13L G40 BombsAway (Axis) vs Amon-Sul (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 cruiser, 6 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 6 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
                2 battleships, 6 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 101 Sea Zone to 88 Sea Zone
                3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Okinawa
                Battle in Gibraltar
                    Americans attack with 5 artilleries and 5 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Okinawa from Japanese, taking Gibraltar from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 2 battleships, 6 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 carriers, 5 destroyers, 5 fighters and 4 submarines
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    2 battleships owned by the Americans , 4 carriers owned by the Americans and 2 transports owned by the Americans retreated to 45 Sea Zone
                    Japanese win with 2 carriers, 4 destroyers and 5 fighters remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 destroyer and 4 submarines
                    Casualties for Americans: 2 carriers, 1 destroyer and 2 submarines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                    4 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 fighter
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Brazil to 85 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 85 Sea Zone to 91 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 bombers and 2 tactical_bombers moved from Central America to Rio de Oro
                1 fighter moved from Venezuela to Rio de Oro
                2 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Rio de Oro to Morocco

    Place Units - Americans
                3 artilleries and 3 infantry placed in Central United States
                1 cruiser and 7 transports placed in 101 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
                Americans collect 71 PUs (1 lost to blockades); end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Formosa : 1 flag, 1 artillery
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Shan State : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        45 Sea Zone : 2 artilleries, 2 battleships, 4 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
        Egypt : 3 aaGuns, 3 artilleries and 4 infantry
        British Guiana : 4 infantry and 2 mech_infantrys
        Rio de Oro : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers
        Morocco : 2 infantry and 1 mech_infantry
        Tobruk : 1 mech_infantry
        Chile : 1 flag, 1 factory_minor
        Argentina : 1 flag, 1 factory_minor and 1 harbour
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 cruiser and 7 transports
        Brazil : 1 flag, 1 factory_minor
        Venezuela : 1 flag, 1 factory_minor
        Bolivia : 1 flag
        91 Sea Zone : 4 destroyers and 9 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Anhwe
                4 infantry moved from Anhwe to Jehol
                2 infantry moved from Yunnan to Burma
                2 artilleries moved from Yunnan to Hunan
                1 artillery moved from Hunan to Anhwe
                2 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Anhwe to Jehol

    Place Units - Chinese
                4 infantry placed in Burma
                1 infantry placed in Hunan
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 26 to 27
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kiangsi : 10 infantry
        Jehol : 10 infantry
        Manchuria : 14 infantry
        Shensi : 15 infantry
        Hunan : 2 artilleries and 2 infantry
        Anhwe : 2 artilleries and 4 infantry
        Burma : 1 flag, 16 infantry
        Kwangtung : 1 flag, 1 harbour


  • attack on sz 80 with 3 bombs

    DiceRolls: 3@4; Total Hits: 13@4: (1, 5, 5)

    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • DiceRolls: 2@4; Total Hits: 12@4: (5, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
                EDIT: Turning off Edit Mode
                British buy 2 destroyers and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 4 to 0
                EDIT: Turning off Edit Mode

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier and 3 transports
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                3 fighters moved from Egypt to Gibraltar

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 2 destroyers

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Southern Italy
                1 tactical_bomber moved from Trans-Jordan to Southern Italy
                1 bomber moved from Trans-Jordan to Southern Italy
                1 armour and 8 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Portugal to Spain
                1 armour moved from Southern France to Spain
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Spain
                1 armour and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,2,6,3,3,4
                Italians collect 23 PUs (8 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 aaGun and 2 infantry moved from South Australia to Queensland
                1 aaGun and 3 infantry moved from Shan State to French Indo China
                2 armour moved from French Indo China to Szechwan

    Place Units - ANZAC
                1 factory_minor placed in Malaya
                1 tactical_bomber placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Szechwan : 2 armour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
        French Indo China : 1 aaGun and 3 infantry
        Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Tobruk : 1 flag
        Libya : 1 flag


  • What a game my friend :)

    I ma trully enjoying it :)

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 92 PUs;
                Germans buy 4 armour, 4 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 artillery moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                12 armour and 11 mech_infantrys moved from Caucasus to Iraq
                2 armour moved from Volgograd to Turkey
                3 armour moved from Ukraine to Caucasus
                4 bombers, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
                2 aaGuns and 11 infantry moved from Greece to Turkey
                12 armour, 14 artilleries, 60 infantry and 13 mech_infantrys moved from Russia to Smolensk
                2 aaGuns moved from Bryansk to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                3 artilleries and 7 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                4 artilleries, 2 fighters and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,2,3,2,2,5,5
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                44 artilleries and 37 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                8 mech_infantrys moved from Nenetsia to Novgorod

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns moved from Archangel to Novgorod
                1 armour moved from Yakut S.S.R. to Yenisey
                1 armour moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                4 mech_infantrys moved from Yenisey to Timguska
                1 mech_infantry moved from Timguska to Yenisey
                1 armour moved from Evenkiyskiy to Timguska
                1 armour moved from Yenisey to Timguska
                1 mech_infantry moved from Timguska to Yenisey

    Turn Complete - Russians

    Territory Summary for Russians :

