I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 BombsAway (Axis) vs Amon-Sul (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Egypt to Alexandria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Spain
EDIT: 3 aaGuns, 3 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to AlexandriaPlace Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 aaGuns, 1 armour, 2 bombers and 5 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 4 destroyers
Eastern Persia : 1 flag
Spain : 3 fighters
98 Sea Zone : 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 8 infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 8 infantry
Americans defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,6
Italians collect 16 PUs (12 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 armour moved from Szechwan to KazakhstanCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
ANZAC attack with 2 armour
Germans defend with 1 artillery and 1 mech_infantry
1 armour owned by the ANZAC retreated to Sikang
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 armourNon Combat Move - ANZAC
1 aaGun and 3 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to ArgentinaPlace Units - ANZAC
3 submarines placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Yunnan : 1 aaGun and 3 infantry
Sikang : 1 armour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 3 submarines
66 Sea Zone : 1 transport
Argentina : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Iraq to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Egypt to Trans-Jordan
12 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
2 aaGuns, 2 armour and 11 infantry moved from Turkey to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 12 armour, 14 artilleries, 60 infantry and 13 mech_infantrys moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
2 artilleries, 1 fighter and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
44 artilleries, 37 infantry and 7 mech_infantrys moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Yenisey to Urals
2 armour and 2 mech_infantrys moved from Timguska to UralsCombat - Russians
Battle in Urals
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 44 artilleries, 37 infantry and 7 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 44 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns moved from Novgorod to ArchangelTurn Complete - Russians
Territory Summary for Russians :
Urals : 3 armour and 4 mech_infantrys
Archangel : 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Amur to Korea
1 infantry moved from Amur to Korea
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to TimguskaPlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 28 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 armour moved from Spain to Southern France
Americans take Southern France from Italians
5 artilleries and 5 infantry moved from Spain to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 bombers moved from Gibraltar to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Northern Italy causes 10 damage total.
Battle in Egypt
Americans attack with 8 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Egypt from Germans with 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
3 aaGuns moved from Alexandria to Egypt
1 aaGun moved from Gibraltar to 92 Sea Zone
1 artillery and 2 infantry moved from Spain to 92 Sea Zone
1 aaGun, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Gibraltar to Spain
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Portugal to Spain
1 cruiser and 9 transports moved from 91 Sea Zone to 101 Sea Zone
3 destroyers and 1 submarine moved from 66 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 bombers moved from Northern Italy to SpainPlace Units - Americans
3 infantry placed in Brazil
3 infantry placed in Venezuela
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry placed in Spain
1 submarine placed in 92 Sea Zone
10 infantry placed in Central United States
8 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Americans collect 78 PUs (2 lost to blockades); end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 3 destroyers and 1 submarine
Central United States : 1 factory_major and 10 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 3 fighters
Egypt : 4 aaGuns, 9 artilleries, 10 infantry and 1 mech_infantry
Rio de Oro : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Tobruk : 1 mech_infantry
Portugal : 1 flag
Chile : 1 flag, 1 factory_minor
Argentina : 1 flag, 1 factory_minor and 1 harbour
97 Sea Zone : 2 submarines
92 Sea Zone : 1 cruiser and 1 submarine
101 Sea Zone : 9 transports
Brazil : 1 flag, 1 factory_minor and 3 infantry
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
Bolivia : 1 flag
98 Sea Zone : 4 destroyers and 7 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Hunan to Kweichow
5 infantry moved from Shensi to Kansu
5 infantry moved from Shensi to Tsinghai
5 infantry moved from Shensi to Sikang
10 infantry moved from Jehol to Anhwe
10 infantry moved from Shantung to Anhwe
2 artilleries and 14 infantry moved from Kiangsu to KiangsiPlace Units - Chinese
4 infantry placed in Burma
5 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 26 to 27
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kiangsi : 2 artilleries and 14 infantry
Manchuria : 13 infantry
Shensi : 5 infantry
Kweichow : 2 artilleries and 2 infantry
Kansu : 5 infantry
Tsinghai : 5 infantry
Sikang : 5 infantry
Anhwe : 20 infantry
Burma : 1 flag, 20 infantry
Kwangtung : 1 flag, 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British repair 2 damage on 2 airfields; Remaining resources: 32 PUs;
British buy 2 carriers; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Spain to Egypt
1 transport moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - British
2 carriers placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Southern Italy to FrancePlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,4,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,2,4,6,4,4,1
Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
1 aaGun and 3 infantry moved from Yunnan to Shan State
1 armour moved from Sikang to YunnanPlace Units - ANZAC
2 carriers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Yunnan : 1 armour
Shan State : 1 aaGun and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 3 submarines and 1 tactical_bomber
66 Sea Zone : 1 transport
Argentina : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Argentina: 2 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Tobruk : 1 flag
Libya : 1 flag -
So after 15 rounds of play finally the great battle of the East, at Archangel 8-)
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Japan and ANZAC at 31 IPC. Interesting rivalry in the Pacific too 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Archangel
3 mech_infantrys moved from Russia to Archangel
12 armour, 14 artilleries, 61 infantry and 15 mech_infantrys moved from Belarus to Archangel
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 bombers moved from Southern Italy to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 12 armour, 14 artilleries, 3 bombers, 61 infantry and 19 mech_infantrys
Russians defend with 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Germans win, taking Archangel from Russians with 12 armour, 6 artilleries, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 88
Casualties for Germans: 8 artilleries, 1 bomber, 61 infantry and 5 mech_infantrys
Casualties for Russians: 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrysNon Combat Move - Germans
2 bombers moved from Archangel to Belarus
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 aaGuns moved from Belarus to Bryansk
2 aaGuns, 5 armour and 11 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Trans-Jordan to Southern Italy
3 armour moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
4 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Samara to Vologda
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to CaucasusPlace Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Russia
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,6,2,2,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
One last Russian mech division, there not quite done. That big sea battle in the Caroline’s destroyed my position in the Pacific. Hopefully I can seal the deal in Europe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
2 armour and 4 mech_infantrys moved from Urals to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Timguska from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Russians
1 cruiser moved from 113 Sea Zone to 114 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Timguska : 3 armour and 4 mech_infantrys
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Sweden : 1 flag, 1 mech_infantry
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to British Columbia
1 artillery moved from 1 Sea Zone to British ColumbiaCombat - Japanese
Battle in Sumatra
Battle in Alaska
Battle in British Columbia
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Yenisey to Yakut S.S.R.Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery placed in Japan
3 submarines placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 9 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
3 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
7 transports moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern France to Egypt
1 bomber moved from Normandy Bordeaux to Egypt
4 destroyers moved from 98 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
18 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
3 infantry moved from Venezuela to British Guiana
3 infantry moved from Brazil to British Guiana
2 fighters moved from Gibraltar to EgyptPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 92 Sea Zone
1 artillery and 1 infantry placed in Spain
3 mech_infantrys placed in Argentina
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 infantry placed in Venezuela
3 artilleries placed in Brazil
3 infantry placed in French Indo China
3 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Yunnan : 1 artillery and 6 infantry
Szechwan : 1 mech_infantry
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
37 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 3 destroyers and 1 submarine
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Egypt : 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
British Guiana : 6 infantry
Rio de Oro : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
Chile : 1 flag, 1 factory_minor
Argentina : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
97 Sea Zone : 3 submarines
92 Sea Zone : 4 destroyers, 1 submarine and 7 transports
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 artilleries and 1 factory_minor
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 2 tactical_bombers
Bolivia : 1 flag
91 Sea Zone : 1 cruiser and 9 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to ShensiPlace Units - Chinese
9 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter





