@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Combat Move - British
1 artillery moved from Egypt to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
British creates battle in territory 105 Sea Zone
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 1 armour
Battle in Kwangsi
British attack with 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 aaGuns moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Trans-Jordan to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 carrier placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Place Units - UK_Pacific
1 bomber placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
3 artilleries moved from 92 Sea Zone to Gibraltar
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Algeria
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 3 artilleries and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 bomber and 6 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Belarus : 1 flag, 1 armour
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 42 / 48
Russians : 28 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Java
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Shan State to Malaya
Place Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Kwangsi : 1 infantry
Siam : 1 flag
Malaya : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 bomber and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 artillery and 1 infantry
Java : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 48
Russians : 28 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 48
Russians : 28 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour and 5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 bombers moved from Finland to Novgorod
1 bomber moved from Germany to Baltic States
3 fighters moved from Gibraltar to 91 Sea Zone
4 tactical_bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 5 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans roll dice for 5 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 5/9 hits
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 3/5 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Novgorod
Germans attack with 8 armour, 2 bombers, 4 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
AA guns fire in Novgorod : 1/2 hits
1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 8 armour, 1 bomber, 4 infantry and 2 mech_infantrys in Novgorod, round 1 : 4/15 hits
Russians roll dice for 1 aaGun, 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 1 : 5/9 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 1 bomber and 1 mech_infantry in Novgorod, round 2 : 4/10 hits
Russians roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Novgorod, round 2 : 5/6 hits
2 tactical_bombers owned by the Russians , 1 armour owned by the Russians , 4 armour owned by the Germans , 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 4 armour and 1 bomber in Novgorod, round 3 : 3/5 hits
Russians roll dice for 2 fighters in Novgorod, round 3 : 0/2 hits
2 fighters owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 armour, 1 bomber, 4 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
Battle in Baltic States
Germans attack with 2 armour, 1 bomber and 5 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Baltic States, round 1 : 2/8 hits
Russians roll dice for 4 infantry in Baltic States, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Baltic States, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 infantry moved from Finland to Norway
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Baltic States to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Germany to Western Germany
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
104 Sea Zone : 2 submarines
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Belarus, round 1 : 1/3 hits
Italians roll dice for 1 armour in Belarus, round 1 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 bomber moved from Belarus to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
4 artilleries and 16 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Dzavhan to Yenisey
3 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Central Mongolia to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
Place Units - Russians
2 armour placed in Ukraine
6 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Suiyuyan : 2 aaGuns and 5 infantry
Yenisey : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 3 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Archangel : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 7 artilleries and 18 infantry
Russia : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 44 / 54
Russians : 27 / 27
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangtung to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
6 fighters moved from Kwangtung to Kwangsi
5 tactical_bombers moved from Kwangtung to Kwangsi
1 armour moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 artilleries moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buyant-Uhaa
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 aaGuns, 2 armour and 1 mech_infantry
AA guns fire in Kwangsi : 0/9 hits
Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 1 : 4/18 hits
Chinese roll dice for 3 aaGuns, 2 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 1 : 0/4 hits
1 infantry owned by the ANZAC and 3 aaGuns owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 2 : 7/18 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
2 armour owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 aaGuns, 2 armour and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Kwangtung
1 bomber moved from 45 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Kiangsi
6 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Amur to Manchuria
1 fighter moved from Amur to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 2 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Kiangsu : 1 factory_minor, 2 fighters and 3 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 4 infantry
Manchuria : 1 aaGun
Anhwe : 1 flag, 5 infantry
Kwangtung : 1 flag, 2 bombers, 6 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag, 1 armour and 1 infantry
Ulaanbaatar : 1 flag, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 27 / 27
Japanese : 37 / 38
Americans : 52 / 73
Chinese : 11 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Central United States to 1 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 26 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
4 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to Mexico
3 mech_infantrys moved from Mexico to British Columbia
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
2 artilleries and 1 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries and 5 infantry
Japanese defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 5 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 5 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
3 infantry placed in Kwangsi
2 artilleries placed in Anhwe
Chinese undo move 2.
