thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
17 infantry moved from Smolensk to Bryansk
4 armour moved from Ukraine to Bryansk
2 bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Nenetsia
2 armour moved from Novgorod to Nenetsia
5 artilleries, 1 infantry and 2 tactical_bombers moved from Archangel to Vologda
4 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Greece to Russia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
Germans take Novosibirsk from Russians
Germans take Kazakhstan from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 4 submarines
British defend with 1 destroyer; Americans defend with 1 battleship, 1 cruiser and 5 transports
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 63
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 battleship, 1 cruiser and 5 transports
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 armour and 17 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 4 armour and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 5 artilleries, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 5 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6,7,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Non Combat Move - Germans
4 infantry moved from Novgorod to Belarus
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
2 bombers moved from 91 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Yugoslavia to Albania
2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Vologda to Belarus
1 bomber moved from Urals to Novgorod
1 tactical_bomber moved from Rostov to Ukraine
Place Units - Germans
3 mech_infantrys placed in Ukraine
2 bombers and 1 tactical_bomber placed in Novgorod
1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 13 damage on 13 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
22 infantry moved from Russia to Bryansk
1 infantry moved from Jehol to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 1 artillery and 22 infantry
Germans defend with 4 armour and 17 infantry
Russians roll dice for 2 armour, 1 artillery and 22 infantry in Bryansk, round 2 : 5/25 hits
Germans roll dice for 4 armour and 17 infantry in Bryansk, round 2 : 5/21 hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 1 artillery and 17 infantry in Bryansk, round 3 : 4/20 hits
Germans roll dice for 4 armour and 12 infantry in Bryansk, round 3 : 9/16 hits
9 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
8 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 4 armour and 8 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 9 infantry
Casualties for Russians: 14 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 2 infantry
EDIT: Adding units owned by Russians to Kansu: 2 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Central Mongolia: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Russians
3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 11 infantry
Volgograd : 1 factory_minor and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 62 / 72
Russians : 17 / 20
Japanese : 26 / 31
Americans : 56 / 76
Chinese : 17 / 22
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Korea to Jehol
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Kiangsu to Shantung
1 bomber moved from Marianas to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
2 bombers moved from Kwangtung to Hainan
1 bomber moved from Kwangtung to Hainan
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Korea to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 tactical_bombers
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour; Chinese defend with 1 airfield
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 armour
Battle in Hainan
Japanese attack with 3 bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 bomber
ANZAC win with 1 artillery and 1 bomber remaining. Battle score for attacker is -33
Casualties for Japanese: 3 bombers
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 tactical_bombers moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
Place Units - Japanese
1 mech_infantry placed in Korea
1 infantry and 2 mech_infantrys placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hainan to Jehol
3 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Jehol
Americans attack with 1 bomber
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 bomber in Jehol, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Jehol, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans roll dice for 1 bomber in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Jehol, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Jehol, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Jehol, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Jehol
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Jehol to Chahar
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
Americans undo move 1.
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Chahar : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports
2 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery and 2 infantry
Morocco : 1 flag, 4 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 3 artilleries, 2 infantry and 1 mech_infantry
Libya : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 62 / 72
Russians : 15 / 20
Japanese : 32 / 32
Americans : 56 / 76
Chinese : 13 / 22
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery and 3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield, 1 artillery and 4 infantry
Jehol : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 62 / 72
Russians : 15 / 20
Japanese : 31 / 32
Americans : 56 / 76
Chinese : 14 / 20
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Persia to Kazakhstan
1 fighter moved from Volgograd to Russia
1 bomber and 1 tactical_bomber moved from India to Kazakhstan
1 fighter moved from Hunan to Kwangsi
1 bomber moved from Egypt to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 armour remaining. Battle score for attacker is -17
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 92 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 2 destroyers
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Persia to Caucasus
1 bomber moved from Kazakhstan to Russia
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 armour placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Territory Summary for British, UK_Pacific :
Kwangsi : 1 fighter
Siam : 1 flag
Yunnan : 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 bomber, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Ethiopia : 1 flag
Russia : 1 bomber and 1 fighter
Caucasus : 1 armour
109 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
81 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 1 armour and 1 factory_minor
Production/PUs Summary :
Germans : 62 / 72
Russians : 15 / 20
Japanese : 31 / 32
Americans : 56 / 76
Chinese : 14 / 20
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Volgograd to Russia
2 fighters moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Hainan : 1 flag, 1 artillery and 1 harbour
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Western Australia : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 1 carrier and 2 fighters
Russia : 1 fighter
Production/PUs Summary :
Germans : 62 / 72
Russians : 15 / 20
Japanese : 31 / 32
Americans : 56 / 76
Chinese : 14 / 20
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 62 / 72
Russians : 15 / 20
Japanese : 31 / 32
Americans : 56 / 76
Chinese : 14 / 20
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble uk?
No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 battleship, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Russia
5 artilleries moved from Vologda to Russia
2 armour moved from Nenetsia to Russia
1 infantry moved from Smolensk to Russia
4 armour and 8 infantry moved from Bryansk to Russia
6 bombers and 1 tactical_bomber moved from Novgorod to Russia
2 tactical_bombers moved from Belarus to Russia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 bomber and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 mech_infantry moved from Ukraine to Russia
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
2 bombers moved from Southern France to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 8 armour, 5 artilleries, 6 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 bomber and 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 11 infantry
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 4 artilleries, 6 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 1 artillery and 11 infantry
Casualties for British: 1 bomber and 1 fighter
Battle in Volgograd
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 109 Sea Zone
Germans attack with 2 bombers and 3 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from British with 2 bombers and 3 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries and 2 infantry moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
6 bombers moved from Russia to Greece
1 bomber moved from Caucasus to Southern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Caucasus to Greece
2 tactical_bombers moved from Russia to Ukraine
2 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Belarus to Baltic States
Place Units - Germans
1 battleship and 2 destroyers placed in 97 Sea Zone
2 destroyers and 1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 71 PUs; end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
And that’s game! Good one.
Actually I think I have to take another VC don’t I? But if you are willing to concede and post the loss at this point I will not argue.
Have we done two League games together or is this the first? If this is the first, do you want to flip sides and rematch?
V
Yeah, this was the second one.
You’re right you need to take Egypt. I’ll still concede though, since all you’ll have to do is march that armor down that way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Dzavhan to Yenisey
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 70 / 116
Russians : 7 / 0
Japanese : 31 / 32
Americans : 56 / 76
Chinese : 14 / 20
British : 31 / 31
UK_Pacific : 28 / 28
Italians : 13 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Very well - go ahead and post it.
We can do 3 league games at 1/1 - wanna do a tie breaker with a fresh bid?
Sure, I’ll bid 15 for the Allies.