@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
AK_Grown (Axis) vs Bar91 & Vold
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from 35 Sea Zone to Philippines
3 fighters moved from Dutch New Guinea to Philippines
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Scotland to United KingdomTurn Complete - French
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UK - option to scramble; subs
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yea, I probably angered the dice gods by being too bold :evil:
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to Gibraltar
2 armour and 2 infantry moved from Norway to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
4 armour, 2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 6 transports
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 4 fighters, 4 submarines and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 submarines
Germans roll dice for 4 submarines in 109 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 109 Sea Zone
British roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 1 : 8/9 hits
British roll dice for 1 battleship in 109 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
3 submarines owned by the Germans Submerged
2 submarines owned by the British Submerged
Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Gibraltar
Germans attack with 4 armour, 2 artilleries, 2 bombers and 6 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 6 infantry in Gibraltar, round 1 : 5/14 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 4 armour, 2 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
2 bombers moved from Gibraltar to Morocco
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
3 fighters and 4 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
10 infantry moved from Germany to PolandPlace Units - Germans
1 bomber and 4 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 4 armour, 2 artilleries, 1 harbour and 5 infantry
Morocco : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 4 tactical_bombers
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 6 armour and 10 mech_infantrys
Slovakia Hungary : 2 aaGuns, 5 artilleries and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Romania : 2 infantry
Poland : 17 infantry
Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
Denmark : 1 aaGun and 2 infantry
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 3 submarines
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 36 / 37
Japanese : 36 / 40
Americans : 52 / 79
Chinese : 6 / 13
British : 32 / 29
UK_Pacific : 21 / 21
Italians : 19 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.129
Standard Deviation : 1.459
Total rolls : 32Germans Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.346
Standard Deviation : 1.532
Total rolls : 27British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Russia to Romania
2 infantry moved from Olgiy to Kansu
1 bomber moved from Buryatia to Kansu
1 infantry moved from Siberia to Amur
3 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Bessarabia
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
2 infantry owned by the Russians retreated to Siberia
Japanese win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Buryatia to Ulaanbaatar
9 infantry moved from Buryatia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Amur to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 fighter moved from Romania to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
7 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
4 artilleries moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
3 armour and 2 mech_infantrys moved from Bryansk to Novgorod
2 artilleries moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Russia to Smolensk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
3 infantry moved from Belarus to Novgorod
1 artillery moved from Russia to Smolensk
1 bomber moved from Kansu to DzavhanPlace Units - Russians
2 infantry and 1 tactical_bomber placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
PI scramble?
3 fighters, 2 tacs vs dest (3 fighters)
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those are anzac fighters - Bryce?
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No scramble, sry had to see the map before I decided and can’t do it at work.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 units repaired.
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
2 bombers moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
3 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 fighters moved from Korea to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 : 4/5 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 36 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 21 Sea Zone, round 1 : 0/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 21 Sea Zone
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Aleutian Islands
Battle in Alaska
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 1 : 2/3 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Hawaiian Islands from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Buryatia, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Buryatia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 3 fighters and 1 infantry in Buryatia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
3 fighters moved from Buryatia to Korea
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to Marianas
2 bombers moved from 21 Sea Zone to Japan
2 artilleries moved from Jehol to Anhwe
2 artilleries moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
Korea : 1 aaGun, 2 artilleries, 3 fighters and 5 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Jehol : 2 infantry
Marianas : 3 fighters and 3 tactical_bombers
Siam : 1 infantry
Manchuria : 6 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries
Kwangtung : 1 flag, 1 harbour
Alaska : 1 flag, 2 infantry
Aleutian Islands : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
26 Sea Zone : 2 battleships, 1 cruiser and 3 transports
2 Sea Zone : 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 40 / 50
Russians : 34 / 41
Japanese : 42 / 47
Americans : 49 / 79
Chinese : 5 / 13
British : 32 / 29
UK_Pacific : 21 / 21
Italians : 19 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.420
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 50Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.432
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Americans
Americans buy 3 bombers and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from Western United States to AlaskaCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -28
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber and 3 destroyers
Battle in Alaska
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in GibraltarNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
7 submarines placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 4 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Combat Move - British
3 fighters and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 armour and 3 mech_infantrys moved from India to YunnanCombat - British
Battle in 91 Sea Zone
British attack with 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser and 6 transports
British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser and 6 transports
Casualties for British: 1 submarine
Battle in Yunnan
British attack with 2 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
Casualties for British: 3 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to British Guiana
1 submarine moved from 39 Sea Zone to 36 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,4,1,1,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 91 Sea Zone
Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from 91 Sea Zone to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
6 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Romania : 6 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Eastern Poland : 1 flag, 2 armour and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 artilleries and 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 41
Japanese : 39 / 47
Americans : 51 / 72
Chinese : 8 / 8
British : 31 / 30
UK_Pacific : 21 / 22
Italians : 21 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Philippines to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Siam from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Combat Move - French
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 91 Sea Zone to British Guiana
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Morocco to 86 Sea Zone
1 bomber moved from Morocco to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea ZoneCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 86 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 bomber, 3 submarines and 1 tactical_bomber
British defend with 2 destroyers and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 3 submarines in 109 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 bomber and 1 tactical_bomber in 109 Sea Zone, round 1 : 1/2 hits
British roll dice for 2 destroyers in 109 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 2 destroyers
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
10 infantry moved from Slovakia Hungary to Romania
5 artilleries moved from Slovakia Hungary to Romania
6 armour moved from Greater Southern Germany to Romania
10 mech_infantrys moved from Greater Southern Germany to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 mech_infantrys moved from Germany to Romania
1 fighter moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from Gibraltar to France
1 fighter moved from Normandy Bordeaux to Gibraltar
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from 86 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Romania : 1 aaGun, 6 armour, 5 artilleries, 12 infantry and 15 mech_infantrys
Poland : 1 aaGun and 15 infantry
Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys
Denmark : 1 aaGun and 3 infantry
Holland Belgium : 1 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 aaGun
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 43
Russians : 32 / 41
Japanese : 38 / 47
Americans : 51 / 72
Chinese : 8 / 8
British : 31 / 30
UK_Pacific : 21 / 22
Italians : 21 / 32
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.438
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Bessarabia to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 aaGun; Italians defend with 2 armour and 1 mech_infantry
Russians win, taking Eastern Poland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries moved from Smolensk to Bryansk
5 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Bessarabia to Ukraine
7 infantry moved from Bessarabia to Ukraine
4 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns moved from Ulaanbaatar to Central Mongolia
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Novosibirsk
1 bomber moved from Dzavhan to Central Mongolia
4 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Baltic States to Novgorod
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to BelarusPlace Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Novgorod
Russians undo move 1.
1 fighter and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs





