@captainwalker 2026-1-6-oztea-1939-global.tsvg This is my file of germany
AK_Grown (Axis) vs Bar91 & Vold
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scramble gib?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 fighter and 1 tactical_bomber moved from Central United States to 91 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 transport moved from 101 Sea Zone to 86 Sea Zone
3 transports moved from 64 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 6 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
2 artilleries and 1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Combat Move - British
1 artillery moved from Egypt to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
British creates battle in territory 105 Sea Zone
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 1 armour
Battle in Kwangsi
British attack with 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Trans-Jordan to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 carrier placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Place Units - UK_Pacific
1 bomber placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Romania
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
3 artilleries moved from 92 Sea Zone to Gibraltar
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to AlgeriaPlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 3 artilleries and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 bomber and 6 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Belarus : 1 flag, 1 armour
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 28 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Java
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Shan State to MalayaPlace Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Kwangsi : 1 infantry
Siam : 1 flag
Malaya : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 bomber and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 artillery and 1 infantry
Java : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 28 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 48
Russians : 28 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour and 5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 bombers moved from Finland to Novgorod
1 bomber moved from Germany to Baltic States
3 fighters moved from Gibraltar to 91 Sea Zone
4 tactical_bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 5 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans roll dice for 5 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 5/9 hits
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 3/5 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Novgorod
Germans attack with 8 armour, 2 bombers, 4 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
AA guns fire in Novgorod : 1/2 hits
1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 8 armour, 1 bomber, 4 infantry and 2 mech_infantrys in Novgorod, round 1 : 4/15 hits
Russians roll dice for 1 aaGun, 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 1 : 5/9 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 1 bomber and 1 mech_infantry in Novgorod, round 2 : 4/10 hits
Russians roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Novgorod, round 2 : 5/6 hits
2 tactical_bombers owned by the Russians , 1 armour owned by the Russians , 4 armour owned by the Germans , 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 4 armour and 1 bomber in Novgorod, round 3 : 3/5 hits
Russians roll dice for 2 fighters in Novgorod, round 3 : 0/2 hits
2 fighters owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 armour, 1 bomber, 4 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
Battle in Baltic States
Germans attack with 2 armour, 1 bomber and 5 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Baltic States, round 1 : 2/8 hits
Russians roll dice for 4 infantry in Baltic States, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Baltic States, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 infantry moved from Finland to Norway
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Baltic States to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Germany to Western Germany
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
104 Sea Zone : 2 submarines
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 54
Russians : 24 / 30
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Belarus, round 1 : 1/3 hits
Italians roll dice for 1 armour in Belarus, round 1 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 bomber moved from Belarus to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
4 artilleries and 16 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Dzavhan to Yenisey
3 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Central Mongolia to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to SuiyuyanPlace Units - Russians
2 armour placed in Ukraine
6 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 5 infantry
Yenisey : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 3 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Archangel : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 7 artilleries and 18 infantry
Russia : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 54
Russians : 27 / 27
Japanese : 36 / 39
Americans : 52 / 73
Chinese : 12 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangtung to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
6 fighters moved from Kwangtung to Kwangsi
5 tactical_bombers moved from Kwangtung to Kwangsi
1 armour moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 artilleries moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buyant-UhaaCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 aaGuns, 2 armour and 1 mech_infantry
AA guns fire in Kwangsi : 0/9 hits
Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 1 : 4/18 hits
Chinese roll dice for 3 aaGuns, 2 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 1 : 0/4 hits
1 infantry owned by the ANZAC and 3 aaGuns owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 2 : 7/18 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
2 armour owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 aaGuns, 2 armour and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Kwangtung
1 bomber moved from 45 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Kiangsi
6 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Amur to Manchuria
1 fighter moved from Amur to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 2 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Kiangsu : 1 factory_minor, 2 fighters and 3 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 4 infantry
Manchuria : 1 aaGun
Anhwe : 1 flag, 5 infantry
Kwangtung : 1 flag, 2 bombers, 6 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag, 1 armour and 1 infantry
Ulaanbaatar : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 27 / 27
Japanese : 37 / 38
Americans : 52 / 73
Chinese : 11 / 17
British : 33 / 31
UK_Pacific : 21 / 21
Italians : 18 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Central United States to 1 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 26 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
4 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to Mexico
3 mech_infantrys moved from Mexico to British ColumbiaPlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
2 artilleries and 1 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries and 5 infantry
Japanese defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 5 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 5 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 infantry placed in Kwangsi
2 artilleries placed in Anhwe
Chinese undo move 2.
2 artilleries placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,5,3,4,1,6
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - British
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from India to Kiangsi
1 armour and 2 mech_infantrys moved from Yunnan to KiangsiCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 submarine
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kiangsi
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from Kiangsi to Kwangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea ZonePlace Units - British
2 destroyers and 1 submarine placed in 80 Sea Zone
1 destroyer placed in 109 Sea Zone
British undo move 1.
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Eastern Poland
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 102 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 1 : 2/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 102 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 102 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 102 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 3 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 1 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Alexandria, round 2 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Eastern Poland to Southern ItalyPlace Units - Italians
6 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 artilleries and 1 infantry
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 3 infantry
Northern Italy : 1 factory_major and 6 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 3 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 2 artilleries
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 26 / 27
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Java
1 bomber moved from Queensland to Java
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 airfield placed in Java
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Baltic States to Archangel
3 armour moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Archangel, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 armour moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 tactical_bombers moved from Gibraltar to Western GermanyPlace Units - Germans
10 infantry placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 4 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Germany : 1 armour, 1 factory_major, 10 infantry and 5 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 25 / 27
Japanese : 34 / 38
Americans : 52 / 72
Chinese : 14 / 18
British : 33 / 34
UK_Pacific : 21 / 21
Italians : 19 / 34
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





