@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
13L G40 BombsAway (Axis) vs Amon-Sul (Allies +12)
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rus 9
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 fighters, 3 infantry and 1 tactical_bomber moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Buryatia to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 3 artilleries, 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese win, taking French Indo China from Russians with 3 artilleries and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 bombers moved from French Indo China to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from India to Burma
1 aaGun moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
2 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Amur to Siberia
2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 carriers and 3 destroyers placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 factory_minors, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - Americans
Americans creates battle in territory 17 Sea ZoneNon Combat Move - Americans
1 aaGun moved from Tobruk to Alexandria
2 aaGuns moved from Tunisia to Libya
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to 91 Sea Zone
2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 96 Sea Zone
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
3 mech_infantrys moved from Argentina to 85 Sea Zone
1 infantry moved from Argentina to 85 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 85 Sea Zone to 87 Sea Zone
1 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Argentina to British Guiana
2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 51 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 17 Sea Zone to 33 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 15 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 infantry placed in Venezuela
3 artilleries placed in Brazil
1 factory_minor placed in Chile
1 factory_minor placed in Argentina
2 tactical_bombers placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 5 infantry
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
51 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
33 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 16 submarines, 1 tactical_bomber and 5 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alexandria : 1 aaGun and 2 infantry
British Guiana : 1 mech_infantry
French West Africa : 1 infantry and 3 mech_infantrys
Tobruk : 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Libya : 2 aaGuns
Chile : 1 flag, 1 factory_minor
96 Sea Zone : 6 transports
87 Sea Zone : 3 transports
Argentina : 1 flag, 1 factory_minor
97 Sea Zone : 2 submarines
Brazil : 1 flag, 3 artilleries and 1 factory_minor
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Bolivia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 3 infantry moved from Hunan to Yunnan
10 infantry moved from Kwangsi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 13 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Anhwe to Hunan
10 infantry moved from Anhwe to Kweichow
5 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to AnhwePlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Szechwan
1 infantry placed in Shensi
4 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1
Chinese collect 20 PUs (1 lost to blockades); end with 22 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 artillery
Jehol : 1 infantry
Shensi : 1 infantry
Yunnan : 2 artilleries and 12 infantry
Kweichow : 10 infantry
Hunan : 2 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery and 10 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 22 to 23
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 aaGuns and 2 infantry moved from Spain to 92 Sea Zone
3 aaGuns, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 aaGuns and 2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from United Kingdom to Gibraltar
3 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 64 Sea Zone to 88 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
2 bombers moved from Tunisia to Alexandria
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Spain
1 armour, 1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 aaGuns, 2 bombers and 2 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 airfield, 2 fighters and 1 tactical_bomber
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 aaGun, 1 armour and 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 3 destroyers
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Spain : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
88 Sea Zone : 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 aaGun, 1 armour and 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 armour and 1 artillery
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Syria to Egypt
1 mech_infantry moved from Saudi Arabia to Egypt
2 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
8 infantry moved from Caucasus to Turkey
1 fighter moved from Southern Italy to Egypt
6 artilleries and 8 infantry moved from France to Southern FrancePlace Units - Italians
1 aaGun, 1 artillery and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Italians undo move 3.
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,6
Italians collect 28 PUs (7 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Iwo Jima to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 armour and 1 infantry
Queensland : 1 airfield, 1 bomber and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 1 transport
22 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Eastern Poland to RussiaCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Western Ukraine
1 aaGun, 4 armour, 14 artilleries, 53 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 aaGun, 7 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 12 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 aaGuns and 11 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 armour and 8 mech_infantrys moved from Archangel to Russia
4 aaGuns, 40 artilleries and 28 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Russians
2 armour and 4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Russians :
Kwangsi : 2 aaGuns
Timguska : 1 mech_infantry
Buryatia : 1 mech_infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 44 artilleries, 1 factory_major, 35 infantry and 12 mech_infantrys
Tambov : 1 infantry
Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine -
Attacking your fleet! Not going so well thus far. I scrambled your fighter, if that was a mistake let me know and we’ll figure something out. Looking for 1st round OOL. Map attached.
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it is ok U scrambled my fighter.
Take one shot on each undamaged battleship and AC.
Then take shots on subs.
For later we will see… Contact me :)
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I took your destroyers off after the subs. Your still far ahead with all capital ships and air remaining. Map attached.
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U didn`t remove my ANZAC sub.
