13L G40 BombsAway (Axis) vs Amon-Sul (Allies +12)


  • can u please move one usa inf from hunan to yunnan

    i forgot

    thank u :)

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from British
                1 armour moved from Egypt to Syria
                      Italians take Syria from French
                1 armour moved from Turkey to Persia
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Persia from British
                1 armour and 8 infantry moved from Turkey to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 8 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Turkey to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True
                1 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Southern France to France
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,3
                Italians collect 24 PUs (8 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Hunan to Yunnan

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 17 Sea Zone
                1 bomber moved from 17 Sea Zone to Iwo Jima
                2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 submarines moved from 54 Sea Zone to 63 Sea Zone
                2 destroyers moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 bomber
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Guinea : 1 infantry
        Hawaiian Islands : 1 armour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 carrier and 3 fighters
        63 Sea Zone : 2 destroyers and 2 submarines


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                9 armour, 1 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 9 armour, 1 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 9 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun, 6 artilleries and 54 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                8 artilleries moved from Poland to Eastern Poland
                12 infantry moved from Finland to Karelia
                1 fighter moved from Egypt to Southern Italy
                1 tactical_bomber moved from Egypt to Southern Italy
                1 bomber moved from Egypt to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
                EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,5
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • rus 9

    sada.tsvg

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kazakhstan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from Philippines to French Indo China
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 fighters, 3 infantry and 1 tactical_bomber moved from Amur to Manchuria
                1 armour and 1 mech_infantry moved from Buryatia to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 artilleries, 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking French Indo China from Russians with 3 artilleries and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from French Indo China to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 artillery moved from India to Burma
                1 aaGun moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State
                2 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Amur to Siberia
                2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 3 destroyers placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 factory_minors, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone

    Non Combat Move - Americans
                1 aaGun moved from Tobruk to Alexandria
                2 aaGuns moved from Tunisia to Libya
                2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to 91 Sea Zone
                2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 96 Sea Zone
                2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                3 mech_infantrys moved from Argentina to 85 Sea Zone
                1 infantry moved from Argentina to 85 Sea Zone
                1 infantry, 3 mech_infantrys and 3 transports moved from 85 Sea Zone to 87 Sea Zone
                1 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Argentina to British Guiana
                2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 51 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun, 4 artilleries and 5 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun, 4 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
                2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 15 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                3 infantry placed in Venezuela
                3 artilleries placed in Brazil
                1 factory_minor placed in Chile
                1 factory_minor placed in Argentina
                2 tactical_bombers placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 5 infantry
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
        Alaska : 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        51 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
        33 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 16 submarines, 1 tactical_bomber and 5 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Alexandria : 1 aaGun and 2 infantry
        British Guiana : 1 mech_infantry
        French West Africa : 1 infantry and 3 mech_infantrys
        Tobruk : 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
        Libya : 2 aaGuns
        Chile : 1 flag, 1 factory_minor
        96 Sea Zone : 6 transports
        87 Sea Zone : 3 transports
        Argentina : 1 flag, 1 factory_minor
        97 Sea Zone : 2 submarines
        Brazil : 1 flag, 3 artilleries and 1 factory_minor
        Venezuela : 1 flag, 1 factory_minor and 3 infantry
        Bolivia : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                10 infantry moved from Kwangsi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 13 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Anhwe to Hunan
                10 infantry moved from Anhwe to Kweichow
                5 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1
                Chinese collect 20 PUs (1 lost to blockades); end with 22 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 artillery
        Jehol : 1 infantry
        Shensi : 1 infantry
        Yunnan : 2 artilleries and 12 infantry
        Kweichow : 10 infantry
        Hunan : 2 infantry
        Kansu : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 1 artillery and 10 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 22 to 23
                EDIT: Turning off Edit Mode
                British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 aaGuns and 2 infantry moved from Spain to 92 Sea Zone
                3 aaGuns, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                3 aaGuns and 2 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from United Kingdom to Gibraltar
                3 armour moved from Union of South Africa to Belgian Congo
                1 battleship moved from 64 Sea Zone to 88 Sea Zone
                2 cruisers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
                2 bombers moved from Tunisia to Alexandria
                2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Spain
                1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 3 aaGuns, 2 bombers and 2 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 airfield, 2 fighters and 1 tactical_bomber
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Anglo Egyptian Sudan : 1 aaGun, 1 armour and 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        96 Sea Zone : 3 destroyers
        106 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Spain : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
        88 Sea Zone : 1 battleship

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 aaGun, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Caucasus to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Caucasus

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 1 fighter and 3 infantry
                    French defend with 1 infantry; British defend with 1 aaGun, 1 armour and 1 artillery
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun, 1 armour and 1 artillery
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                1 armour moved from Syria to Egypt
                1 mech_infantry moved from Saudi Arabia to Egypt
                2 infantry moved from Saudi Arabia to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                8 infantry moved from Caucasus to Turkey
                1 fighter moved from Southern Italy to Egypt
                6 artilleries and 8 infantry moved from France to Southern France

    Place Units - Italians
                1 aaGun, 1 artillery and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                Italians undo move 3.
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,6
                Italians collect 28 PUs (7 lost to blockades); end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from Iwo Jima to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 armour and 1 infantry
        Queensland : 1 airfield, 1 bomber and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 1 transport
        22 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Tobruk : 1 flag
        Libya : 1 flag

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Eastern Poland to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.

    Non Combat Move - Germans
                1 bomber moved from Russia to Western Ukraine
                1 aaGun, 4 armour, 14 artilleries, 53 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Ukraine to Volgograd
                2 armour moved from Ukraine to Volgograd
                1 aaGun, 7 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 artillery and 12 infantry moved from Karelia to Novgorod
                1 fighter moved from Western Germany to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                2 aaGuns and 11 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3
                Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
                Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 armour and 8 mech_infantrys moved from Archangel to Russia
                4 aaGuns, 40 artilleries and 28 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Yakut S.S.R. to Timguska

    Place Units - Russians
                2 armour and 4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Russians :

    Kwangsi : 2 aaGuns
        Timguska : 1 mech_infantry
        Buryatia : 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 44 artilleries, 1 factory_major, 35 infantry and 12 mech_infantrys
        Tambov : 1 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

  • 2024 '13

    Attacking your fleet!  Not going so well thus far.  I scrambled your fighter, if that was a mistake let me know and we’ll figure something out.  Looking for 1st round OOL.  Map attached.

    OOL.tsvg


  • it is ok U scrambled my fighter.

    Take one shot on each undamaged battleship and AC.

    Then take shots on subs.

    For later we will see… Contact me :)

  • 2024 '13

    I took your destroyers off after the subs.  Your still far ahead with all capital ships and air remaining.  Map attached.

    OOL.tsvg


  • U didn`t remove my ANZAC sub.
    Ok,

    OOL for now is

    -undamaged bats and ACs
    -subs
    -destroyers
    -cruisers
    -fighters
    -tac.fighters
    -acs
    -bats

    anzac and usa together so remove them side by side, usa cruisers and anzac cruisers, anzac first then usa


  • I apologise u removed anzac sub. there is a null beside its picture.sorry the picture confused me.

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