AK_Grown (Axis) vs Bar91 & Vold
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 4 infantry and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 90 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese win with 2 battleships, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is -139
Casualties for Japanese: 3 carriers, 1 cruiser and 5 destroyers
Casualties for Americans: 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Battle in 90 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 90 Sea Zone to United Kingdom
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
5 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Anglo Egyptian Sudan to EgyptCombat - British
British creates battle in territory 109 Sea Zone
Battle in 21 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 2 submarines
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Tobruk
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 109 Sea Zone
British attack with 2 submarines
Germans defend with 2 submarines
2 submarines owned by the British Submerged
2 submarines owned by the Germans Submerged
Battle in Kwangsi
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 bombers, 6 fighters and 5 tactical_bombers
Japanese winGermans win with no units remaining with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Japanese: 2 fighters
Casualties for British: 2 fighters, 4 infantry and 1 tactical_bomber
Battle in Shan State
British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 battleship and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 98 Sea Zone to EgyptPlace Units - British
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,1,1
British collect 29 PUs (3 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarine -
Weird - I battle calculated that sea battle for US vs JPN and even with hits from the Kamikaze, I had you winning. I’ll take it though!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 : 2/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 cruiser
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 armour moved from Greece to Yugoslavia
6 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Bulgaria : 1 flag, 6 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 2 armour and 2 mech_infantrys
98 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 40 / 50
Russians : 36 / 37
Japanese : 36 / 40
Americans : 52 / 79
Chinese : 6 / 13
British : 32 / 29
UK_Pacific : 21 / 21
Italians : 19 / 25
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from 35 Sea Zone to Philippines
3 fighters moved from Dutch New Guinea to Philippines
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Scotland to United KingdomTurn Complete - French
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UK - option to scramble; subs
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yea, I probably angered the dice gods by being too bold :evil:
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to Gibraltar
2 armour and 2 infantry moved from Norway to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
4 armour, 2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 6 transports
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 4 fighters, 4 submarines and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 submarines
Germans roll dice for 4 submarines in 109 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 109 Sea Zone
British roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 1 : 8/9 hits
British roll dice for 1 battleship in 109 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
3 submarines owned by the Germans Submerged
2 submarines owned by the British Submerged
Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Gibraltar
Germans attack with 4 armour, 2 artilleries, 2 bombers and 6 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 6 infantry in Gibraltar, round 1 : 5/14 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 4 armour, 2 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
2 bombers moved from Gibraltar to Morocco
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
3 fighters and 4 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
10 infantry moved from Germany to PolandPlace Units - Germans
1 bomber and 4 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 4 armour, 2 artilleries, 1 harbour and 5 infantry
Morocco : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 4 tactical_bombers
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 6 armour and 10 mech_infantrys
Slovakia Hungary : 2 aaGuns, 5 artilleries and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Romania : 2 infantry
Poland : 17 infantry
Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
Denmark : 1 aaGun and 2 infantry
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 3 submarines
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 36 / 37
Japanese : 36 / 40
Americans : 52 / 79
Chinese : 6 / 13
British : 32 / 29
UK_Pacific : 21 / 21
Italians : 19 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.129
Standard Deviation : 1.459
Total rolls : 32Germans Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.346
Standard Deviation : 1.532
Total rolls : 27British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Russia to Romania
2 infantry moved from Olgiy to Kansu
1 bomber moved from Buryatia to Kansu
1 infantry moved from Siberia to Amur
3 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Bessarabia
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
2 infantry owned by the Russians retreated to Siberia
Japanese win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Buryatia to Ulaanbaatar
9 infantry moved from Buryatia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Amur to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 fighter moved from Romania to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
7 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
4 artilleries moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
3 armour and 2 mech_infantrys moved from Bryansk to Novgorod
2 artilleries moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Russia to Smolensk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
3 infantry moved from Belarus to Novgorod
1 artillery moved from Russia to Smolensk
1 bomber moved from Kansu to DzavhanPlace Units - Russians
2 infantry and 1 tactical_bomber placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
PI scramble?
3 fighters, 2 tacs vs dest (3 fighters)
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those are anzac fighters - Bryce?
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No scramble, sry had to see the map before I decided and can’t do it at work.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 units repaired.
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
2 bombers moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
3 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 fighters moved from Korea to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 : 4/5 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 36 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 21 Sea Zone, round 1 : 0/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 21 Sea Zone
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Aleutian Islands
Battle in Alaska
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 1 : 2/3 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Hawaiian Islands from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Buryatia, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Buryatia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 3 fighters and 1 infantry in Buryatia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
3 fighters moved from Buryatia to Korea
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to Marianas
2 bombers moved from 21 Sea Zone to Japan
2 artilleries moved from Jehol to Anhwe
2 artilleries moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
Korea : 1 aaGun, 2 artilleries, 3 fighters and 5 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Jehol : 2 infantry
Marianas : 3 fighters and 3 tactical_bombers
Siam : 1 infantry
Manchuria : 6 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries
Kwangtung : 1 flag, 1 harbour
Alaska : 1 flag, 2 infantry
Aleutian Islands : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
26 Sea Zone : 2 battleships, 1 cruiser and 3 transports
2 Sea Zone : 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 40 / 50
Russians : 34 / 41
Japanese : 42 / 47
Americans : 49 / 79
Chinese : 5 / 13
British : 32 / 29
UK_Pacific : 21 / 21
Italians : 19 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.420
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 50Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.432
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Americans
Americans buy 3 bombers and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from Western United States to AlaskaCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -28
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber and 3 destroyers
Battle in Alaska
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in GibraltarNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
7 submarines placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 4 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Combat Move - British
3 fighters and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 armour and 3 mech_infantrys moved from India to YunnanCombat - British
Battle in 91 Sea Zone
British attack with 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser and 6 transports
British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser and 6 transports
Casualties for British: 1 submarine
Battle in Yunnan
British attack with 2 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
Casualties for British: 3 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to British Guiana
1 submarine moved from 39 Sea Zone to 36 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,4,1,1,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs total