    Yenisey : 1 armour and 2 mech_infantrys
        Timguska : 2 armour and 2 mech_infantrys
        Novgorod : 4 aaGuns, 1 airfield, 44 artilleries, 1 factory_minor, 1 harbour, 37 infantry and 8 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour, 6 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 tactical_bomber moved from Japan to 45 Sea Zone
                2 carriers and 4 destroyers moved from 35 Sea Zone to 45 Sea Zone
                5 fighters moved from Philippines to 45 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                Battle in 45 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 2 artilleries, 2 battleships, 4 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
                    Japanese win, taking Kiangsu from Chinese with 3 destroyers and 5 fighters remaining. Battle score for attacker is 110
                    Casualties for Japanese: 2 carriers, 1 destroyer and 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 2 artilleries, 2 battleships, 4 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                5 fighters moved from 45 Sea Zone to Philippines
                1 infantry moved from Korea to Amur
                1 artillery moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs


  • unbelivable dice


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers, 1 fighter and 2 tactical_bombers moved from Rio de Oro to Spain
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Gibraltar to Spain
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
                4 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
                3 artilleries, 1 cruiser, 7 infantry, 2 mech_infantrys and 6 transports moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in Portugal
                Battle in Spain
                    Americans attack with 1 armour, 9 artilleries, 2 bombers, 1 fighter, 15 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 airfield, 1 armour, 8 artilleries, 1 factory_minor and 13 infantry
                    Americans win, taking Portugal from Italians, taking Spain from Italians with 1 armour, 7 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 armour, 8 artilleries and 13 infantry
                    Casualties for Americans: 2 artilleries, 8 infantry and 3 mech_infantrys

    Non Combat Move - Americans
                2 bombers, 1 fighter and 2 tactical_bombers moved from Spain to Gibraltar
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Tobruk to Egypt
                4 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 fighters and 1 tactical_bomber placed in French Indo China
                3 fighters placed in Eastern United States
                3 destroyers placed in 66 Sea Zone
                1 submarine placed in 66 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Americans collect 74 PUs (1 lost to blockades); end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Formosa : 1 flag, 1 artillery
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Shan State : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Trans-Jordan : 1 infantry
        Gibraltar : 1 aaGun, 2 bombers, 1 fighter and 2 tactical_bombers
        Egypt : 3 aaGuns, 3 artilleries, 3 infantry and 1 mech_infantry
        Rio de Oro : 1 flag
        Tunisia : 1 mech_infantry
        Portugal : 1 flag, 2 infantry
        Chile : 1 flag, 1 factory_minor
        66 Sea Zone : 3 destroyers and 1 submarine
        Argentina : 1 flag, 1 factory_minor and 1 harbour
        97 Sea Zone : 2 submarines
        92 Sea Zone : 4 destroyers and 7 transports
        Brazil : 1 flag, 1 factory_minor
        Venezuela : 1 flag, 1 factory_minor
        Spain : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor and 7 infantry
        Bolivia : 1 flag
        91 Sea Zone : 1 cruiser and 9 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Anhwe to Kiangsu
                10 infantry moved from Kiangsi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                9 infantry placed in Shantung

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                Chinese collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 25 to 27
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 10 infantry
        Kiangsu : 2 artilleries and 14 infantry
        Jehol : 10 infantry
        Manchuria : 13 infantry
        Shensi : 15 infantry
        Hunan : 2 artilleries and 2 infantry
        Burma : 1 flag, 16 infantry
        Kwangtung : 1 flag, 1 harbour


  • i ll rearange usa ncm

    i am moving the troops from egy to alex


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Egypt to Alexandria
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to Spain
                EDIT: 3 aaGuns, 3 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria

    Place Units - British
                1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 submarine placed in 109 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 3 aaGuns, 1 armour, 2 bombers and 5 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 4 destroyers
        Eastern Persia : 1 flag
        Spain : 3 fighters
        98 Sea Zone : 2 submarines

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 8 infantry moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 8 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in France
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,6
                Italians collect 16 PUs (12 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 armour moved from Szechwan to Kazakhstan

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 3 destroyers
                    ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 destroyers
                    Casualties for ANZAC: 1 destroyer
                Battle in Kazakhstan
                    ANZAC attack with 2 armour
                    Germans defend with 1 artillery and 1 mech_infantry
                    1 armour owned by the ANZAC retreated to Sikang
                    Germans win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 armour

    Non Combat Move - ANZAC
                1 aaGun and 3 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from New South Wales to Queensland
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                2 infantry moved from 66 Sea Zone to Argentina

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 aaGun and 3 infantry
        Sikang : 1 armour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
        42 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        62 Sea Zone : 3 submarines
        66 Sea Zone : 1 transport
        Argentina : 2 infantry

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Archangel
                      Germans take Archangel from Russians
                1 artillery moved from Vologda to Archangel
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 mech_infantrys moved from Iraq to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Egypt from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Egypt to Trans-Jordan
                12 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                2 aaGuns, 2 armour and 11 infantry moved from Turkey to Iraq
                3 armour moved from Caucasus to Iraq
                3 armour moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 aaGuns, 12 armour, 14 artilleries, 60 infantry and 13 mech_infantrys moved from Smolensk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Western Germany to Poland
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                2 artilleries, 1 fighter and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3
                Germans collect 61 PUs (6 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

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