@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 carrier and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Queensland
1 armour and 1 infantry moved from New South Wales to Queensland
1 carrier and 1 fighter moved from 7 Sea Zone to 9 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
9 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Finland to Norway
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 bombers moved from Egypt to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 3 bombers and 1 fighter
Americans defend with 2 destroyers
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 6 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from British with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
3 bombers and 1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 8 infantry moved from Poland to Eastern Poland
4 aaGuns moved from Germany to Western Germany
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
Place Units - Germans
1 fighter placed in Western Germany
8 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,2,6,3,1
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Russia has Kwangtung, U are doomed :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Kwangsi to Kwangtung
Russians take Kwangtung from Japanese
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt with
Germans defend with 1 fighter; Italians defend with 2 destroyers
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
1 infantry moved from Korea to Amur
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Hopei to Kweichow
2 mech_infantrys moved from Yakut S.S.R. to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
10 mech_infantrys moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 armour moved from Belarus to Vologda
4 aaGuns, 27 artilleries and 22 infantry moved from Belarus to Bryansk
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,2,1,1,2,6,1,6,3,3,4,6,1,3,3,3,2,2,2,3,4,5,1,2,5,4,3,2,5,3,3,3,5
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Kweichow : 1 aaGun
Hunan : 1 aaGun, 2 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Amur : 1 infantry
Timguska : 2 mech_infantrys
Bryansk : 4 aaGuns, 27 artilleries, 29 infantry and 10 mech_infantrys
Russia : 1 airfield, 10 artilleries and 1 factory_major
Ukraine : 1 factory_minor
Novosibirsk : 2 mech_infantrys
Vologda : 1 armour
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Jehol
2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to Amur
1 fighter moved from Buryatia to Amur
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Korea
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Combat - Japanese
Battle in Ceylon
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 harbour and 1 mech_infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Venezuela to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 65 Sea Zone
3 infantry and 3 mech_infantrys moved from 65 Sea Zone to Chile
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer
2 submarines owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Chile
Americans attack with 3 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 artilleries and 2 infantry moved from Alaska to 1 Sea Zone
4 artilleries, 2 infantry and 5 transports moved from 1 Sea Zone to 10 Sea Zone
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 artilleries, 5 infantry, 9 submarines and 5 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 aaGuns moved from Morocco to Algeria
1 aaGun and 2 infantry moved from Tunisia to Libya
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
2 armour, 6 infantry and 2 mech_infantrys placed in Central United States
2 artilleries placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour and 5 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 16 submarines, 1 tactical_bomber and 5 transports
54 Sea Zone : 1 submarine
Central United States : 2 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Algeria : 2 aaGuns
Tobruk : 1 armour
Libya : 1 aaGun and 2 infantry
Chile : 1 flag, 3 infantry and 3 mech_infantrys
65 Sea Zone : 3 transports
97 Sea Zone : 2 submarines
101 Sea Zone : 6 transports
Brazil : 1 flag
Venezuela : 1 flag
Bolivia : 1 flag, 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Chahar to Jehol
19 infantry moved from Shantung to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 artilleries moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
Place Units - Chinese
4 infantry placed in Anhwe
3 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,4,3,3,6,2,6,5,6,2
Chinese collect 19 PUs (1 lost to blockades); end with 20 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 21
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Jehol : 20 infantry
Hunan : 5 infantry
Anhwe : 4 artilleries and 4 infantry
as for edit
i accidentally pressed harbour instead of airfield
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from Spain to Southern France
British take Southern France from Italians
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Spain to 92 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Malta
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from United Kingdom to Malta
1 battleship moved from 1 Sea Zone to 64 Sea Zone
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 harbour placed in Malta
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 harbour
EDIT: Adding units owned by British to Malta: 1 airfield
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
Celebes : 1 flag, 1 infantry
Belgian Congo : 1 armour, 1 bomber and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 2 artilleries and 2 infantry
French Equatorial Africa : 1 aaGun
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 1 infantry
Tobruk : 2 artilleries and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports
106 Sea Zone : 1 flag
64 Sea Zone : 1 battleship
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Spain : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun and 2 armour; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
3 infantry moved from Switzerland to France
2 artilleries moved from Northern Italy to France
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
2 armour and 1 mech_infantry moved from Bulgaria to Turkey
Italians take Turkey from Neutral_True
1 artillery moved from Trans-Jordan to Egypt
Place Units - Italians
1 aaGun and 2 armour placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Java to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 9 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 carrier and 1 fighter
22 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 1 transport
62 Sea Zone : 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 infantry moved from Norway to Finland
7 infantry moved from Sweden to Finland
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Western Germany to Tobruk
3 bombers and 1 fighter moved from Southern Italy to Tobruk
2 tactical_bombers moved from Egypt to Tobruk
Combat - Germans
Battle in Finland
Germans attack with 12 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tobruk
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry; Americans defend with 1 armour
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 artilleries and 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
3 bombers moved from Tobruk to Egypt
2 aaGuns, 9 armour, 5 artilleries, 55 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
8 artilleries moved from Germany to Poland
1 infantry moved from Germany to Western Germany
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4
Germans collect 42 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Vologda to Belarus
1 mech_infantry moved from Hunan to French Indo China
Russians take French Indo China from Japanese
1 artillery and 1 infantry moved from Bryansk to Ukraine
26 artilleries, 28 infantry and 10 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 26 artilleries, 28 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 26 artilleries, 28 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
2 mech_infantrys moved from Novosibirsk to Russia
1 aaGun and 2 infantry moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Timguska to Yakut S.S.R.
