@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
AK_Grown (Axis) vs Bar91 & Vold
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 2 armour
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Malta to 96 Sea Zone
3 artilleries moved from Malta to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Albania
3 artilleries moved from 97 Sea Zone to Albania
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Albania
Battle in Eastern Poland
Italians attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 artilleries and 2 mech_infantrys in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Albania from Russians, taking Eastern Poland from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Greece
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 3 artilleries, 2 fighters and 3 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Albania : 3 artilleries and 3 infantry
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 2 artilleries and 1 mech_infantry
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 25 / 36
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 13
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from Java to Philippines
1 bomber moved from Java to PhilippinesCombat - ANZAC
Strategic bombing raid in Philippines
Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Philippines causes 12 damage total. Damaged units is as follows: airfield = 6, harbour = 6Non Combat Move - ANZAC
2 bombers moved from Philippines to Borneo
1 fighter moved from Dutch New Guinea to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from New South Wales to BorneoPlace Units - ANZAC
1 bomber placed in New South Wales
1 armour placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Yunnan: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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yo…… :roll:
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I know I know…
Just trying to figure out how not to screw this up further…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry and 3 mech_infantrys moved from Novgorod to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
4 bombers and 2 fighters moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 4 bombers, 2 fighters, 3 infantry and 5 mech_infantrys
Russians defend with 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys
Germans roll dice for 4 bombers, 2 fighters, 3 infantry and 5 mech_infantrys in Belarus, round 1 : 6/14 hits
Russians roll dice for 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Belarus, round 1 : 7/17 hits
6 infantry owned by the Russians , 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
1 mech_infantry owned by the Germans retreated to Novgorod
Russians win with 3 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Germans
4 bombers moved from Belarus to Germany
2 fighters moved from Belarus to Novgorod
4 infantry moved from Denmark to Western Germany
2 artilleries moved from Western Germany to France
1 aaGun moved from Denmark to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea ZonePlace Units - Germans
1 armour, 1 bomber, 1 fighter and 4 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 armour, 5 bombers, 1 factory_major, 1 fighter and 4 mech_infantrys
Norway : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 25 / 36
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 13
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
2 artilleries moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Timguska to Evenkiyskiy
6 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 2 bombers, 1 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
AA guns fire in Novgorod : 0/2 hits
Russians roll dice for 2 artilleries, 2 bombers, 1 infantry and 4 mech_infantrys in Novgorod, round 1 : 4/9 hits
Germans roll dice for 1 aaGun, 2 fighters and 1 mech_infantry in Novgorod, round 1 : 0/3 hits
1 aaGun owned by the Germans , 1 mech_infantry owned by the Germans and 2 fighters owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 2 bombers, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun, 2 fighters and 1 mech_infantryNon Combat Move - Russians
1 artillery moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Belarus
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Belarus to Ukraine
2 bombers moved from Novgorod to RussiaPlace Units - Russians
3 infantry placed in Ukraine
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 2 aaGuns and 8 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 2 artilleries and 3 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 5 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 6 mech_infantrys
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 54
Russians : 28 / 33
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 13
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.071
Median : 5.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
I leave tomorrow for a few days - can you put up a Japan turn tonight?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 armour moved from Anhwe to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kiangsu to Hunan
3 tactical_bombers moved from Philippines to Kwangsi
1 tactical_bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 armour, 1 infantry and 3 tactical_bombers
British defend with 2 armour
Japanese roll dice for 2 armour, 1 infantry and 3 tactical_bombers in Kwangsi, round 1 : 3/6 hits
Chinese roll dice for 2 armour in Kwangsi, round 1 : 2/2 hits
2 armour owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 armour
Battle in Kweichow
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/5 hits
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 0/3 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Shensi to Kiangsu
3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 fighter and 5 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour
Kiangsu : 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Dzavhan : 1 flag
19 Sea Zone : 1 battleship, 1 destroyer and 3 transports
6 Sea Zone : 1 destroyer and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 41 / 54
Russians : 28 / 33
Japanese : 43 / 43
Americans : 53 / 73
Chinese : 6 / 13
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There you go -
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Yes, Lord Vader. I’ve reached the main power generators. The shield will be down in moments. You may start your landing…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 2 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour and 2 infantry moved from 112 Sea Zone to Denmark
2 armour, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Germany
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Denmark
Battle in Norway
Americans attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 2 infantry
Americans win, taking Denmark from Germans, taking Norway from Germans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Germany
Americans attack with 2 bombers
Germans defend with 1 armour, 5 bombers, 1 factory_major, 1 fighter and 4 mech_infantrys
Germans win with 1 armour, 5 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 bombersNon Combat Move - Americans
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from Central United States to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 artillery and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 109 Sea Zone to 113 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to Germany
4 artilleries and 4 infantry moved from 113 Sea Zone to Germany
2 infantry moved from India to 39 Sea Zone
2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
2 armour moved from Shan State to 38 Sea Zone
2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 42 Sea Zone
4 infantry and 2 mech_infantrys moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 4 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Kweichow from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Germany
British attack with 4 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 bombers, 1 factory_major, 1 fighter and 2 mech_infantrys
British captures 54PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 1 armour, 5 bombers, 1 fighter and 2 mech_infantrys
Casualties for British: 3 artilleries and 4 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
3 bombers moved from Germany to Norway
1 armour moved from Algeria to Libya
2 fighters moved from 109 Sea Zone to United Kingdom
2 armour and 2 infantry moved from 42 Sea Zone to JavaPlace Units - British
2 artilleries placed in United Kingdom
1 destroyer and 2 transports placed in 109 Sea Zone
1 submarine placed in 80 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 96 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Place Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry -
I’ll be off dipnetting.
Bring me Wallace. Alive, if possible. Dead… just as good.
Send us news of our victory. Shall we retire?
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just a test
:dice 1@4, 1@3
:dice 1@3
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:dice 1@4, 1@3:
:dice 1@3:
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Rolling 1:
(1)





