@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Southern Italy to France
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,4,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,2,4,6,4,4,1
Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
1 aaGun and 3 infantry moved from Yunnan to Shan State
1 armour moved from Sikang to Yunnan
Place Units - ANZAC
2 carriers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Yunnan : 1 armour
Shan State : 1 aaGun and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 3 submarines and 1 tactical_bomber
66 Sea Zone : 1 transport
Argentina : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Argentina: 2 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
So after 15 rounds of play finally the great battle of the East, at Archangel 8-)
Japan and ANZAC at 31 IPC. Interesting rivalry in the Pacific too 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Archangel
3 mech_infantrys moved from Russia to Archangel
12 armour, 14 artilleries, 61 infantry and 15 mech_infantrys moved from Belarus to Archangel
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 bombers moved from Southern Italy to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 12 armour, 14 artilleries, 3 bombers, 61 infantry and 19 mech_infantrys
Russians defend with 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Germans win, taking Archangel from Russians with 12 armour, 6 artilleries, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 88
Casualties for Germans: 8 artilleries, 1 bomber, 61 infantry and 5 mech_infantrys
Casualties for Russians: 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Archangel to Belarus
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 aaGuns moved from Belarus to Bryansk
2 aaGuns, 5 armour and 11 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Trans-Jordan to Southern Italy
3 armour moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
4 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Samara to Vologda
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Caucasus
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Russia
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,6,2,2,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
One last Russian mech division, there not quite done. That big sea battle in the Caroline’s destroyed my position in the Pacific. Hopefully I can seal the deal in Europe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
2 armour and 4 mech_infantrys moved from Urals to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Timguska from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Timguska : 3 armour and 4 mech_infantrys
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Sweden : 1 flag, 1 mech_infantry
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to British Columbia
1 artillery moved from 1 Sea Zone to British Columbia
Combat - Japanese
Battle in Sumatra
Battle in Alaska
Battle in British Columbia
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery placed in Japan
3 submarines placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 9 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
3 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
7 transports moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern France to Egypt
1 bomber moved from Normandy Bordeaux to Egypt
4 destroyers moved from 98 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
18 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
3 infantry moved from Venezuela to British Guiana
3 infantry moved from Brazil to British Guiana
2 fighters moved from Gibraltar to Egypt
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 92 Sea Zone
1 artillery and 1 infantry placed in Spain
3 mech_infantrys placed in Argentina
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 infantry placed in Venezuela
3 artilleries placed in Brazil
3 infantry placed in French Indo China
3 artilleries and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Yunnan : 1 artillery and 6 infantry
Szechwan : 1 mech_infantry
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
37 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 3 destroyers and 1 submarine
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Egypt : 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
British Guiana : 6 infantry
Rio de Oro : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
Chile : 1 flag, 1 factory_minor
Argentina : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
97 Sea Zone : 3 submarines
92 Sea Zone : 4 destroyers, 1 submarine and 7 transports
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 artilleries and 1 factory_minor
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 2 tactical_bombers
Bolivia : 1 flag
91 Sea Zone : 1 cruiser and 9 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to Shensi
Place Units - Chinese
9 infantry placed in Burma
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
2 carriers and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
British collect 27 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 2 submarines
104 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 3 submarines
92 Sea Zone : 2 carriers and 4 destroyers
Eastern Persia : 1 flag
Spain : 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,4,2,5,1,3,2,5,4
Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
2 carriers, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for ANZAC: 1 fighter and 3 submarines
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 armour moved from Yunnan to Anhwe
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 destroyer placed in 37 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Anhwe : 1 armour
Shan State : 1 aaGun and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
20 armour, 11 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 bomber, 4 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Russians
Combat - Germans
Battle in Egypt
Germans attack with 21 armour, 4 bombers, 4 fighters, 11 infantry, 11 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry; Americans defend with 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Germans win, taking Egypt from British with 15 armour and 4 bombers remaining. Battle score for attacker is 90
Casualties for Germans: 6 armour, 4 fighters, 11 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 armour, 2 bombers, 5 fighters and 5 infantry
Casualties for Americans: 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Non Combat Move - Germans
4 bombers moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
3 armour moved from Caucasus to Iraq
2 artilleries moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 aaGuns moved from Bryansk to Russia
2 bombers moved from Belarus to Southern Italy
6 artilleries moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Karelia
12 armour and 13 mech_infantrys moved from Archangel to Eastern Poland
Place Units - Germans
3 artilleries placed in Caucasus
3 armour placed in Volgograd
1 artillery and 3 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,6,2,2,5,2,5,1,1
Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
I was butchered on defence by dice once more. :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - Russians
1 mech_infantry moved from Sweden to Norway
Russians take Norway from Germans
3 armour and 4 mech_infantrys moved from Timguska to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Yenisey : 3 armour and 4 mech_infantrys
Norway : 1 flag, 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
Sweden : 1 flag
I was butchered on defence by dice once more. :?
Yeah I made out with quite a few more units then I should have. Going to be tough to get that VC back.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
3 submarines moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the ANZAC
2 submarines owned by the Japanese Submerged
ANZAC win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 carriers
2 tactical_bombers owned by the ANZAC and 1 fighter owned by the ANZAC could not land and were killed
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery moved from British Columbia to 1 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
3 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
1 tactical_bomber placed in India
1 destroyer placed in 39 Sea Zone
1 submarine placed in 39 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs