AK_Grown (Axis) vs Bar91 & Vold

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                2 artilleries and 1 infantry moved from Chahar to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 5 artilleries and 5 infantry
                    Japanese defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 5 artilleries remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 5 infantry
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 5 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 5 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                3 infantry placed in Kwangsi
                2 artilleries placed in Anhwe
                Chinese undo move 2.
                2 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,5,3,4,1,6
                Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Combat Move - British
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                      British take 109 Sea Zone from Germans
                2 fighters moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 bomber moved from India to Kiangsi
                1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 2 submarines
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Kiangsi
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    British win, taking Kiangsi from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from Kiangsi to Kwangsi
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone

    Place Units - British
                2 destroyers and 1 submarine placed in 80 Sea Zone
                1 destroyer placed in 109 Sea Zone
                British undo move 1.
                2 destroyers and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Romania to Eastern Poland
                1 bomber moved from Romania to Eastern Poland
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                3 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                3 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 102 Sea Zone

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 1 :  2/5 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 102 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 102 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 102 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 102 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Alexandria
                    Italians attack with 3 artilleries and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 1 :  0/5 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 artilleries moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy

    Place Units - Italians
                6 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 artilleries and 1 infantry
        Gibraltar : 3 artilleries and 3 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 3 infantry
        Northern Italy : 1 factory_major and 6 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Eastern Poland : 1 flag, 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Yugoslavia : 2 artilleries
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 26 / 27
        Japanese : 34 / 38
        Americans : 52 / 72
        Chinese : 14 / 18
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 19 / 34
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from New South Wales to Java
                1 bomber moved from Queensland to Java
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 airfield placed in Java
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Baltic States to Archangel
                3 armour moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour and 2 mech_infantrys in Archangel, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                2 tactical_bombers moved from Gibraltar to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                1 bomber placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Germany : 1 armour, 1 factory_major, 10 infantry and 5 mech_infantrys
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 destroyer and 2 submarines
        125 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 25 / 27
        Japanese : 34 / 38
        Americans : 52 / 72
        Chinese : 14 / 18
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 19 / 34
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                4 infantry moved from Bessarabia to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                7 artilleries and 14 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 bombers, 1 fighter and 5 infantry
                    Italians defend with 3 infantry
                        Russians roll dice for 2 bombers, 1 fighter and 5 infantry in Eastern Poland, round 1 :  3/8 hits
                        Italians roll dice for 3 infantry in Eastern Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 3 infantry
                Battle in Romania
                    Russians attack with 1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys
                    Italians defend with 3 infantry
                        Russians roll dice for 1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys in Romania, round 1 :  8/24 hits
                        Germans roll dice for 3 infantry in Romania, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 7 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Russians
                1 armour moved from Ukraine to Russia
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Eastern Poland to Smolensk
                2 bombers moved from Eastern Poland to Russia
                1 aaGun moved from Russia to Smolensk
                5 infantry moved from Suiyuyan to Kansu
                2 aaGuns moved from Suiyuyan to Kansu
                3 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Yenisey to Olgiy
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 5 infantry
        Yenisey : 1 infantry
        Olgiy : 1 flag, 4 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Eastern Poland : 4 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns and 1 factory_minor
        Vologda : 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 1 fighter and 2 infantry
        Iraq : 1 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 33
        Japanese : 34 / 38
        Americans : 52 / 72
        Chinese : 14 / 18
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 18 / 34
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.526
            Median : 4.000
            Variance : 1.297
            Standard Deviation : 1.139
            Total rolls : 38

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.688
            Median : 4.500
            Variance : 1.484
            Standard Deviation : 1.218
            Total rolls : 32

