AK_Grown (Axis) vs Bar91 & Vold

  • 13

    yes scramble 3.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 armour and 1 mech_infantry moved from Archangel to Smolensk
                3 armour moved from Novgorod to Eastern Poland
                      Germans take Belarus from Russians
                3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 3 submarines
                    British defend with 1 destroyer and 3 fighters
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 :  3/4 hits
                        3 submarines owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the Germans retreated to 111 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 submarines
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                        Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 :  5/9 hits
                    Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                        Americans roll dice for 2 carriers, 4 destroyers, 1 fighter, 2 tactical_bombers and 5 transports in 91 Sea Zone, round 1 :  6/9 hits
                        2 destroyers owned by the Americans , 1 bomber owned by the Germans , 3 tactical_bombers owned by the Germans , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -41
                    Casualties for Germans: 1 bomber, 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 2 destroyers
                Battle in Baltic States
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 fighter and 2 infantry
                        Germans roll dice for 3 armour and 1 mech_infantry in Smolensk, round 1 :  1/4 hits
                        Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Smolensk, round 1 :  2/3 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                        Germans roll dice for 2 armour in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Smolensk
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Poland, round 1 :  2/6 hits
                        Russians roll dice for 4 infantry in Eastern Poland, round 1 :  3/4 hits
                        2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 3 armour in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 3 armour in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 4 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                    1 tactical_bomber owned by the British , 1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Morocco

    Non Combat Move - Germans
                10 infantry moved from Germany to Slovakia Hungary
                3 bombers moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Norway to Finland
                2 artilleries moved from Western Germany to France

    Place Units - Germans
                10 mech_infantrys placed in Germany
                Germans undo move 1.
                3 mech_infantrys placed in Novgorod
                1 bomber, 1 infantry and 7 mech_infantrys placed in Western Germany
                Germans undo move 2.
                5 mech_infantrys placed in Germany
                1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 3 bombers, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Slovakia Hungary : 10 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 5 mech_infantrys
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 armour
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        125 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 27 / 33
        Japanese : 36 / 38
        Americans : 55 / 74
        Chinese : 10 / 16
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 17 / 29
        ANZAC : 15 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                4 infantry moved from Romania to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                6 artilleries and 6 infantry moved from Romania to Slovakia Hungary
                2 bombers moved from Eastern Poland to Slovakia Hungary

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Eastern Poland, round 1 :  0/6 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Eastern Poland, round 2 :  2/6 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 6 artilleries, 2 bombers and 6 infantry
                    Germans defend with 10 infantry
                        Russians roll dice for 6 artilleries, 2 bombers and 6 infantry in Slovakia Hungary, round 1 :  6/14 hits
                        Germans roll dice for 10 infantry in Slovakia Hungary, round 1 :  3/10 hits
                        3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 6 artilleries, 2 bombers and 3 infantry in Slovakia Hungary, round 2 :  6/11 hits
                        Germans roll dice for 4 infantry in Slovakia Hungary, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 6 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 armour moved from Russia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                3 artilleries and 5 infantry moved from Russia to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 infantry moved from Kansu to Suiyuyan
                4 infantry moved from Olgiy to Timguska
                4 infantry moved from Kansu to Timguska
                2 aaGuns moved from Kansu to Timguska
                1 bomber moved from Slovakia Hungary to Smolensk
                1 infantry moved from Yenisey to Timguska
                1 bomber moved from Slovakia Hungary to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,2,3,6
                Russians collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Timguska : 2 aaGuns and 9 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 6 artilleries and 1 infantry
        Romania : 1 flag, 1 infantry
        Albania : 1 flag, 1 armour
        Belarus : 1 infantry
        Archangel : 3 infantry
        Eastern Poland : 1 artillery and 3 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
        Ukraine : 2 aaGuns, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 artilleries, 2 bombers, 1 fighter and 5 infantry
        Bulgaria : 1 flag
        Iraq : 1 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 35 / 51
        Japanese : 36 / 38
        Americans : 55 / 74
        Chinese : 10 / 16
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 29
        ANZAC : 15 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.468
            Median : 3.000
            Variance : 0.098
            Standard Deviation : 0.314
            Total rolls : 62

    Null / Other
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Russians Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.486
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 37

  • 13

    um…bump?  heh


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from Kiangsu to 35 Sea Zone
                4 fighters moved from Kwangtung to Yunnan
                4 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Philippines, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry; Chinese defend with 4 infantry
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Yunnan, round 1 :  6/8 hits
                        Chinese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 1 :  3/6 hits
                        1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Kiangsu
                1 bomber moved from Kweichow to Manchuria
                2 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
                1 bomber moved from 35 Sea Zone to Manchuria
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Buyant-Uhaa to Chahar
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Hopei to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 infantry placed in Japan
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 aaGun
        Kwangsi : 1 infantry
        Kiangsu : 1 factory_minor, 1 fighter and 3 infantry
        Kiangsi : 2 armour and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 2 bombers and 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 3 fighters, 1 harbour and 4 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 artilleries and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 35 / 51
        Japanese : 40 / 40
        Americans : 53 / 74
        Chinese : 8 / 16
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 29
        ANZAC : 15 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yeah…sorry about that.  It has been sunny!

