russia
1 artillery, 2 infantry and 1 tactical_bomber moved from Belarus to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,6,6 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Nenetsia
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Nenetsia from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 bomber; Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for British: 1 bomber
Battle in Bessarabia
Germans attack with 2 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Novgorod
3 aaGuns and 2 infantry moved from Baltic States to Belarus
2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 armour moved from Germany to Eastern Poland
4 bombers moved from Russia to NovgorodPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
4 infantry placed in Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Just to let you know, TripleA wanted to scramble fighters from Moscow but I denied the request. Since the airfield had more than 3 damage you should not have had the ability to scramble.
I actually did scramble you before I realized the mistake and my bombers shot down your fighter (that was the first set of dice sent tonight), but I reset the turn and played it out without the scramble, saving your fighter.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 19 damage on 19 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 mech_infantry moved from Novosibirsk to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Amur to Manchuria
3 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 4 artilleries
1 armour owned by the Russians retreated to Vologda
Germans win with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
8 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Amur to Korea
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Egypt to AlexandriaPlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 artillery moved from Jehol to Manchuria
3 fighters and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
2 bombers and 1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
Japanese win, taking Korea from Americans with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 3 artilleries, 2 fighters and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Japanese win with 3 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Manchuria
Japanese attack with 1 artillery
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 destroyers; British defend with 2 transports
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 destroyers
Casualties for British: 2 transports
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 cruisers, 2 destroyers and 1 transport
Japanese win, taking 19 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 cruisers, 2 destroyers and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kiangsi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from 19 Sea Zone to 25 Sea Zone
3 bombers moved from 25 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from Korea to Japan
2 bombers moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to KwangtungPlace Units - Japanese
2 artilleries and 5 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Buryatia to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 destroyers moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 destroyers
Italians defend with 2 submarines
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 2 destroyers
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 25 Sea Zone
1 submarine owned by the Americans retreated to 14 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Tunisia
Americans attack with 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
2 fighters owned by the Japanese could not land and were killedNon Combat Move - Americans
2 bombers moved from 25 Sea Zone to MidwayPlace Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 3 artilleries, 2 bombers, 1 harbour and 3 infantry
14 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 4 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 1 artillery and 2 infantry
Morocco : 1 flag, 3 infantry
Algeria : 1 flag
Tunisia : 1 flag, 3 artilleries, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 30 / 33
Japanese : 26 / 26
Americans : 57 / 82
Chinese : 13 / 5
British : 31 / 33
UK_Pacific : 29 / 29
Italians : 14 / 20
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 12 PUs (3 lost to blockades); end with 14 PUs totalTerritory Summary for Chinese :
Manchuria : 1 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 30 / 33
Japanese : 24 / 26
Americans : 57 / 82
Chinese : 15 / 14
British : 31 / 33
UK_Pacific : 29 / 29
Italians : 14 / 20
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