2 artilleries placed in Kwangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,5,3,4,1,6
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - British
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from India to Kiangsi
1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 submarine
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kiangsi
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber moved from Kiangsi to Kwangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
Place Units - British
2 destroyers and 1 submarine placed in 80 Sea Zone
1 destroyer placed in 109 Sea Zone
British undo move 1.
2 destroyers and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Eastern Poland
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 102 Sea Zone
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 1 : 2/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 102 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 102 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 102 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 3 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 1 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 2 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Eastern Poland to Southern Italy
Place Units - Italians
6 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 3 artilleries and 1 infantry
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 3 infantry
Northern Italy : 1 factory_major and 6 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 3 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 2 artilleries
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 26 / 27
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Java
1 bomber moved from Queensland to Java
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 airfield placed in Java
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Baltic States to Archangel
3 armour moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Archangel, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 armour moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 tactical_bombers moved from Gibraltar to Western Germany
Place Units - Germans
10 infantry placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Germany : 1 armour, 1 factory_major, 10 infantry and 5 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 25 / 27
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
7 artilleries and 14 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 bombers, 1 fighter and 5 infantry
Italians defend with 3 infantry
Russians roll dice for 2 bombers, 1 fighter and 5 infantry in Eastern Poland, round 1 : 3/8 hits
Italians roll dice for 3 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Romania
Russians attack with 1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys
Italians defend with 3 infantry
Russians roll dice for 1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys in Romania, round 1 : 8/24 hits
Germans roll dice for 3 infantry in Romania, round 1 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 7 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Russians
1 armour moved from Ukraine to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 fighter moved from Eastern Poland to Smolensk
2 bombers moved from Eastern Poland to Russia
1 aaGun moved from Russia to Smolensk
5 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Suiyuyan to Kansu
3 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yenisey to Olgiy
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Territory Summary for Russians :
Kansu : 2 aaGuns and 5 infantry
Yenisey : 1 infantry
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 1 infantry
Eastern Poland : 4 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns and 1 factory_minor
Vologda : 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 1 fighter and 2 infantry
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 38
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.688
Median : 4.500
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 32
Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Buyant-Uhaa to Hopei
Japanese take Chahar from Chinese
Japanese take Hopei from Chinese
4 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Anhwe
1 bomber moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to Anhwe
6 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Japanese creates battle in territory 26 Sea Zone
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwe, round 1 : 2/7 hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 1 : 2/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 1 : 5/7 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 : 1/3 hits
1 armour owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 7 fighters and 6 tactical_bombers
British defend with 1 bomber; Chinese defend with 7 artilleries and 3 infantry
Japanese roll dice for 7 fighters and 6 tactical_bombers in Kwangsi, round 1 : 6/13 hits
Chinese roll dice for 7 artilleries, 1 bomber and 3 infantry in Kwangsi, round 1 : 1/11 hits
1 bomber owned by the British , 2 artilleries owned by the Chinese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 6 fighters and 6 tactical_bombers in Kwangsi, round 2 : 9/12 hits
Chinese roll dice for 5 artilleries in Kwangsi, round 2 : 2/5 hits
5 artilleries owned by the Chinese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Chinese: 7 artilleries and 3 infantry
Non Combat Move - Japanese
5 tactical_bombers moved from Kwangsi to Kwangtung
5 fighters moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
4 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Anhwe to Kiangsu
2 fighters moved from Anhwe to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 infantry moved from Buyant-Uhaa to Chahar
2 artilleries moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 2 armour, 2 bombers, 1 factory_minor, 1 fighter and 3 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 aaGun
Hopei : 1 flag, 1 armour
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 5 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 battleship and 5 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 41 / 55
Russians : 30 / 33
Japanese : 38 / 38
Americans : 52 / 72
Chinese : 10 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Kwangsi was insanely lucky for you - what awful defense rolls
scramble gib?