Ok,OOL for now is
-undamaged bats and ACs
-subs
-destroyers
-cruisers
-fighters
-tac.fighters
-acs
-batsanzac and usa together so remove them side by side, usa cruisers and anzac cruisers, anzac first then usa
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I apologise u removed anzac sub. there is a null beside its picture.sorry the picture confused me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry and 1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Shan State to Kwangsi
1 armour moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
2 bombers moved from Philippines to 33 Sea Zone
2 tactical_bombers moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Buryatia
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 mech_infantry
Russians defend with 2 aaGuns
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Kansu
Japanese attack with 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 10 destroyers, 9 fighters, 5 submarines and 9 tactical_bombers
ANZAC defend with 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 1 transport; Americans defend with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 16 submarines, 1 tactical_bomber and 5 transports
Units damaged: 2 battleships owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 4 carriers owned by the Americans and 1 carrier owned by the ANZAC
retreated to 33 Sea Zone
Americans win with 2 battleships, 5 carriers, 3 fighters and 6 transports remaining. Battle score for attacker is -204
Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 10 destroyers, 9 fighters, 5 submarines and 9 tactical_bombers
Casualties for ANZAC: 2 destroyers, 4 fighters and 3 submarines
Casualties for Americans: 3 cruisers, 3 destroyers, 3 fighters, 16 submarines and 1 tactical_bomber
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
2 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Sikang to Tsinghai
1 aaGun moved from Shan State to French Indo China
1 artillery moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 carrier and 2 transports moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in India
2 destroyers and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode -
-204 :-o
The dice were not on Ur side but U decided to press forward even when U saw U re goin to certain death. Hm, interesting…
Ok, The Allied move is to come :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 4 artilleries, 1 harbour, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 units repaired.
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Tobruk to 96 Sea Zone
2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in Philippines
Battle in Formosa
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 bombers
Americans win, taking Philippines from Japanese, taking Formosa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in Celebes
Battle in Trans-Jordan
Americans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour and 2 infantry
Americans win, taking Celebes from Japanese, taking Trans-Jordan from Italians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour and 2 infantry
Casualties for Americans: 3 infantry
Battle in French Indo China
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 3 artilleries
Americans win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun and 3 artilleriesNon Combat Move - Americans
2 aaGuns moved from Libya to Tobruk
1 aaGun and 1 infantry moved from Alexandria to Tobruk
1 infantry moved from French West Africa to French Central Africa
3 mech_infantrys moved from French West Africa to French Equatorial Africa
3 infantry moved from Venezuela to British Guiana
3 artilleries moved from Brazil to British Guiana
3 transports moved from 87 Sea Zone to 88 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to French Equatorial Africa
4 carriers moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 36 Sea ZonePlace Units - Americans
1 harbour placed in Argentina
1 artillery and 1 infantry placed in Chile
1 transport placed in 66 Sea Zone
1 infantry and 1 mech_infantry placed in Argentina
1 transport placed in 85 Sea Zone
3 infantry placed in Venezuela
Americans undo move 5.
3 artilleries placed in Brazil
1 transport placed in 85 Sea Zone
1 aaGun and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 2 carriers, 1 destroyer and 2 submarines
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 carriers, 1 destroyer and 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
French Indo China : 1 flag, 2 artilleries and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 4 carriers, 2 fighters, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag, 1 transport
20 Sea Zone : 1 transport
63 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Trans-Jordan : 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Alexandria : 1 infantry
British Guiana : 3 artilleries, 3 infantry and 1 mech_infantry
French Equatorial Africa : 1 bomber and 3 mech_infantrys
French Central Africa : 1 infantry
Tobruk : 3 aaGuns and 1 infantry
Chile : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
66 Sea Zone : 1 transport
85 Sea Zone : 1 transport
Argentina : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
97 Sea Zone : 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 artilleries and 1 factory_minor
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Bolivia : 1 flag
98 Sea Zone : 6 transports
88 Sea Zone : 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 artillery and 10 infantry moved from Anhwe to Jehol
10 infantry moved from Kweichow to Shensi
8 infantry moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in Anhwe
1 infantry placed in Jehol
3 infantry placed in Shensi
Chinese undo move 3.
1 infantry placed in Suiyuyan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 artillery and 3 infantry
Jehol : 1 artillery and 12 infantry
Shensi : 13 infantry
Yunnan : 2 artilleries and 3 infantry
Suiyuyan : 1 infantry
Sikang : 1 infantry
Anhwe : 3 infantry
Burma : 1 flag, 9 infantry
Kwangtung : 1 flag, 1 harbour -
The Mighty Chinese Empire 8-)