BOOM AND DOOM!
AK_Grown (Axis) vs Bar91 & Vold
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um…bump? heh
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
4 fighters moved from Kwangtung to Yunnan
4 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Kiangsu to KweichowCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters and 4 tactical_bombers
British defend with 1 armour and 1 mech_infantry; Chinese defend with 4 infantry
Japanese roll dice for 4 fighters and 4 tactical_bombers in Yunnan, round 1 : 6/8 hits
Chinese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 1 : 3/6 hits
1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Manchuria
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from 35 Sea Zone to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Jehol to Shantung
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Hopei to Kiangsi
1 armour moved from Kiangsu to Kiangsi
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 aaGun
Kwangsi : 1 infantry
Kiangsu : 1 factory_minor, 1 fighter and 3 infantry
Kiangsi : 2 armour and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Manchuria : 2 bombers and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 fighters, 1 harbour and 4 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 38 / 54
Russians : 35 / 51
Japanese : 40 / 40
Americans : 53 / 74
Chinese : 8 / 16
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 15 / 29
ANZAC : 15 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah…sorry about that. It has been sunny!
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no objection here - I just thought it was funny that you bumped our other game without doing your own turn - heh
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 15 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is -29
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomberNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to Central United States
2 armour, 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Central United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from ItaliansCombat - British
Non Combat Move - British
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Morocco to United Kingdom
3 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from India to Shan StatePlace Units - British
4 transports placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Italians
Italians buy 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Slovakia Hungary
4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Russians
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Romania
2 fighters moved from 97 Sea Zone to Slovakia Hungary
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Greece to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Malta
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Albania
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 bomber and 1 mech_infantry in Albania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Albania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Albania
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 mech_infantrys
Russians defend with 6 artilleries and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 mech_infantrys in Slovakia Hungary, round 1 : 4/9 hits
Russians roll dice for 6 artilleries and 1 infantry in Slovakia Hungary, round 1 : 1/7 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 3 artilleries owned by the Russians lost in Slovakia Hungary
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 mech_infantrys in Slovakia Hungary, round 2 : 2/8 hits
Russians roll dice for 3 artilleries in Slovakia Hungary, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the Russians lost in Slovakia Hungary
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 3 : 4/7 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 6 artilleries and 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Malta
Italians attack with 3 artilleries and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Malta, round 1 : 1/6 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Albania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
2 fighters moved from Slovakia Hungary to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 3 artilleries, 2 fighters and 3 infantry
Malta : 1 flag, 3 artilleries and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 2 artilleries and 1 mech_infantry
Western Germany : 2 fighters
Romania : 1 mech_infantry
Northern Italy : 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
95 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 28 / 51
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Java to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 : 4/6 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 bombers and 1 fighter remaining. Battle score for attacker is 33
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - ANZAC
2 bombers moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers and 2 infantry
Dutch New Guinea : 1 fighter
42 Sea Zone : 2 submarines and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 28 / 51
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.318
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 bomber and 7 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 1 : 1/9 hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 : 0/4 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
3 bombers moved from Gibraltar to Western Germany
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries moved from France to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major and 4 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
112 Sea Zone : 2 destroyers
125 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 56
Russians : 27 / 51
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 bombers and 1 fighter moved from Smolensk to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 1 armour and 5 mech_infantrys
Russians roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 4/9 hits
Germans roll dice for 1 armour and 5 mech_infantrys in Eastern Poland, round 1 : 3/6 hits
3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
2 bombers moved from Eastern Poland to Russia
6 mech_infantrys moved from Russia to Belarus
3 artilleries moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
2 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Suiyuyan to Kansu
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 artillery, 3 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Timguska : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Albania : 1 flag
Belarus : 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys
Archangel : 1 infantry
Eastern Poland : 1 armour and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 infantry and 6 mech_infantrys
Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 56
Russians : 28 / 36
Japanese : 39 / 40
Americans : 53 / 74
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.130
Median : 3.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Manchuria to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Kwangtung to Japan
3 tactical_bombers moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Kiangsu
2 bombers moved from Hopei to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
2 armour moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 armour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 tactical_bombers
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Dzavhan : 1 flag, 2 artilleries and 1 infantry
6 Sea Zone : 1 battleship, 1 destroyer and 5 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 27 / 36
Japanese : 44 / 45
Americans : 53 / 74
Chinese : 5 / 15
British : 34 / 37
UK_Pacific : 21 / 22
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.Non Combat Move - Americans
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 artilleries, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Central United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United States
1 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Kweichow
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Kweichow
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Combat Move - British
1 unit repaired.
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
1 armour and 1 mech_infantry moved from Shan State to Kwangsi
1 mech_infantry moved from Shan State to Hunan
Chinese take Hunan from Japanese
1 armour moved from Shan State to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 armour and 2 mech_infantrys moved from India to Yunnan
4 infantry moved from Shan State to Yunnan
2 fighters moved from United Kingdom to 109 Sea ZonePlace Units - British
3 artilleries and 2 bombers placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 2 armour
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Malta to 96 Sea Zone
3 artilleries moved from Malta to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Albania
3 artilleries moved from 97 Sea Zone to Albania
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Albania
Battle in Eastern Poland
Italians attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 artilleries and 2 mech_infantrys in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Albania from Russians, taking Eastern Poland from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Greece
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 3 artilleries, 2 fighters and 3 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Albania : 3 artilleries and 3 infantry
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 2 artilleries and 1 mech_infantry
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 25 / 36
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 13
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 15 / 25
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from Java to Philippines
1 bomber moved from Java to PhilippinesCombat - ANZAC
Strategic bombing raid in Philippines
Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Philippines rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Philippines causes 12 damage total. Damaged units is as follows: airfield = 6, harbour = 6Non Combat Move - ANZAC
2 bombers moved from Philippines to Borneo
1 fighter moved from Dutch New Guinea to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from New South Wales to BorneoPlace Units - ANZAC
1 bomber placed in New South Wales
1 armour placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Yunnan: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs





