@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            3 infantry and 1 mech_infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Shan State to Kwangsi
            1 armour moved from Manchuria to Buryatia
            1 mech_infantry moved from Manchuria to Buryatia
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 bombers moved from Philippines to 33 Sea Zone
            2 tactical_bombers moved from Japan to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
Combat - Japanese
            Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in Buryatia
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 mech_infantry
                Russians defend with 2 aaGuns
                Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Kansu
                Japanese attack with 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kansu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 10 destroyers, 9 fighters, 5 submarines and 9 tactical_bombers
                ANZAC defend with 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 1 transport; Americans defend with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 16 submarines, 1 tactical_bomber and 5 transports
                Units damaged: 2 battleships owned by the Americans
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Units damaged: 4 carriers owned by the Americans and 1 carrier owned by the ANZAC
                retreated to 33 Sea Zone
                Americans win with 2 battleships, 5 carriers, 3 fighters and 6 transports remaining. Battle score for attacker is -204
                Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 10 destroyers, 9 fighters, 5 submarines and 9 tactical_bombers
                Casualties for ANZAC: 2 destroyers, 4 fighters and 3 submarines
                Casualties for Americans: 3 cruisers, 3 destroyers, 3 fighters, 16 submarines and 1 tactical_bomber
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                2 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
            2 bombers moved from 33 Sea Zone to Formosa
            1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Sikang to Tsinghai
            1 aaGun moved from Shan State to French Indo China
            1 artillery moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
            1 carrier and 2 transports moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
            2 armour and 1 mech_infantry placed in India
            2 destroyers and 6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
            EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
            EDIT: Turning off Edit Mode
-204 :-o
The dice were not on Ur side but U decided to press forward even when U saw U re goin to certain death. Hm, interesting…
Ok, The Allied move is to come :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
            Americans buy 1 aaGun, 4 artilleries, 1 harbour, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            6 units repaired.
            2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Tobruk to 96 Sea Zone
            2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 battleships moved from 33 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
Combat - Americans
            Battle in Philippines
            Battle in Formosa
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 bombers
                Americans win, taking Philippines from Japanese, taking Formosa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
            Battle in Celebes
            Battle in Trans-Jordan
                Americans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                Italians defend with 1 armour and 2 infantry
                Americans win, taking Celebes from Japanese, taking Trans-Jordan from Italians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Americans: 3 infantry
            Battle in French Indo China
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun and 3 artilleries
                Americans win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 aaGun and 3 artilleries
Non Combat Move - Americans
            2 aaGuns moved from Libya to Tobruk
            1 aaGun and 1 infantry moved from Alexandria to Tobruk
            1 infantry moved from French West Africa to French Central Africa
            3 mech_infantrys moved from French West Africa to French Equatorial Africa
            3 infantry moved from Venezuela to British Guiana
            3 artilleries moved from Brazil to British Guiana
            3 transports moved from 87 Sea Zone to 88 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to French Equatorial Africa
            4 carriers moved from 33 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
Place Units - Americans
            1 harbour placed in Argentina
            1 artillery and 1 infantry placed in Chile
            1 transport placed in 66 Sea Zone
            1 infantry and 1 mech_infantry placed in Argentina
            1 transport placed in 85 Sea Zone
            3 infantry placed in Venezuela
            Americans undo move 5.
            3 artilleries placed in Brazil
            1 transport placed in 85 Sea Zone
            1 aaGun and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 51 Sea Zone: 2 carriers, 1 destroyer and 2 submarines
            EDIT: Adding units owned by Americans to 63 Sea Zone: 2 carriers, 1 destroyer and 2 submarines
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Iwo Jima : 1 flag
    Formosa : 1 flag, 1 artillery and 1 infantry
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 harbour
    Hawaiian Islands : 1 airfield, 1 harbour and 2 tactical_bombers
    Midway : 1 airfield
    French Indo China : 1 flag, 2 artilleries and 2 infantry
    Celebes : 1 flag, 1 artillery and 1 infantry
    44 Sea Zone : 1 transport
    36 Sea Zone : 2 battleships, 4 carriers, 2 fighters, 1 tactical_bomber and 2 transports
    35 Sea Zone : 1 flag, 1 transport
    20 Sea Zone : 1 transport
    63 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Trans-Jordan : 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
    Alexandria : 1 infantry
    British Guiana : 3 artilleries, 3 infantry and 1 mech_infantry
    French Equatorial Africa : 1 bomber and 3 mech_infantrys
    French Central Africa : 1 infantry
    Tobruk : 3 aaGuns and 1 infantry
    Chile : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    66 Sea Zone : 1 transport
    85 Sea Zone : 1 transport
    Argentina : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    97 Sea Zone : 2 submarines
    101 Sea Zone : 1 transport
    Brazil : 1 flag, 3 artilleries and 1 factory_minor
    Venezuela : 1 flag, 1 factory_minor and 3 infantry
    Bolivia : 1 flag
    98 Sea Zone : 6 transports
    88 Sea Zone : 3 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 artillery moved from Kiangsi to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 mech_infantry
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 artillery and 10 infantry moved from Anhwe to Jehol
            10 infantry moved from Kweichow to Shensi
            8 infantry moved from Yunnan to Burma
Place Units - Chinese
            3 infantry placed in Anhwe
            1 infantry placed in Jehol
            3 infantry placed in Shensi
            Chinese undo move 3.
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs total
Territory Summary for Chinese :
Kwangsi : 1 artillery and 3 infantry
    Jehol : 1 artillery and 12 infantry
    Shensi : 13 infantry
    Yunnan : 2 artilleries and 3 infantry
    Suiyuyan : 1 infantry
    Sikang : 1 infantry
    Anhwe : 3 infantry
    Burma : 1 flag, 9 infantry
    Kwangtung : 1 flag, 1 harbour
The Mighty Chinese Empire 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
            British buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            3 armour moved from Belgian Congo to Anglo Egyptian Sudan
            2 bombers moved from Alexandria to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            1 infantry moved from Spain to Normandy Bordeaux
                  British take Normandy Bordeaux from Italians
            1 artillery and 1 infantry moved from Spain to Portugal
            1 fighter moved from Gibraltar to Portugal
Combat - British
            Battle in Portugal
                British attack with 1 artillery, 1 fighter and 1 infantry
                Neutral_True defend with 2 infantry
                British win, taking Portugal from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Syria
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour, 3 bombers, 2 fighters and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 infantry
                British win, taking Syria from Italians, taking Anglo Egyptian Sudan from Italians with 3 armour, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
            3 aaGuns and 1 infantry moved from Alexandria to 98 Sea Zone
            3 aaGuns and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Portugal to Gibraltar
            1 battleship moved from 88 Sea Zone to 92 Sea Zone
            1 aaGun moved from United Kingdom to Scotland
            2 destroyers moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
Place Units - British
            1 artillery and 2 infantry placed in United Kingdom
            3 submarines placed in 92 Sea Zone
Turn Complete - British
            British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 armour and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 3 aaGuns, 3 bombers and 1 infantry
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 aaGun and 1 airfield
    Malta : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
    Anglo Egyptian Sudan : 3 armour
    French Equatorial Africa : 2 fighters and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Syria : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Portugal : 1 flag, 1 artillery
    125 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    99 Sea Zone : 1 flag
    97 Sea Zone : 1 flag
    92 Sea Zone : 1 battleship, 1 destroyer and 3 submarines
    Eastern Persia : 1 flag
    Spain : 1 flag, 1 factory_minor
    98 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 4 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
            Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Turkey to Syria
            1 fighter moved from Southern Italy to Syria
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Spain
                  Italians take Spain from British
Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Syria
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 3 armour
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 3 armour
                Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Syria to Egypt
            7 infantry moved from Turkey to Iraq
            1 armour moved from Caucasus to Iraq
Place Units - Italians
            3 infantry placed in Egypt
            3 fighters placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,4,4,6
            Italians collect 24 PUs (9 lost to blockades); end with 24 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 unit repaired.
