Lässt du deinen fig in UK aufsteigen ?
41931-oob-round-01-b-ita.tsvg
13L G40 BombsAway (Axis) vs Amon-Sul (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 6 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
2 battleships, 6 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 101 Sea Zone to 88 Sea Zone
3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Okinawa
Battle in Gibraltar
Americans attack with 5 artilleries and 5 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Okinawa from Japanese, taking Gibraltar from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 battleships, 6 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 carriers, 5 destroyers, 5 fighters and 4 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
2 battleships owned by the Americans , 4 carriers owned by the Americans and 2 transports owned by the Americans retreated to 45 Sea Zone
Japanese win with 2 carriers, 4 destroyers and 5 fighters remaining. Battle score for attacker is -20
Casualties for Japanese: 1 destroyer and 4 submarines
Casualties for Americans: 2 carriers, 1 destroyer and 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
4 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 fighter
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Brazil to 85 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 85 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 bombers and 2 tactical_bombers moved from Central America to Rio de Oro
1 fighter moved from Venezuela to Rio de Oro
2 infantry moved from Algeria to Morocco
1 mech_infantry moved from Rio de Oro to MoroccoPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 cruiser and 7 transports placed in 101 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
Americans collect 71 PUs (1 lost to blockades); end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Celebes : 1 flag
Sumatra : 1 flag
45 Sea Zone : 2 artilleries, 2 battleships, 4 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag
19 Sea Zone : 1 transport
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
Egypt : 3 aaGuns, 3 artilleries and 4 infantry
British Guiana : 4 infantry and 2 mech_infantrys
Rio de Oro : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers
Morocco : 2 infantry and 1 mech_infantry
Tobruk : 1 mech_infantry
Chile : 1 flag, 1 factory_minor
Argentina : 1 flag, 1 factory_minor and 1 harbour
97 Sea Zone : 2 submarines
101 Sea Zone : 1 cruiser and 7 transports
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag, 1 factory_minor
Bolivia : 1 flag
91 Sea Zone : 4 destroyers and 9 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Anhwe
4 infantry moved from Anhwe to Jehol
2 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Hunan
1 artillery moved from Hunan to Anhwe
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to JeholPlace Units - Chinese
4 infantry placed in Burma
1 infantry placed in Hunan
4 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 26 to 27
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kiangsi : 10 infantry
Jehol : 10 infantry
Manchuria : 14 infantry
Shensi : 15 infantry
Hunan : 2 artilleries and 2 infantry
Anhwe : 2 artilleries and 4 infantry
Burma : 1 flag, 16 infantry
Kwangtung : 1 flag, 1 harbour -
attack on sz 80 with 3 bombs
Rolls: 3@4; Total Hits: 13@4: (1, 5, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
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Rolls: 2@4; Total Hits: 12@4: (5, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
EDIT: Turning off Edit Mode
British buy 2 destroyers and 3 infantry; Remaining resources: 4 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for British from 4 to 0
EDIT: Turning off Edit ModeCombat - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier and 3 transports
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Turning off Edit Mode
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from Scotland to United Kingdom
3 fighters moved from Egypt to GibraltarPlace Units - British
2 destroyers placed in 110 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Eastern Persia : 1 flag
91 Sea Zone : 2 destroyers
110 Sea Zone : 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 bomber moved from Trans-Jordan to Southern Italy
1 armour and 8 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Portugal to Spain
1 armour moved from Southern France to Spain
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Spain
1 armour and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,2,6,3,3,4
Italians collect 23 PUs (8 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 aaGun and 2 infantry moved from South Australia to Queensland
1 aaGun and 3 infantry moved from Shan State to French Indo China
2 armour moved from French Indo China to SzechwanPlace Units - ANZAC
1 factory_minor placed in Malaya
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Szechwan : 2 armour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
French Indo China : 1 aaGun and 3 infantry
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag -
What a game my friend :)
I ma trully enjoying it :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 92 PUs;
Germans buy 4 armour, 4 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to KazakhstanCombat - Germans
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
12 armour and 11 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Volgograd to Turkey
3 armour moved from Ukraine to Caucasus
4 bombers, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
2 aaGuns and 11 infantry moved from Greece to Turkey
12 armour, 14 artilleries, 60 infantry and 13 mech_infantrys moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
3 artilleries and 7 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
4 artilleries, 2 fighters and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,2,3,2,2,5,5
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
44 artilleries and 37 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