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buyant-Uhaa to Hopei
                      Japanese take Chahar from Chinese
                      Japanese take Hopei from Chinese
                4 infantry moved from Jehol to Anhwe
                3 infantry moved from Kiangsu to Kiangsi
                2 fighters moved from Kiangsu to Anhwe
                1 bomber moved from Kwangtung to Kiangsi
                1 bomber moved from Kwangtung to Anhwe
                6 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Japan to Kiangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Japanese creates battle in territory 26 Sea Zone
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 fighters and 4 infantry
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwe, round 1 :  2/7 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 1 :  2/3 hits
                        1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 1 :  5/7 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 :  1/3 hits
                        1 armour owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Kwangsi
                    Japanese attack with 7 fighters and 6 tactical_bombers
                    British defend with 1 bomber; Chinese defend with 7 artilleries and 3 infantry
                        Japanese roll dice for 7 fighters and 6 tactical_bombers in Kwangsi, round 1 :  6/13 hits
                        Chinese roll dice for 7 artilleries, 1 bomber and 3 infantry in Kwangsi, round 1 :  1/11 hits
                        1 bomber owned by the British , 2 artilleries owned by the Chinese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 6 fighters and 6 tactical_bombers in Kwangsi, round 2 :  9/12 hits
                        Chinese roll dice for 5 artilleries in Kwangsi, round 2 :  2/5 hits
                        5 artilleries owned by the Chinese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 bomber
                    Casualties for Chinese: 7 artilleries and 3 infantry

    Non Combat Move - Japanese
                5 tactical_bombers moved from Kwangsi to Kwangtung
                5 fighters moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from Kiangsi to Kiangsu
                1 bomber moved from Anhwe to Kiangsu
                2 fighters moved from Anhwe to 6 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                1 infantry moved from Buyant-Uhaa to Chahar
                2 artilleries moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 armour and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kiangsu : 2 armour, 2 bombers, 1 factory_minor, 1 fighter and 3 infantry
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 aaGun
        Hopei : 1 flag, 1 armour
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 5 fighters, 1 harbour and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 artilleries and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 submarine
        20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        19 Sea Zone : 1 battleship and 5 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Buyant-Uhaa : 1 flag, 2 infantry
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 33
        Japanese : 38 / 38
        Americans : 52 / 72
        Chinese : 10 / 18
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 18 / 34
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Kwangsi was insanely lucky for you - what awful defense rolls

  • '13

    scramble gib?


  • scramble all three

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 1 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                2 infantry moved from Central America to 89 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                2 armour moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Mexico to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 1 Sea Zone to 15 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Germans scrambles to create a battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
                    Germans defend with 2 fighters and 1 tactical_bomber
                    1 submarine owned by the Americans Submerged
                    Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                Battle in 26 Sea Zone
                    Americans attack with 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                    Americans win, taking Morocco from Italians with 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 artilleries, 3 infantry and 1 mech_infantry moved from Mexico to Western United States
                1 infantry and 3 mech_infantrys moved from British Columbia to Western United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                2 armour and 1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Shensi
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Combat Move - British
                3 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Alexandria
                    British attack with 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 3 artilleries and 1 infantry
                    British win, taking Alexandria from Italians with 4 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 artilleries and 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 bomber placed in United Kingdom
                2 destroyers and 1 submarine placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,4,1,4,5
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Yunnan: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Shan State: 3 infantry
                EDIT: Removing units owned by British from India: 1 armour, 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from Malaya: 3 infantry
                EDIT: Turning off Edit Mode
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in Yunnan change ownership: 1 armour and 1 mech_infantry
                    Some Units in Shan State change ownership: 3 infantry
                    Some Units in Burma change ownership: 1 infantry
                    Some Units in India change ownership: 2 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 bomber and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Gibraltar
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                6 mech_infantrys moved from Northern Italy to Yugoslavia
                5 infantry moved from Southern Italy to 97 Sea Zone
                5 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                3 artilleries placed in Southern Italy
                Italians undo move 1.
                1 bomber placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Gibraltar : 3 artilleries, 2 fighters and 3 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 3 artilleries and 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        Greece : 1 flag, 5 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        92 Sea Zone : 1 destroyer
        Yugoslavia : 2 artilleries and 6 mech_infantrys
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 33
        Japanese : 38 / 38
        Americans : 53 / 74
        Chinese : 10 / 16
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 17 / 29
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 bombers moved from Java to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 bombers, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines

    Non Combat Move - ANZAC
                2 bombers moved from 35 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 aaGun moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Malaya : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Hawaiian Islands : 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 fighter and 2 infantry
        42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 33
        Japanese : 36 / 38
        Americans : 55 / 74
        Chinese : 10 / 16
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 17 / 29
        ANZAC : 15 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 33
        Japanese : 36 / 38
        Americans : 55 / 74
        Chinese : 10 / 16
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 17 / 29
        ANZAC : 15 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • scramble option UK

Suggested Topics

  • 4
  • 72
  • 99
  • 96
  • 46
  • 48
  • 153
  • 127
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.9k

Users

40.6k

Topics

1.8m

Posts