  • 13

    no objection here - I just thought it was funny that you bumped our other game without doing your own turn - heh

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 15 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from Western United States to Central United States
                2 armour, 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone
                2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Central United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Combat Move - British
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians

    Combat - British

    Non Combat Move - British
                1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Morocco to United Kingdom
                3 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Burma to Shan State
                2 armour and 2 mech_infantrys moved from India to Shan State

    Place Units - British
                4 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Greece to Bulgaria
                      Italians take Bulgaria from Russians
                1 mech_infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Romania
                1 bomber moved from Southern Italy to Slovakia Hungary
                1 bomber moved from Southern Italy to Albania
                1 bomber moved from Southern Italy to Romania
                2 fighters moved from 97 Sea Zone to Slovakia Hungary
                3 artilleries moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Greece to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Malta
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 bomber and 1 mech_infantry in Albania, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Albania, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Albania
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 mech_infantrys
                    Russians defend with 6 artilleries and 1 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 mech_infantrys in Slovakia Hungary, round 1 :  4/9 hits
                        Russians roll dice for 6 artilleries and 1 infantry in Slovakia Hungary, round 1 :  1/7 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 3 artilleries owned by the Russians lost in Slovakia Hungary
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 mech_infantrys in Slovakia Hungary, round 2 :  2/8 hits
                        Russians roll dice for 3 artilleries in Slovakia Hungary, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians and 2 artilleries owned by the Russians lost in Slovakia Hungary
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 3 :  4/7 hits
                        Russians roll dice for 1 artillery in Slovakia Hungary, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 6 artilleries and 1 infantry
                    Casualties for Italians: 3 mech_infantrys
                Battle in Malta
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 1 :  1/1 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Malta, round 1 :  1/6 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Albania to Southern Italy
                1 bomber moved from Romania to Southern Italy
                1 bomber moved from Slovakia Hungary to Southern Italy
                2 fighters moved from Slovakia Hungary to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 submarine placed in 95 Sea Zone
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 3 artilleries, 2 fighters and 3 infantry
        Malta : 1 flag, 3 artilleries and 3 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 2 artilleries and 1 mech_infantry
        Western Germany : 2 fighters
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 28 / 51
        Japanese : 39 / 40
        Americans : 53 / 74
        Chinese : 9 / 15
        British : 34 / 37
        UK_Pacific : 21 / 22
        Italians : 15 / 25
        ANZAC : 15 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from Java to 35 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 :  4/6 hits
                        1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 2 bombers and 1 fighter remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - ANZAC
                2 bombers moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 bombers and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shan State : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers and 2 infantry
        Dutch New Guinea : 1 fighter
        42 Sea Zone : 2 submarines and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 28 / 51
        Japanese : 39 / 40
        Americans : 53 / 74
        Chinese : 9 / 15
        British : 34 / 37
        UK_Pacific : 21 / 22
        Italians : 15 / 25
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.318
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 bomber and 7 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 1 :  1/9 hits
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 :  0/4 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 2 :  4/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Western Germany
                3 bombers moved from Gibraltar to Western Germany
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Finland to Norway
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                3 infantry placed in Novgorod
                4 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
        Slovakia Hungary : 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Germany : 1 factory_major and 4 mech_infantrys
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 armour and 5 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        112 Sea Zone : 2 destroyers
        125 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 27 / 51
        Japanese : 39 / 40
        Americans : 53 / 74
        Chinese : 9 / 15
        British : 34 / 37
        UK_Pacific : 21 / 22
        Italians : 15 / 25
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                2 bombers and 1 fighter moved from Smolensk to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 5 mech_infantrys
                        Russians roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  4/9 hits
                        Germans roll dice for 1 armour and 5 mech_infantrys in Eastern Poland, round 1 :  3/6 hits
                        3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 :  1/2 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour and 5 mech_infantrys
                    Casualties for Russians: 3 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 bombers moved from Eastern Poland to Russia
                6 mech_infantrys moved from Russia to Belarus
                3 artilleries moved from Smolensk to Belarus
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Eastern Poland to Belarus
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Suiyuyan to Kansu
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                1 artillery, 3 infantry and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Timguska : 2 aaGuns and 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Albania : 1 flag
        Belarus : 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys
        Archangel : 1 infantry
        Eastern Poland : 1 armour and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 infantry and 6 mech_infantrys
        Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Iraq : 1 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 28 / 36
        Japanese : 39 / 40
        Americans : 53 / 74
        Chinese : 9 / 15
        British : 34 / 37
        UK_Pacific : 21 / 22
        Italians : 15 / 25
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.130
            Median : 3.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 artilleries and 1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 bombers moved from Manchuria to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kwangtung to Japan
                3 tactical_bombers moved from Kwangtung to Philippines
                1 tactical_bomber moved from Kwangtung to Kiangsu
                2 bombers moved from Hopei to Kiangsu
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Shantung to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 armour moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                3 artilleries and 3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 armour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Dzavhan : 1 flag, 2 artilleries and 1 infantry
        6 Sea Zone : 1 battleship, 1 destroyer and 5 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 27 / 36
        Japanese : 44 / 45
        Americans : 53 / 74
        Chinese : 5 / 15
        British : 34 / 37
        UK_Pacific : 21 / 22
        Italians : 15 / 25
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.

    Non Combat Move - Americans
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                2 artilleries, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Central United States to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Central United States
                1 infantry placed in Central United States
                1 bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Szechwan to Yunnan
                2 artilleries moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 1 fighter
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Kweichow
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :11

    Combat Move - British
                1 unit repaired.
                1 armour moved from Libya to Algeria
                      British take Tunisia from Italians
                      British take Algeria from Italians
                1 armour and 1 mech_infantry moved from Shan State to Kwangsi
                1 mech_infantry moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Shan State to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 armour and 2 mech_infantrys moved from India to Yunnan
                4 infantry moved from Shan State to Yunnan
                2 fighters moved from United Kingdom to 109 Sea Zone

    Place Units - British
                3 artilleries and 2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total

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