8 mech_infantrys moved from Nenetsia to NovgorodCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Archangel to Novgorod
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
4 mech_infantrys moved from Yenisey to Timguska
1 mech_infantry moved from Timguska to Yenisey
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Timguska to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 1 armour and 2 mech_infantrys
Timguska : 2 armour and 2 mech_infantrys
Novgorod : 4 aaGuns, 1 airfield, 44 artilleries, 1 factory_minor, 1 harbour, 37 infantry and 8 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour, 6 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from Japan to 45 Sea Zone
2 carriers and 4 destroyers moved from 35 Sea Zone to 45 Sea Zone
5 fighters moved from Philippines to 45 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Battle in 45 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 2 artilleries, 2 battleships, 4 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Japanese win, taking Kiangsu from Chinese with 3 destroyers and 5 fighters remaining. Battle score for attacker is 110
Casualties for Japanese: 2 carriers, 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 2 artilleries, 2 battleships, 4 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
5 fighters moved from 45 Sea Zone to Philippines
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs -
unbelivable dice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers, 1 fighter and 2 tactical_bombers moved from Rio de Oro to Spain
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Gibraltar to Spain
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
4 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
3 artilleries, 1 cruiser, 7 infantry, 2 mech_infantrys and 6 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to SpainCombat - Americans
Battle in Portugal
Battle in Spain
Americans attack with 1 armour, 9 artilleries, 2 bombers, 1 fighter, 15 infantry, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 airfield, 1 armour, 8 artilleries, 1 factory_minor and 13 infantry
Americans win, taking Portugal from Italians, taking Spain from Italians with 1 armour, 7 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Italians: 1 armour, 8 artilleries and 13 infantry
Casualties for Americans: 2 artilleries, 8 infantry and 3 mech_infantrysNon Combat Move - Americans
2 bombers, 1 fighter and 2 tactical_bombers moved from Spain to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Tobruk to Egypt
4 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 fighters and 1 tactical_bomber placed in French Indo China
3 fighters placed in Eastern United States
3 destroyers placed in 66 Sea Zone
1 submarine placed in 66 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Trans-Jordan : 1 infantry
Gibraltar : 1 aaGun, 2 bombers, 1 fighter and 2 tactical_bombers
Egypt : 3 aaGuns, 3 artilleries, 3 infantry and 1 mech_infantry
Rio de Oro : 1 flag
Tunisia : 1 mech_infantry
Portugal : 1 flag, 2 infantry
Chile : 1 flag, 1 factory_minor
66 Sea Zone : 3 destroyers and 1 submarine
Argentina : 1 flag, 1 factory_minor and 1 harbour
97 Sea Zone : 2 submarines
92 Sea Zone : 4 destroyers and 7 transports
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag, 1 factory_minor
Spain : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor and 7 infantry
Bolivia : 1 flag
91 Sea Zone : 1 cruiser and 9 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to Kiangsu
10 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to JeholPlace Units - Chinese
9 infantry placed in ShantungTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Chinese collect 25 PUs (2 lost to blockades); end with 25 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 25 to 27
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shantung : 10 infantry
Kiangsu : 2 artilleries and 14 infantry
Jehol : 10 infantry
Manchuria : 13 infantry
Shensi : 15 infantry
Hunan : 2 artilleries and 2 infantry
Burma : 1 flag, 16 infantry
Kwangtung : 1 flag, 1 harbour -
i ll rearange usa ncm
i am moving the troops from egy to alex
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Egypt to Alexandria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Spain
EDIT: 3 aaGuns, 3 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to AlexandriaPlace Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 aaGuns, 1 armour, 2 bombers and 5 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 4 destroyers
Eastern Persia : 1 flag
Spain : 3 fighters
98 Sea Zone : 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 8 infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 8 infantry
Americans defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,6
Italians collect 16 PUs (12 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 armour moved from Szechwan to KazakhstanCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
ANZAC attack with 2 armour
Germans defend with 1 artillery and 1 mech_infantry
1 armour owned by the ANZAC retreated to Sikang
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 armourNon Combat Move - ANZAC
1 aaGun and 3 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to ArgentinaPlace Units - ANZAC
3 submarines placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Yunnan : 1 aaGun and 3 infantry
Sikang : 1 armour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 3 submarines
66 Sea Zone : 1 transport
Argentina : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Iraq to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Egypt to Trans-Jordan
12 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
2 aaGuns, 2 armour and 11 infantry moved from Turkey to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 12 armour, 14 artilleries, 60 infantry and 13 mech_infantrys moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
2 artilleries, 1 fighter and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs