@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            44 artilleries, 37 infantry and 7 mech_infantrys moved from Novgorod to Archangel
            1 armour and 2 mech_infantrys moved from Yenisey to Urals
            2 armour and 2 mech_infantrys moved from Timguska to Urals
Combat - Russians
            Battle in Urals
                Russians attack with 3 armour and 4 mech_infantrys
                Germans defend with 1 infantry
                Russians win, taking Urals from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 44 artilleries, 37 infantry and 7 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                Russians win, taking Archangel from Germans with 44 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
            4 aaGuns moved from Novgorod to Archangel
Turn Complete - Russians
Territory Summary for Russians :
Urals : 3 armour and 4 mech_infantrys
    Archangel : 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    113 Sea Zone : 1 cruiser and 1 submarine
    Finland : 1 flag, 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
            1 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
Combat - Japanese
Non Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 mech_infantry moved from Yenisey to Timguska
            1 mech_infantry moved from Yenisey to Timguska
Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
Turn Complete - Japanese
            Japanese collect 26 PUs; end with 26 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
            Americans buy 28 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 armour moved from Spain to Southern France
                  Americans take Southern France from Italians
            5 artilleries and 5 infantry moved from Spain to 92 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
            3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 bombers moved from Gibraltar to Northern Italy
Combat - Americans
            Strategic bombing raid in Northern Italy
                Bombing raid in Northern Italy rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Northern Italy causes 10 damage total.
            Battle in Egypt
                Americans attack with 8 artilleries, 8 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                Americans win, taking Egypt from Germans with 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
            3 aaGuns moved from Alexandria to Egypt
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 artillery and 2 infantry moved from Spain to 92 Sea Zone
            1 aaGun, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 2 tactical_bombers moved from Gibraltar to Spain
            3 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from Portugal to Spain
            1 cruiser and 9 transports moved from 91 Sea Zone to 101 Sea Zone
            3 destroyers and 1 submarine moved from 66 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            2 bombers moved from Northern Italy to Spain
Place Units - Americans
            3 infantry placed in Brazil
            3 infantry placed in Venezuela
            2 infantry and 1 mech_infantry placed in French Indo China
            2 infantry placed in Spain
            1 submarine placed in 92 Sea Zone
            10 infantry placed in Central United States
            8 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
            Americans collect 78 PUs (2 lost to blockades); end with 78 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Iwo Jima : 1 flag
    Formosa : 1 flag, 1 artillery
    Okinawa : 1 flag, 1 infantry
    Siam : 1 flag
    Shan State : 1 flag
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
    Celebes : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 flag
    54 Sea Zone : 3 destroyers and 1 submarine
    Central United States : 1 factory_major and 10 infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
    Gibraltar : 3 fighters
    Egypt : 4 aaGuns, 9 artilleries, 10 infantry and 1 mech_infantry
    Rio de Oro : 1 flag
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
    Tobruk : 1 mech_infantry
    Portugal : 1 flag
    Chile : 1 flag, 1 factory_minor
    Argentina : 1 flag, 1 factory_minor and 1 harbour
    97 Sea Zone : 2 submarines
    92 Sea Zone : 1 cruiser and 1 submarine
    101 Sea Zone : 9 transports
    Brazil : 1 flag, 1 factory_minor and 3 infantry
    Venezuela : 1 flag, 1 factory_minor and 3 infantry
    Spain : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
    Bolivia : 1 flag
    98 Sea Zone : 4 destroyers and 7 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            2 artilleries and 2 infantry moved from Hunan to Kweichow
            5 infantry moved from Shensi to Kansu
            5 infantry moved from Shensi to Tsinghai
            5 infantry moved from Shensi to Sikang
            10 infantry moved from Jehol to Anhwe
            10 infantry moved from Shantung to Anhwe
            2 artilleries and 14 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
            4 infantry placed in Burma
            5 infantry placed in Shensi
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
            Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 26 to 27
            EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Kiangsi : 2 artilleries and 14 infantry
    Manchuria : 13 infantry
    Shensi : 5 infantry
    Kweichow : 2 artilleries and 2 infantry
    Kansu : 5 infantry
    Tsinghai : 5 infantry
    Sikang : 5 infantry
    Anhwe : 20 infantry
    Burma : 1 flag, 20 infantry
    Kwangtung : 1 flag, 1 harbour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
            British repair 2 damage on 2 airfields; Remaining resources: 32 PUs;
            British buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
            3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Alexandria to Egypt
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 destroyers moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Spain to Egypt
            1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
            2 carriers placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    119 Sea Zone : 1 transport
    125 Sea Zone : 1 flag, 2 submarines
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    Eire : 1 flag
    99 Sea Zone : 1 flag, 2 submarines
    97 Sea Zone : 1 flag, 2 submarines
    Eastern Persia : 1 flag
    98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 tactical_bomber moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 1 factory_minor and 1 harbour
                Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            3 infantry moved from Northern Italy to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 armour moved from Southern Italy to France
Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in France
Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,4,1,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,2,4,6,4,4,1
            Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
            ANZAC buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
            1 aaGun and 3 infantry moved from Yunnan to Shan State
            1 armour moved from Sikang to Yunnan
Place Units - ANZAC
            2 carriers placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Yunnan : 1 armour
    Shan State : 1 aaGun and 3 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    22 Sea Zone : 1 flag
    54 Sea Zone : 2 carriers, 3 submarines and 1 tactical_bomber
    66 Sea Zone : 1 transport
    Argentina : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from Argentina: 2 infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
Territory Summary for French :
Tobruk : 1 flag
    Libya : 1 flag
So after 15 rounds of play finally the great battle of the East, at Archangel 8-)
Japan and ANZAC at 31 IPC. Interesting rivalry in the Pacific too 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
            Germans buy 5 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Archangel
            3 mech_infantrys moved from Russia to Archangel
            12 armour, 14 artilleries, 61 infantry and 15 mech_infantrys moved from Belarus to Archangel
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            3 bombers moved from Southern Italy to Archangel
Combat - Germans
            Battle in Archangel
                Germans attack with 12 armour, 14 artilleries, 3 bombers, 61 infantry and 19 mech_infantrys
                Russians defend with 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
                Germans win, taking Archangel from Russians with 12 armour, 6 artilleries, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 88
                Casualties for Germans: 8 artilleries, 1 bomber, 61 infantry and 5 mech_infantrys
                Casualties for Russians: 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Non Combat Move - Germans
            2 bombers moved from Archangel to Belarus
            1 artillery moved from Baltic States to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            2 aaGuns moved from Belarus to Bryansk
            2 aaGuns, 5 armour and 11 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Trans-Jordan to Southern Italy
            3 armour moved from Northwest Persia to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            3 armour moved from Ukraine to Caucasus
            4 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery moved from Samara to Vologda
            1 artillery moved from Volgograd to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
Place Units - Germans
            1 factory_minor placed in Caucasus
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            1 mech_infantry placed in Russia
            3 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,6,2,2,6
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
One last Russian mech division, there not quite done. That big sea battle in the Caroline’s destroyed my position in the Pacific. Hopefully I can seal the deal in Europe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
            1 mech_infantry moved from Finland to Sweden
                  Russians take Sweden from Germans
            1 armour moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Novosibirsk to Timguska
            2 armour and 4 mech_infantrys moved from Urals to Timguska
Combat - Russians
            Battle in Timguska
                Russians attack with 3 armour and 4 mech_infantrys
                Japanese defend with 1 armour and 2 mech_infantrys
                Russians win, taking Timguska from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Timguska : 3 armour and 4 mech_infantrys
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    Sweden : 1 flag, 1 mech_infantry
    Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to British Columbia
            1 artillery moved from 1 Sea Zone to British Columbia
Combat - Japanese
            Battle in Sumatra
            Battle in Alaska
            Battle in British Columbia
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 artillery placed in Japan
            3 submarines placed in 39 Sea Zone
Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
            Americans buy 8 artilleries, 1 destroyer, 9 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            1 bomber moved from Spain to Normandy Bordeaux
            1 bomber moved from Spain to Southern France
            3 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 destroyers and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            7 transports moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Southern France to Egypt
            1 bomber moved from Normandy Bordeaux to Egypt
            4 destroyers moved from 98 Sea Zone to 92 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            18 infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from Venezuela to British Guiana
            3 infantry moved from Brazil to British Guiana
            2 fighters moved from Gibraltar to Egypt
Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 92 Sea Zone
            1 artillery and 1 infantry placed in Spain
            3 mech_infantrys placed in Argentina
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            3 infantry placed in Venezuela
            3 artilleries placed in Brazil
            3 infantry placed in French Indo China
            3 artilleries and 1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Iwo Jima : 1 flag
    Formosa : 1 flag, 1 artillery
    Okinawa : 1 flag, 1 infantry
    Siam : 1 flag
    Yunnan : 1 artillery and 6 infantry
    Szechwan : 1 mech_infantry
    Shan State : 1 flag
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    French Indo China : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
    Celebes : 1 flag
    37 Sea Zone : 1 flag
    10 Sea Zone : 1 destroyer and 1 submarine
    55 Sea Zone : 3 destroyers and 1 submarine
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter
    Egypt : 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
    British Guiana : 6 infantry
    Rio de Oro : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Portugal : 1 flag
    Chile : 1 flag, 1 factory_minor
    Argentina : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    97 Sea Zone : 3 submarines
    92 Sea Zone : 4 destroyers, 1 submarine and 7 transports
    101 Sea Zone : 1 transport
    Brazil : 1 flag, 3 artilleries and 1 factory_minor
    Venezuela : 1 flag, 1 factory_minor and 3 infantry
    Spain : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 2 tactical_bombers
    Bolivia : 1 flag
    91 Sea Zone : 1 cruiser and 9 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            2 artilleries and 2 infantry moved from Kweichow to Shensi
Place Units - Chinese
            9 infantry placed in Burma
Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    119 Sea Zone : 1 transport
    125 Sea Zone : 1 flag, 2 submarines
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    Eire : 1 flag
    99 Sea Zone : 1 flag, 2 submarines
    97 Sea Zone : 1 flag, 2 submarines
    Eastern Persia : 1 flag
    98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
            1 transport moved from 119 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from 104 Sea Zone to Spain
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            2 carriers and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
            1 armour and 2 fighters placed in Egypt
Turn Complete - British
            British collect 27 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 2 submarines
    104 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    Eire : 1 flag
    99 Sea Zone : 1 flag, 2 submarines
    97 Sea Zone : 1 flag, 3 submarines
    92 Sea Zone : 2 carriers and 4 destroyers
    Eastern Persia : 1 flag
    Spain : 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from France to Southern France
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Southern France
            1 tactical_bomber moved from Southern Italy to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
            1 artillery and 2 infantry placed in France
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,4,2,5,1,3,2,5,4
            Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
            ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            2 carriers, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                Units damaged: 1 carrier owned by the Japanese
                ANZAC win, taking 41 Sea Zone from Neutral with 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 35
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                Casualties for ANZAC: 1 fighter and 3 submarines
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
            1 armour moved from Yunnan to Anhwe
Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            1 destroyer placed in 37 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Anhwe : 1 armour
    Shan State : 1 aaGun and 3 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag, 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport
    37 Sea Zone : 1 destroyer
    22 Sea Zone : 1 flag
    54 Sea Zone : 2 destroyers and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
    Libya : 1 flag