AK_Grown (Axis) vs Bar91 & Vold
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
2 artilleries and 1 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries and 5 infantry
Japanese defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 5 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 5 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 infantry placed in Kwangsi
2 artilleries placed in Anhwe
Chinese undo move 2.
2 artilleries placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,5,3,4,1,6
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - British
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from India to Kiangsi
1 armour and 2 mech_infantrys moved from Yunnan to KiangsiCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 submarine
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kiangsi
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from Kiangsi to Kwangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea ZonePlace Units - British
2 destroyers and 1 submarine placed in 80 Sea Zone
1 destroyer placed in 109 Sea Zone
British undo move 1.
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Eastern Poland
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 102 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 1 : 2/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 102 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 102 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 102 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 3 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 1 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 2 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Eastern Poland to Southern ItalyPlace Units - Italians
6 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 artilleries and 1 infantry
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 3 infantry
Northern Italy : 1 factory_major and 6 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 3 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 2 artilleries
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 26 / 27
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Java
1 bomber moved from Queensland to Java
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 airfield placed in Java
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Baltic States to Archangel
3 armour moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Archangel, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 armour moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 tactical_bombers moved from Gibraltar to Western GermanyPlace Units - Germans
10 infantry placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Germany : 1 armour, 1 factory_major, 10 infantry and 5 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 25 / 27
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
7 artilleries and 14 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Eastern Poland
Russians attack with 2 bombers, 1 fighter and 5 infantry
Italians defend with 3 infantry
Russians roll dice for 2 bombers, 1 fighter and 5 infantry in Eastern Poland, round 1 : 3/8 hits
Italians roll dice for 3 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Romania
Russians attack with 1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys
Italians defend with 3 infantry
Russians roll dice for 1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys in Romania, round 1 : 8/24 hits
Germans roll dice for 3 infantry in Romania, round 1 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 7 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Russians
1 armour moved from Ukraine to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 fighter moved from Eastern Poland to Smolensk
2 bombers moved from Eastern Poland to Russia
1 aaGun moved from Russia to Smolensk
5 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Suiyuyan to Kansu
3 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yenisey to Olgiy
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to VologdaPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Kansu : 2 aaGuns and 5 infantry
Yenisey : 1 infantry
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 1 infantry
Eastern Poland : 4 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns and 1 factory_minor
Vologda : 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 1 fighter and 2 infantry
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 38Germans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.688
Median : 4.500
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 32Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buyant-Uhaa to Hopei
Japanese take Chahar from Chinese
Japanese take Hopei from Chinese
4 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Anhwe
1 bomber moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to Anhwe
6 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to KwangsiCombat - Japanese
Japanese creates battle in territory 26 Sea Zone
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwe, round 1 : 2/7 hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 1 : 2/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 1 : 5/7 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 : 1/3 hits
1 armour owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 7 fighters and 6 tactical_bombers
British defend with 1 bomber; Chinese defend with 7 artilleries and 3 infantry
Japanese roll dice for 7 fighters and 6 tactical_bombers in Kwangsi, round 1 : 6/13 hits
Chinese roll dice for 7 artilleries, 1 bomber and 3 infantry in Kwangsi, round 1 : 1/11 hits
1 bomber owned by the British , 2 artilleries owned by the Chinese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 6 fighters and 6 tactical_bombers in Kwangsi, round 2 : 9/12 hits
Chinese roll dice for 5 artilleries in Kwangsi, round 2 : 2/5 hits
5 artilleries owned by the Chinese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Chinese: 7 artilleries and 3 infantryNon Combat Move - Japanese
5 tactical_bombers moved from Kwangsi to Kwangtung
5 fighters moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
4 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Anhwe to Kiangsu
2 fighters moved from Anhwe to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 infantry moved from Buyant-Uhaa to Chahar
2 artilleries moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 2 armour, 2 bombers, 1 factory_minor, 1 fighter and 3 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 aaGun
Hopei : 1 flag, 1 armour
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 5 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 battleship and 5 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 38 / 38
Americans : 52 / 72
Chinese : 10 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Kwangsi was insanely lucky for you - what awful defense rolls
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scramble gib?
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scramble all three
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Mexico to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 1 Sea Zone to 15 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Germans scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
Germans defend with 2 fighters and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Morocco
Battle in 26 Sea Zone
Americans attack with 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans win, taking Morocco from Italians with 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 3 infantry and 1 mech_infantry moved from Mexico to Western United States
1 infantry and 3 mech_infantrys moved from British Columbia to Western United States
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
2 armour and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Shensi
4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - British
3 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 destroyer
British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Alexandria
British attack with 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 3 artilleries and 1 infantry
British win, taking Alexandria from Italians with 4 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 3 artilleries and 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 bomber placed in United Kingdom
2 destroyers and 1 submarine placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,4,1,4,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Yunnan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Adding units owned by UK_Pacific to Shan State: 3 infantry
EDIT: Removing units owned by British from India: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Malaya: 3 infantry
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in Yunnan change ownership: 1 armour and 1 mech_infantry
Some Units in Shan State change ownership: 3 infantry
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
6 mech_infantrys moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to 97 Sea Zone
5 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
3 artilleries placed in Southern Italy
Italians undo move 1.
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea Zone
3 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Gibraltar : 3 artilleries, 2 fighters and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 3 artilleries and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Greece : 1 flag, 5 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 2 artilleries and 6 mech_infantrys
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 38 / 38
Americans : 53 / 74
Chinese : 10 / 16
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 17 / 29
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
2 bombers moved from Java to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - ANZAC
2 bombers moved from 35 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to JavaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Malaya : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 2 infantry
Hawaiian Islands : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 fighter and 2 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 36 / 38
Americans : 55 / 74
Chinese : 10 / 16
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 17 / 29
ANZAC : 15 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 36 / 38
Americans : 55 / 74
Chinese : 10 / 16
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 17 / 29
ANZAC : 15 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
scramble option UK





