@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 fighter and 3 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
4 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Hopei to Suiyuyan
EDIT: 4 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Scotland to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Iraq
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 transport
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Norway from Germans, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Iraq to Alexandria
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 125 Sea Zone to Nenetsia
2 fighters moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 armour moved from India to Eastern Persia
3 aaGuns, 1 artillery and 8 infantry moved from India to West India
1 infantry moved from Malaya to Shan State
Place Units - British
2 transports placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 infantry placed in India
1 harbour placed in Samoa
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 infantry
i am going to bomb moscow factory with italian bomber.
i will do the rest of the turn and post map.
you can then decide if you would like to intercept and roll the battle(s) via forum and continue on with franzac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Baltic States
Italians take Baltic States from Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Russia to Eastern Poland
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Southern Italy
1 artillery and 4 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
1 infantry moved from Malta to 96 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
1 aaGun and 3 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Territory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Western Germany : 1 aaGun and 3 infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Belarus : 1 flag, 1 armour
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 bomber
95 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 4 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 42 / 54
Russians : 30 / 33
Japanese : 33 / 36
Americans : 52 / 77
Chinese : 8 / 10
British : 36 / 37
UK_Pacific : 17 / 17
Italians : 16 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
i am going to bomb moscow factory with italian bomber.
i will do the rest of the turn and post map.
you can then decide if you would like to intercept and roll the battle(s) via forum and continue on with franzac.
OK
Air battle
Rolls: 1@1; Total Hits: 01@1: (6)
Rolls: 2@1; Total Hits: 02@1: (4, 4)
AA
Rolls: 1@1; Total Hits: 01@1: (5)
If miss
Rolling 1:
(1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
1 infantry moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 fighters moved from India to Persia
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 bomber moved from Finland to Norway
4 tactical_bombers moved from Western Germany to Norway
2 mech_infantrys moved from Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Norway
Germans attack with 1 bomber, 1 infantry and 4 tactical_bombers
British defend with 1 armour and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 4 tactical_bombers in Norway, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 bomber, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 125 Sea Zone
1 transport owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
13 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 aaGuns moved from Poland to Germany
4 tactical_bombers moved from Norway to Baltic States
1 bomber moved from Norway to Western Germany
1 artillery moved from Northern Italy to Western Germany
Place Units - Germans
4 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 4 infantry
Germany : 2 aaGuns and 1 factory_major
Norway : 1 infantry
Karelia : 1 flag
Baltic States : 4 tactical_bombers
Bryansk : 1 flag, 13 armour, 5 artilleries, 23 infantry and 6 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 fighters and 2 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 25 / 33
Japanese : 33 / 36
Americans : 52 / 77
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 17 / 17
Italians : 16 / 17
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Hmmmmmm
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Nenetsia
1 fighter moved from Belarus to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
4 aaGuns, 1 armour, 2 artilleries, 31 infantry and 3 mech_infantrys moved from Smolensk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
i did not notice until now the 4 fighters in guam.
i have 2 very different turns that i am not sure which one is better. one is taking the money islands and the other is attacking guam.
None of the 4 fighters will miss
Does that help you make your decision? :wink:
thats ok… as long as all my ground units hit.
No, 3 of them will be hitting the aircraft that you send to the zone on the scramble
if i attack guam, i think you will not scramble.
Hey love when is garg gonna give the ancients the ol heave ho?
Hey love when is garg gonna give the ancients the ol heave ho?
i have not heard from garg. i will send him a p.m.
i am not sure if the ancients will get the boot. i think that hank will win in the pacific if we played it out, but we need a decision NOW. i could see a ruling going for the allies as they have the statistical advantage, which is annoying about the allies slow play. if the game played out not only do i think we would get a vc win, but we could even take the economic lead.
Hey love when is garg gonna give the ancients the ol heave ho?
i have not heard from garg. i will send him a p.m.
i am not sure if the ancients will get the boot. i think that hank will win in the pacific if we played it out, but we need a decision NOW. i could see a ruling going for the allies as they have the statistical advantage, which is annoying about the allies slow play. if the game played out not only do i think we would get a vc win, but we could even take the economic lead.
I think they should be dq’d for perpetual stalling.