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Queensland to 37 Sea Zone
Combat - ANZAC
            Battle in Borneo
            Battle in 37 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 carrier and 2 transports
                Japanese win, taking Borneo from Japanese with 1 carrier and 2 transports remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in Java
Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            2 aaGuns and 3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Borneo : 1 flag, 1 armour and 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 2 aaGuns and 3 infantry
    Java : 1 flag, 1 armour and 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 1 flag, 1 destroyer and 1 transport
    43 Sea Zone : 1 transport
    36 Sea Zone : 1 carrier
    22 Sea Zone : 1 flag
    62 Sea Zone : 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
    Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
            1 bomber moved from Western Ukraine to Russia
            2 armour and 2 mech_infantrys moved from Volgograd to Rostov
            4 infantry moved from Western Ukraine to Ukraine
            2 artilleries moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
Combat - Germans
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total.
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Rostov
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            4 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries and 12 infantry moved from Novgorod to Belarus
            1 bomber moved from Russia to Eastern Poland
            2 aaGuns and 11 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Germans
            3 armour placed in Novgorod
            3 infantry placed in Volgograd
            2 fighters and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3
            Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
            Russians repair 6 damage on 6 factory_majors; Remaining resources: 20 PUs;
            Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            3 armour and 12 mech_infantrys moved from Russia to Volgograd
Combat - Russians
            Battle in Volgograd
                Russians attack with 3 armour and 12 mech_infantrys
                Germans defend with 1 factory_minor and 3 infantry
                Russians win, taking Volgograd from Germans with 3 armour and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
            1 mech_infantry moved from Timguska to Yakut S.S.R.
Place Units - Russians
            4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 1 mech_infantry
    Kazakhstan : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 44 artilleries, 1 factory_major, 39 infantry and 2 mech_infantrys
    Tambov : 1 infantry
    Volgograd : 3 armour, 1 factory_minor and 11 mech_infantrys
    113 Sea Zone : 1 cruiser and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry and 1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
            3 infantry moved from Manchuria to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Shan State to Malaya
            1 aaGun, 1 armour and 1 artillery moved from Shan State to 38 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 carrier and 3 transports moved from 38 Sea Zone to 39 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from 39 Sea Zone to India
Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            1 destroyer placed in 39 Sea Zone
            2 fighters placed in India
Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 factory_minor, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 bomber and 3 mech_infantrys moved from French Equatorial Africa to Egypt
            1 infantry moved from French Indo China to Shan State
                  Americans take Shan State from Japanese
            1 infantry moved from French Indo China to Siam
                  Americans take Siam from Japanese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
            Battle in Egypt
                Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys
                Germans defend with 1 artillery, 2 fighters and 1 tactical_bomber; Italians defend with 1 aaGun, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
                Italians win with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -42
                Casualties for Germans: 1 artillery
                Casualties for Italians: 1 aaGun, 4 infantry and 1 mech_infantry
                Casualties for Americans: 2 armour, 2 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys
            Battle in Sumatra
Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Argentina to 85 Sea Zone
            3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
            5 transports moved from 98 Sea Zone to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Venezuela to British Guiana
            3 artilleries moved from Brazil to British Guiana
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Tobruk to Alexandria
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery and 1 infantry moved from Chile to 66 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            2 carriers, 1 destroyer and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 battleships, 4 carriers and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to Central America
Place Units - Americans
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Argentina
            3 infantry placed in Venezuela
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 bombers placed in Eastern United States
            1 armour and 1 infantry placed in Chile
            1 transport placed in 66 Sea Zone
            3 infantry placed in Brazil
Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
            Americans collect 70 PUs (3 lost to blockades); end with 70 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Iwo Jima : 1 flag
    Formosa : 1 flag, 1 artillery and 1 infantry
    Siam : 1 flag, 1 infantry
    Shan State : 1 flag, 1 infantry
    New Zealand : 1 artillery and 1 infantry
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters and 1 tactical_bomber
    Celebes : 1 flag
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
    41 Sea Zone : 2 battleships, 4 carriers and 3 transports
    63 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Central America : 2 tactical_bombers
    Eastern United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
    Alexandria : 1 aaGun
    British Guiana : 3 artilleries and 3 infantry
    Morocco : 2 infantry and 2 mech_infantrys
    French Equatorial Africa : 1 infantry
    Algeria : 3 artilleries and 3 infantry
    Tobruk : 2 aaGuns
    Chile : 1 flag, 1 armour, 1 factory_minor and 1 infantry
    94 Sea Zone : 5 transports
    66 Sea Zone : 1 transport
    Argentina : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    97 Sea Zone : 2 submarines
    92 Sea Zone : 3 transports
    101 Sea Zone : 1 transport
    Brazil : 1 flag, 1 factory_minor and 3 infantry
    Venezuela : 1 flag, 1 factory_minor and 3 infantry
    Bolivia : 1 flag
    98 Sea Zone : 1 transport
    91 Sea Zone : 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
            2 artilleries and 3 infantry moved from Yunnan to Burma
            1 artillery and 3 infantry moved from Kwangsi to Hunan
            1 artillery and 11 infantry moved from Jehol to Manchuria
            3 infantry moved from Anhwe to Jehol
            8 infantry moved from Shensi to Kansu
            5 infantry moved from Shensi to Tsinghai
Place Units - Chinese
            3 infantry placed in Jehol
            3 infantry placed in Anhwe
            2 infantry placed in Hunan
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
            Chinese collect 23 PUs (4 lost to blockades); end with 23 PUs total
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 23 to 27
            EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Jehol : 6 infantry
    Manchuria : 1 artillery and 12 infantry
    Hunan : 1 artillery and 5 infantry
    Kansu : 9 infantry
    Tsinghai : 6 infantry
    Anhwe : 3 infantry
    Burma : 1 flag, 2 artilleries and 12 infantry
    Kwangtung : 1 flag, 1 harbour
i wanted to bombard with cruiser the program did not ask me too choose teh ship
that is my edit for
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            3 bombers moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
            1 artillery moved from Portugal to Spain
            1 fighter moved from Gibraltar to Spain
Combat - British
            Battle in Spain
                British attack with 1 artillery and 1 fighter
                Italians defend with 1 factory_minor and 1 infantry
                British win, taking Spain from Italians with 1 artillery remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Egypt
                British attack with 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 armour, 1 factory_minor, 3 fighters and 1 harbour
                British win, taking Egypt from Italians with 1 armour and 3 bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 2 armour and 3 fighters
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Trans-Jordan to Egypt
            EDIT: 1 battleship, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 94 Sea Zone
            3 transports moved from 98 Sea Zone to 94 Sea Zone
            1 battleship moved from 92 Sea Zone to 94 Sea Zone
            3 submarines moved from 92 Sea Zone to 97 Sea Zone
            3 bombers moved from Egypt to Malta
            1 aaGun moved from Scotland to Eire
                  British take Eire from Neutral_Allies
Place Units - British
            1 infantry placed in United Kingdom
            3 fighters placed in Union of South Africa
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 armour, 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield and 3 bombers
    United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Portugal : 1 flag
    125 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    94 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 3 transports
    Eire : 1 flag, 1 aaGun
    99 Sea Zone : 1 flag
    97 Sea Zone : 1 flag, 3 submarines
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag
    Spain : 1 flag, 1 artillery and 1 factory_minor
    98 Sea Zone : 1 cruiser and 1 transport
What a game Man :-)
Who knows what is to come…
Cheers 8-)
It’s been a lot of fun so far, ups and downs. Nice double team on Egypt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 bomber, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
            6 artilleries and 7 infantry moved from Southern France to Spain
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 cruiser and 1 transport; Americans defend with 1 transport
                Italians win with 2 fighters remaining. Battle score for attacker is 16
                Casualties for British: 1 cruiser and 1 transport
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 transport
            Battle in Spain
                Italians attack with 7 artilleries and 9 infantry
                British defend with 1 artillery and 1 factory_minor
                Italians win, taking Spain from British with 7 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to Iraq
            6 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Syria to Iraq
Place Units - Italians
            1 bomber, 1 infantry and 1 tactical_bomber placed in Southern Italy
            3 infantry placed in France
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,5,3,2,1,5,3
            Italians collect 24 PUs (8 lost to blockades); end with 24 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
It’s been a lot of fun so far, ups and downs. Nice double team on Egypt.
I had no choice, and more important no time.