Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUs1940 global A3: Tinydictator (axis) vs 2xAxe (allies+9)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Scotland to Holland BelgiumCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
British win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantryNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 111 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to Scotland
2 fighters moved from Holland Belgium to United Kingdom
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
3 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
4 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from West India to India
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - British
7 infantry placed in United Kingdom
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 5 infantry -
Perhaps it turned out better for me than it should have… But I always had the French to finish the job if I pulled back the fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser and 1 submarine
Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
1 bomber moved from 97 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to New South Wales
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 1 factory_major and 3 infantry
Italians win with 3 infantry remaining. Battle score for attacker is -2
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGunNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from France to Southern France
Germans take Southern France from French
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 submarines moved from 113 Sea Zone to 114 Sea Zone -
I’m on the mobile, I imagine you want scramble orders:
- the 3 fighters in the UK intercept,
- the fighter in Scotland scrambles to Sz 114 (if that’s the one next to it).
At least one of those bombers is going down…
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If sz 114 is in the baltic sea forget about scrambling and only intercept in the UK.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from France to Southern France
Germans take Southern France from French
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 submarines moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Holland Belgium
Germans attack with 2 artilleries and 1 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 2 armour, 3 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Cleaning up after air battlesNon Combat Move - Germans
6 armour and 4 mech_infantrys moved from France to Germany
3 aaGuns moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Greece to Western Germany
1 tactical_bomber moved from Greece to Southern Italy
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Finland
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
2 bombers and 1 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
2 destroyers and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 124 Sea Zone to 119 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Volgograd
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
2 fighters moved from Baltic States to Belarus
14 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 aaGuns moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 39 PUs total -
Had to do few edits of ncm I reconsidered and taking out the UK inf in egypt to make it G40 2nd edition.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Kweichow
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
4 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 aaGun moved from Kwangsi to Hunan
1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour, 6 infantry and 1 mech_infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 submarine moved from 54 Sea Zone to 63 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Kenya
British attack with 1 bomber and 4 infantry
Italians defend with 1 artillery and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Kenya to Tanganyika Territory
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship and 1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 infantry moved from Shan State to Burma
6 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in United Kingdom
1 airfield placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Slovakia Hungary to Western UkraineCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry; British defend with 1 fighter
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 artillery moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber moved from Morocco to LibyaPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to Malaya
1 fighter moved from Queensland to New Zealand
2 infantry moved from New South Wales to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 106 Sea Zone to 122 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from Finland to Russia
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
Interesting… No scramble.