Andul (allies +11) vs Hank13 (axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 7 infantry moved from Yunnan to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 7 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery and 7 infantry in Burma, round 2 :  3/8 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Yunnan to Burma
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 fighter moved from 76 Sea Zone to Caucasus
                1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
                2 infantry moved from Belgian Congo to Kenya
                1 armour moved from Ethiopia to British Somaliland
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Ethiopia
                3 armour moved from Union of South Africa to Belgian Congo
                1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 79 Sea Zone
                1 bomber and 5 fighters moved from United Kingdom to French West Africa
                1 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 fighter placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns, 1 artillery and 6 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag
        West India : 4 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 armour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 2 armour, 3 artilleries, 1 harbour and 4 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        French West Africa : 1 bomber and 5 fighters
        Ethiopia : 1 flag, 1 armour
        Caucasus : 2 fighters and 1 tactical_bomber
        Eastern Persia : 1 flag
        79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 36
        Japanese : 42 / 84
        Americans : 52 / 89
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 14 / 0
        Italians : 20 / 35
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                2 armour, 1 battleship, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Yugoslavia to Northern Italy
                4 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Western Ukraine to Romania
                1 mech_infantry moved from Algeria to Libya

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 3 armour and 3 infantry
        Alexandria : 1 flag, 1 artillery and 3 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 bomber and 4 mech_infantrys
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Libya : 1 mech_infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 5 infantry
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 36
        Japanese : 42 / 84
        Americans : 52 / 89
        Chinese : 3 / 5
        British : 30 / 31
        UK_Pacific : 14 / 0
        Italians : 21 / 36
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 45 Sea Zone, round 2 :  2/6 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 battleship and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 3 fighters
        45 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 battleship, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 36
        Japanese : 42 / 84
        Americans : 52 / 89
        Chinese : 3 / 5
        British : 30 / 31
        UK_Pacific : 14 / 0
        Italians : 21 / 36
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 101 Sea Zone to 116 Sea Zone
                3 infantry moved from Novgorod to Archangel
                6 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                8 armour moved from Eastern Poland to Bryansk
                6 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Bryansk, round 2 :  14/37 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  6/10 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 6 bombers
                    British defend with 2 fighters and 1 tactical_bomber
                        Germans roll dice for 6 bombers in Caucasus, round 2 :  5/6 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 :  1/3 hits
                        1 tactical_bomber owned by the British , 1 bomber owned by the Germans and 2 fighters owned by the British lost in Caucasus
                    Germans win with 5 bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers moved from Caucasus to Romania
                1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                3 aaGuns moved from Belarus to Bryansk
                2 infantry moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 battleship and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 fighter and 2 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 4 fighters and 4 tactical_bombers
                EDIT: Adding units owned by Germans to Belarus: 4 fighters and 4 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Romania : 5 bombers
        Germany : 1 factory_major
        Belarus : 1 flag, 4 fighters, 2 infantry and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 14 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 1 fighter and 1 tactical_bomber
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        112 Sea Zone : 1 battleship and 1 destroyer
        116 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 25 / 36
        Japanese : 42 / 84
        Americans : 52 / 89
        Chinese : 3 / 5
        British : 30 / 31
        UK_Pacific : 14 / 0
        Italians : 21 / 36
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 infantry moved from Tambov to Russia
                1 infantry moved from Smolensk to Russia
                2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,1,1,2,4,2,2,2
                Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 25
        Japanese : 39 / 84
        Americans : 52 / 89
        Chinese : 3 / 5
        British : 30 / 31
        UK_Pacific : 14 / 0
        Italians : 21 / 36
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Before I go ahead with Japan’s turn I wanted to make sure you were aware of something.

    I started our game with an older version that doesn’t recognize Russia moving into Korea as an act of war (this has been changed in the more recent versions).

    I always like to check that the Russian player is aware that attacking Korea does change Mongolia’s loyalties to true neutral and that if/when Japan enters Russian territory they shouldn’t covert to Russian pieces. Since we are playing an old map, they will change so I will edit them to neutral territories/units.

    If you were expecting Mongolia to still be pro-Russian, you are more than welcome to change your Russian attack into Korea. If not, then I will proceed with Japan.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                10 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 fighter moved from Anhwe to Yunnan
                2 fighters moved from Siam to Yunnan
                1 infantry moved from Shan State to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 45 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                4 transports moved from 38 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 destroyers
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  6/9 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 45 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from Yunnan to India
                2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Japan
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                1 carrier, 2 submarines and 3 transports placed in 6 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Japan
                3 armour placed in India

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
                EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
                EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
                EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
                EDIT: Changing ownership of Olgiy from Russians to Neutral_True
                EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Amur : 1 flag, 1 aaGun and 10 infantry
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
        33 Sea Zone : 2 destroyers and 2 submarines
        36 Sea Zone : 4 transports
        35 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 25
        Japanese : 53 / 59
        Americans : 52 / 89
        Chinese : 0 / 5
        British : 30 / 31
        UK_Pacific : 11 / 0
        Italians : 21 / 36
        ANZAC : 13 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I must have just missed you going offline with my last post. The offer still stands if you want to change your Russian move into Korea, as long as I can change my moves in response.

    I made 1 edit to my non-combat moves, so please use this file.

    Thanks


  • We can keep as is.  Thanks


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 artilleries, 8 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans
                Americans creates battle in territory 101 Sea Zone

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
                1 armour, 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys moved from Central United States to Eastern United States
                1 battleship, 3 carriers and 4 fighters moved from 89 Sea Zone to 101 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 27 Sea Zone to 64 Sea Zone
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                7 transports placed in 101 Sea Zone
                2 artilleries and 8 infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                1 armour moved from British Somaliland to Italian Somaliland
                1 infantry moved from Kenya to Italian Somaliland
                1 artillery and 6 infantry moved from Burma to India
                4 infantry moved from West India to 79 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Italian Somaliland, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 artillery and 10 infantry
                    Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
                        British roll dice for 1 battleship and 2 cruisers in India, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 10 infantry in India, round 2 :  3/11 hits
                        Japanese roll dice for 3 armour, 4 fighters and 1 tactical_bomber in India, round 2 :  6/8 hits
                        6 infantry owned by the British , 3 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        British roll dice for 1 artillery and 4 infantry in India, round 3 :  1/5 hits
                        Japanese roll dice for 3 fighters in India, round 3 :  3/3 hits
                        3 infantry owned by the British and 1 fighter owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 infantry in India, round 4 :  1/2 hits
                        Japanese roll dice for 2 fighters in India, round 4 :  0/2 hits
                        1 fighter owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 infantry in India, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter in India, round 5 :  1/1 hits
                        1 infantry owned by the British lost in India
                        British roll dice for 1 artillery in India, round 6 :  0/1 hits
                        Japanese roll dice for 1 fighter in India, round 6 :  1/1 hits
                        1 artillery owned by the British lost in India
                    Japanese win with 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 armour, 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 artillery and 10 infantry

    Non Combat Move - British
                1 armour moved from Ethiopia to Egypt
                3 armour moved from Belgian Congo to Egypt
                1 bomber and 5 fighters moved from French West Africa to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States

    Place Units - British
                3 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,1,1,4
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
        Eastern United States : 1 artillery and 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 6 armour, 3 artilleries, 1 bomber, 5 fighters, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 25
        Japanese : 53 / 59
        Americans : 52 / 77
        Chinese : 0 / 2
        British : 30 / 29
        UK_Pacific : 11 / 0
        Italians : 21 / 36
        ANZAC : 13 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    File please  :-)


  • Crap, it do not post the file… I do not have that save game anymore.  How do we fix this?

  • TripleA

    It’s no problem really - do exactly what I did on my Japanese turn.

    Start the game from the Jap4 file. Since the US or China didn’t attack, simply do their turns the same way as before. For the UK simply edit the pieces for the combats.

    You at least have your original moves posted so it should be fairly easy to re-create the turns. The only pain in the ass is that you have 3 countries to move.

    Have fun :)

    If you don’t have time to do it, I can do the edits tomorrow before I do Italy’s turn.

  • TripleA

    So it was really easy to re-create your turn, so I went ahead and did it.

    I’ve attached the file here.

    I’ll post my Italian turn tomorrow.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 100 Sea Zone
                1 bomber moved from Romania to 100 Sea Zone
                2 bombers moved from 100 Sea Zone to Rostov
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 bombers
                    Russians defend with 1 infantry
                        Italians roll dice for 2 bombers in Rostov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber could not land in Rostov and was removed
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                2 armour and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                4 mech_infantrys moved from Romania to Northern Italy
                1 battleship, 2 cruisers, 3 destroyers and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 battleship, 2 cruisers, 3 destroyers and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                5 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Northern Italy
                5 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Romania: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 bomber
        Tobruk : 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 2 artilleries, 1 factory_major, 6 infantry and 6 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 4 transports
        Iraq : 1 flag, 3 armour and 5 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 25
        Japanese : 53 / 59
        Americans : 52 / 77
        Chinese : 0 / 2
        British : 30 / 29
        UK_Pacific : 11 / 0
        Italians : 24 / 41
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Thanks for recreating the file.

  • TripleA

    @andul:

    Thanks for recreating the file.

    No problem. You might want to double check it in case I missed something / added a few German battleships.

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