Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            44 artilleries, 37 infantry and 7 mech_infantrys moved from Novgorod to Archangel
            1 armour and 2 mech_infantrys moved from Yenisey to Urals
            2 armour and 2 mech_infantrys moved from Timguska to Urals
Combat - Russians
            Battle in Urals
                Russians attack with 3 armour and 4 mech_infantrys
                Germans defend with 1 infantry
                Russians win, taking Urals from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 44 artilleries, 37 infantry and 7 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                Russians win, taking Archangel from Germans with 44 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
            4 aaGuns moved from Novgorod to Archangel
Turn Complete - Russians
Territory Summary for Russians :
Urals : 3 armour and 4 mech_infantrys
    Archangel : 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    113 Sea Zone : 1 cruiser and 1 submarine
    Finland : 1 flag, 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
            1 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
Combat - Japanese
Non Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 mech_infantry moved from Yenisey to Timguska
            1 mech_infantry moved from Yenisey to Timguska
Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
Turn Complete - Japanese
            Japanese collect 26 PUs; end with 26 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
            Americans buy 28 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 armour moved from Spain to Southern France
                  Americans take Southern France from Italians
            5 artilleries and 5 infantry moved from Spain to 92 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
            3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 bombers moved from Gibraltar to Northern Italy
Combat - Americans
            Strategic bombing raid in Northern Italy
                Bombing raid in Northern Italy rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Northern Italy causes 10 damage total.
            Battle in Egypt
                Americans attack with 8 artilleries, 8 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                Americans win, taking Egypt from Germans with 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
            3 aaGuns moved from Alexandria to Egypt
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 artillery and 2 infantry moved from Spain to 92 Sea Zone
            1 aaGun, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 2 tactical_bombers moved from Gibraltar to Spain
            3 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from Portugal to Spain
            1 cruiser and 9 transports moved from 91 Sea Zone to 101 Sea Zone
            3 destroyers and 1 submarine moved from 66 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            2 bombers moved from Northern Italy to Spain
Place Units - Americans
            3 infantry placed in Brazil
            3 infantry placed in Venezuela
            2 infantry and 1 mech_infantry placed in French Indo China
            2 infantry placed in Spain
            1 submarine placed in 92 Sea Zone
            10 infantry placed in Central United States
            8 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
            Americans collect 78 PUs (2 lost to blockades); end with 78 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Iwo Jima : 1 flag
    Formosa : 1 flag, 1 artillery
    Okinawa : 1 flag, 1 infantry
    Siam : 1 flag
    Shan State : 1 flag
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
    Celebes : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 flag
    54 Sea Zone : 3 destroyers and 1 submarine
    Central United States : 1 factory_major and 10 infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
    Gibraltar : 3 fighters
    Egypt : 4 aaGuns, 9 artilleries, 10 infantry and 1 mech_infantry
    Rio de Oro : 1 flag
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
    Tobruk : 1 mech_infantry
    Portugal : 1 flag
    Chile : 1 flag, 1 factory_minor
    Argentina : 1 flag, 1 factory_minor and 1 harbour
    97 Sea Zone : 2 submarines
    92 Sea Zone : 1 cruiser and 1 submarine
    101 Sea Zone : 9 transports
    Brazil : 1 flag, 1 factory_minor and 3 infantry
    Venezuela : 1 flag, 1 factory_minor and 3 infantry
    Spain : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
    Bolivia : 1 flag
    98 Sea Zone : 4 destroyers and 7 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            2 artilleries and 2 infantry moved from Hunan to Kweichow
            5 infantry moved from Shensi to Kansu
            5 infantry moved from Shensi to Tsinghai
            5 infantry moved from Shensi to Sikang
            10 infantry moved from Jehol to Anhwe
            10 infantry moved from Shantung to Anhwe
            2 artilleries and 14 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
            4 infantry placed in Burma
            5 infantry placed in Shensi
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
            Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 26 to 27
            EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Kiangsi : 2 artilleries and 14 infantry
    Manchuria : 13 infantry
    Shensi : 5 infantry
    Kweichow : 2 artilleries and 2 infantry
    Kansu : 5 infantry
    Tsinghai : 5 infantry
    Sikang : 5 infantry
    Anhwe : 20 infantry
    Burma : 1 flag, 20 infantry
    Kwangtung : 1 flag, 1 harbour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
            British repair 2 damage on 2 airfields; Remaining resources: 32 PUs;
            British buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
            3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Alexandria to Egypt
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 destroyers moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Spain to Egypt
            1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
            2 carriers placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    119 Sea Zone : 1 transport
    125 Sea Zone : 1 flag, 2 submarines
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    Eire : 1 flag
    99 Sea Zone : 1 flag, 2 submarines
    97 Sea Zone : 1 flag, 2 submarines
    Eastern Persia : 1 flag
    98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 tactical_bomber moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 1 factory_minor and 1 harbour
                Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            3 infantry moved from Northern Italy to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 armour moved from Southern Italy to France
Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in France
Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,4,1,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,2,4,6,4,4,1
            Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
            ANZAC buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
            1 aaGun and 3 infantry moved from Yunnan to Shan State
            1 armour moved from Sikang to Yunnan
Place Units - ANZAC
            2 carriers placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Yunnan : 1 armour
    Shan State : 1 aaGun and 3 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    22 Sea Zone : 1 flag
    54 Sea Zone : 2 carriers, 3 submarines and 1 tactical_bomber
    66 Sea Zone : 1 transport
    Argentina : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from Argentina: 2 infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
Territory Summary for French :
Tobruk : 1 flag
    Libya : 1 flag
So after 15 rounds of play finally the great battle of the East, at Archangel 8-)
Japan and ANZAC at 31 IPC. Interesting rivalry in the Pacific too 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
            Germans buy 5 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Archangel
            3 mech_infantrys moved from Russia to Archangel
            12 armour, 14 artilleries, 61 infantry and 15 mech_infantrys moved from Belarus to Archangel