Place Units - Russians
2 mech_infantrys placed in Volgograd
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Russians :
Yunnan : 2 aaGuns and 2 infantry
Yakut S.S.R. : 2 mech_infantrys
French Indo China : 1 flag, 1 mech_infantry
Belarus : 1 armour, 26 artilleries, 28 infantry and 10 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
one correction to my ncm mech from belarus to caucasus
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Burma to French Indo China
2 bombers moved from India to French Indo China
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to Celebes
Combat - Japanese
Battle in Shantung
Battle in Kiangsu
Battle in French Indo China
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking French Indo China from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Non Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from West India to India
2 bombers moved from French Indo China to Philippines
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
2 infantry moved from Korea to Amur
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 artillery and 2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 factory_minors and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Bolivia to Chile
3 infantry and 4 mech_infantrys moved from Chile to Argentina
Combat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Argentina
Americans attack with 3 infantry and 4 mech_infantrys
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 aaGun, 3 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 3 artilleries, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 4 infantry, 15 submarines and 4 transports moved from 26 Sea Zone to 17 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 armour, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 aaGuns moved from Algeria to Tunisia
1 aaGun and 2 infantry moved from Libya to Tobruk
3 transports moved from 65 Sea Zone to 85 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 factory_minor placed in Venezuela
1 factory_minor placed in Brazil
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 aaGun, 4 artilleries and 5 infantry
Hunan : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 submarine
17 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 15 submarines, 1 tactical_bomber and 5 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Tunisia : 2 aaGuns
Tobruk : 1 aaGun and 2 infantry
Chile : 1 flag
85 Sea Zone : 3 transports
Argentina : 1 flag, 1 infantry and 4 mech_infantrys
97 Sea Zone : 2 submarines
101 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag, 1 factory_minor
Spain : 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Bolivia : 1 flag
91 Sea Zone : 6 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
1 artillery moved from Anhwe to Shantung
5 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Anhwe to Hunan
12 infantry moved from Jehol to Anhwe
Place Units - Chinese
7 infantry placed in Kwangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,2
Chinese collect 19 PUs (4 lost to blockades); end with 19 PUs total
Territory Summary for Chinese :
Shantung : 1 artillery and 1 infantry
Kwangsi : 11 infantry
Kiangsu : 1 artillery and 1 infantry
Jehol : 6 infantry
Manchuria : 1 infantry
Hunan : 2 artilleries and 3 infantry
Anhwe : 12 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 23
EDIT: Turning off Edit Mode
British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Malta to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 bomber and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship moved from 96 Sea Zone to 98 Sea Zone
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
1 armour and 1 artillery retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for British: 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun
Non Combat Move - British
2 bombers moved from Egypt to Tunisia
1 aaGun moved from French Equatorial Africa to Anglo Egyptian Sudan
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Spain
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Spain
3 destroyers moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
1 factory_minor placed in Spain
3 armour placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 1 aaGun, 1 armour and 1 artillery
Tunisia : 2 bombers
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
64 Sea Zone : 1 battleship
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 2 cruisers, 1 destroyer and 3 transports
Eastern Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 3 aaGuns, 1 factory_minor and 2 infantry
98 Sea Zone : 1 battleship, 3 destroyers and 1 transport