@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
13L G40.2 AllWeNeedIsLove vs Gamerman01 game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 bomber moved from Finland to Norway
4 tactical_bombers moved from Western Germany to Norway
2 mech_infantrys moved from Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Norway
Germans attack with 1 bomber, 1 infantry and 4 tactical_bombers
British defend with 1 armour and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 4 tactical_bombers in Norway, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 bomber, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 125 Sea Zone
1 transport owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
13 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 aaGuns moved from Poland to Germany
4 tactical_bombers moved from Norway to Baltic States
1 bomber moved from Norway to Western Germany
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
4 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 4 infantry
Germany : 2 aaGuns and 1 factory_major
Norway : 1 infantry
Karelia : 1 flag
Baltic States : 4 tactical_bombers
Bryansk : 1 flag, 13 armour, 5 artilleries, 23 infantry and 6 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 fighters and 2 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 25 / 33
Japanese : 33 / 36
Americans : 52 / 77
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 17 / 17
Italians : 16 / 17
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Hmmmmmm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Nenetsia
1 fighter moved from Belarus to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
4 aaGuns, 1 armour, 2 artilleries, 31 infantry and 3 mech_infantrys moved from Smolensk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
i did not notice until now the 4 fighters in guam.
i have 2 very different turns that i am not sure which one is better. one is taking the money islands and the other is attacking guam.
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None of the 4 fighters will miss
Does that help you make your decision? :wink:
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thats ok… as long as all my ground units hit.
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No, 3 of them will be hitting the aircraft that you send to the zone on the scramble
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if i attack guam, i think you will not scramble.
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Hey love when is garg gonna give the ancients the ol heave ho?
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Hey love when is garg gonna give the ancients the ol heave ho?
i have not heard from garg. i will send him a p.m.
i am not sure if the ancients will get the boot. i think that hank will win in the pacific if we played it out, but we need a decision NOW. i could see a ruling going for the allies as they have the statistical advantage, which is annoying about the allies slow play. if the game played out not only do i think we would get a vc win, but we could even take the economic lead. -
Hey love when is garg gonna give the ancients the ol heave ho?
i have not heard from garg. i will send him a p.m.
i am not sure if the ancients will get the boot. i think that hank will win in the pacific if we played it out, but we need a decision NOW. i could see a ruling going for the allies as they have the statistical advantage, which is annoying about the allies slow play. if the game played out not only do i think we would get a vc win, but we could even take the economic lead.I think they should be dq’d for perpetual stalling.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to India
Japanese take Burma from UK_Pacific
1 fighter moved from Yunnan to India
1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
3 artilleries and 11 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 21 Sea Zone
3 artilleries and 5 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Yunnan to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
2 mech_infantrys moved from Hunan to Kwangtung
1 bomber moved from Yunnan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow -
i took the bait.
would you like to scramble in sz21? -
i took the bait.
would you like to scramble in sz21?Yeah, that’s kind of a relief. I was worried about all 14 ground units landing in Australia.
Gotta look. -
Let’s let the cube decide - now don’t use the force on it….
Odd, I scramble, Even, I don’t
Rolling 1:
(6) -
i was hoping you would scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to India
Japanese take Burma from UK_Pacific
1 fighter moved from Yunnan to India
1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
3 artilleries and 11 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 21 Sea Zone
3 artilleries and 5 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Yunnan to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
2 mech_infantrys moved from Hunan to Kwangtung
1 bomber moved from Yunnan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to KweichowCombat - Japanese
Battle in Borneo
Battle in Java
Battle in Guam
Japanese attack with 3 artilleries, 1 fighter and 5 infantry
Americans defend with 1 airfield and 4 fighters
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits
Japanese roll dice for 3 artilleries, 1 fighter and 5 infantry in Guam, round 2 : 2/9 hits
Americans roll dice for 4 fighters in Guam, round 2 : 3/4 hits
2 fighters owned by the Americans and 3 infantry owned by the Japanese lost in Guam
Japanese roll dice for 3 artilleries, 1 fighter and 2 infantry in Guam, round 3 : 3/6 hits
Americans roll dice for 2 fighters in Guam, round 3 : 0/2 hits
2 fighters owned by the Americans lost in Guam
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC, taking Guam from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 3 infantry
Casualties for Americans: 4 fighters
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 5/8 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 0/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Guam to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Korea to Amur
1 bomber moved from 21 Sea Zone to Formosa
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Chahar to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from India to Yunnan
2 artilleries and 1 infantry moved from Yunnan to BurmaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Formosa : 1 bomber
Kwangsi : 1 flag, 1 bomber
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 7 fighters and 6 tactical_bombers
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 2 artilleries and 1 infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Guam : 1 flag, 1 airfield, 3 artilleries and 2 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun, 1 artillery and 7 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Java : 1 flag, 2 infantry
42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
21 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 48 / 60
Russians : 26 / 28
Japanese : 58 / 80
Americans : 52 / 77
Chinese : 4 / 10
British : 33 / 37
UK_Pacific : 2 / 0
Italians : 15 / 17
ANZAC : 10 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
please use this edit.
changed landing of bomber -
All that without losing a single unit better than a mech….
You must be a really good boy, Allweneedislove
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Scotland
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Southeast Mexico to Western United States
1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to ScotlandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