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            3 bombers moved from Southern Italy to Archangel
Combat - Germans
            Battle in Archangel
                Germans attack with 12 armour, 14 artilleries, 3 bombers, 61 infantry and 19 mech_infantrys
                Russians defend with 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
                Germans win, taking Archangel from Russians with 12 armour, 6 artilleries, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 88
                Casualties for Germans: 8 artilleries, 1 bomber, 61 infantry and 5 mech_infantrys
                Casualties for Russians: 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Non Combat Move - Germans
            2 bombers moved from Archangel to Belarus
            1 artillery moved from Baltic States to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            2 aaGuns moved from Belarus to Bryansk
            2 aaGuns, 5 armour and 11 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Trans-Jordan to Southern Italy
            3 armour moved from Northwest Persia to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            3 armour moved from Ukraine to Caucasus
            4 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery moved from Samara to Vologda
            1 artillery moved from Volgograd to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
Place Units - Germans
            1 factory_minor placed in Caucasus
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            1 mech_infantry placed in Russia
            3 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,6,2,2,6
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
One last Russian mech division, there not quite done. That big sea battle in the Caroline’s destroyed my position in the Pacific. Hopefully I can seal the deal in Europe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
            1 mech_infantry moved from Finland to Sweden
                  Russians take Sweden from Germans
            1 armour moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Novosibirsk to Timguska
            2 armour and 4 mech_infantrys moved from Urals to Timguska
Combat - Russians
            Battle in Timguska
                Russians attack with 3 armour and 4 mech_infantrys
                Japanese defend with 1 armour and 2 mech_infantrys
                Russians win, taking Timguska from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Timguska : 3 armour and 4 mech_infantrys
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    Sweden : 1 flag, 1 mech_infantry
    Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to British Columbia
            1 artillery moved from 1 Sea Zone to British Columbia
Combat - Japanese
            Battle in Sumatra
            Battle in Alaska
            Battle in British Columbia
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 artillery placed in Japan
            3 submarines placed in 39 Sea Zone
Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
            Americans buy 8 artilleries, 1 destroyer, 9 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            1 bomber moved from Spain to Normandy Bordeaux
            1 bomber moved from Spain to Southern France
            3 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 destroyers and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            7 transports moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Southern France to Egypt
            1 bomber moved from Normandy Bordeaux to Egypt
            4 destroyers moved from 98 Sea Zone to 92 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            18 infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from Venezuela to British Guiana
            3 infantry moved from Brazil to British Guiana
            2 fighters moved from Gibraltar to Egypt
Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 92 Sea Zone
            1 artillery and 1 infantry placed in Spain
            3 mech_infantrys placed in Argentina
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            3 infantry placed in Venezuela
            3 artilleries placed in Brazil
            3 infantry placed in French Indo China
            3 artilleries and 1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Iwo Jima : 1 flag
    Formosa : 1 flag, 1 artillery
    Okinawa : 1 flag, 1 infantry
    Siam : 1 flag
    Yunnan : 1 artillery and 6 infantry
    Szechwan : 1 mech_infantry
    Shan State : 1 flag
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    French Indo China : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
    Celebes : 1 flag
    37 Sea Zone : 1 flag
    10 Sea Zone : 1 destroyer and 1 submarine
    55 Sea Zone : 3 destroyers and 1 submarine
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter
    Egypt : 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
    British Guiana : 6 infantry
    Rio de Oro : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Portugal : 1 flag
    Chile : 1 flag, 1 factory_minor
    Argentina : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    97 Sea Zone : 3 submarines
    92 Sea Zone : 4 destroyers, 1 submarine and 7 transports
    101 Sea Zone : 1 transport
    Brazil : 1 flag, 3 artilleries and 1 factory_minor
    Venezuela : 1 flag, 1 factory_minor and 3 infantry
    Spain : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 2 tactical_bombers
    Bolivia : 1 flag
    91 Sea Zone : 1 cruiser and 9 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            2 artilleries and 2 infantry moved from Kweichow to Shensi
Place Units - Chinese
            9 infantry placed in Burma
Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    119 Sea Zone : 1 transport
    125 Sea Zone : 1 flag, 2 submarines
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    Eire : 1 flag
    99 Sea Zone : 1 flag, 2 submarines
    97 Sea Zone : 1 flag, 2 submarines
    Eastern Persia : 1 flag
    98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
            1 transport moved from 119 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from 104 Sea Zone to Spain
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            2 carriers and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
            1 armour and 2 fighters placed in Egypt
Turn Complete - British
            British collect 27 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 2 submarines
    104 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    Eire : 1 flag
    99 Sea Zone : 1 flag, 2 submarines
    97 Sea Zone : 1 flag, 3 submarines
    92 Sea Zone : 2 carriers and 4 destroyers
    Eastern Persia : 1 flag
    Spain : 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from France to Southern France
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Southern France
            1 tactical_bomber moved from Southern Italy to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
            1 artillery and 2 infantry placed in France
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,4,2,5,1,3,2,5,4
            Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
            ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            2 carriers, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                Units damaged: 1 carrier owned by the Japanese
                ANZAC win, taking 41 Sea Zone from Neutral with 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 35
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                Casualties for ANZAC: 1 fighter and 3 submarines
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
            1 armour moved from Yunnan to Anhwe
Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            1 destroyer placed in 37 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Anhwe : 1 armour
    Shan State : 1 aaGun and 3 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag, 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport
    37 Sea Zone : 1 destroyer
    22 Sea Zone : 1 flag
    54 Sea Zone : 2 destroyers and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
    Libya : 1 flag