13L G40 - Atease (Axis) vs Degrasse (Allies +6)

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                1 submarine moved from 111 Sea Zone to 125 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                1 submarine moved from 111 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 5 infantry
                        AA guns fire in Eastern Poland :  0/3 hits
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 :  5/15 hits
                        Germans roll dice for 1 aaGun, 2 artilleries and 5 infantry in Eastern Poland, round 1 :  5/7 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  2/10 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  2/10 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 aaGun, 2 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Belarus to Bryansk
                5 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Rostov
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Sakha
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Novgorod to Belarus
                8 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 12 infantry
        Yenisey : 6 infantry
        Belarus : 1 artillery and 6 infantry
        Bryansk : 2 aaGuns and 8 infantry
        Rostov : 1 armour and 1 mech_infantry
        Archangel : 1 infantry
        Eastern Poland : 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 2 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 35
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.469
            Median : 4.000
            Variance : 0.896
            Standard Deviation : 0.946
            Total rolls : 49

    Germans Combat
                1 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.071
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.629
            Median : 4.000
            Variance : 1.029
            Standard Deviation : 1.015
            Total rolls : 35


  • So you want a back and forth war, uh.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Jehol to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                3 infantry moved from Hunan to Yunnan
                2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Anhwe to Suiyuyan
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Kweichow
                3 artilleries and 4 infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 1 :  5/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 :  5/13 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Jehol to Anhwe
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to Siam

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 45 PUs total

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 42 / 45
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 27 / 33
        UK_Pacific : 18 / 21
        Italians : 14 / 13
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.471
            Median : 3.500
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    UK_Pacific Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Western United States to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 fighter moved from 31 Sea Zone to 6 Sea Zone

  • 21 19 18 17 16

    Need scramble orders for sea zone 6 for the single Japanese fighter.


  • Gutsy attack. No scramble.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Western United States to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 fighter moved from 31 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer and 1 transport
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 transport owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Amur
                2 carriers moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 31 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 31 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                1 cruiser moved from 31 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 16 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
        Midway : 1 airfield
        Amur : 1 bomber
        26 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        10 Sea Zone : 2 submarines and 1 transport
        16 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        7 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        101 Sea Zone : 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 42 / 45
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 27 / 33
        UK_Pacific : 18 / 21
        Italians : 14 / 13
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Kweichow

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  0/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 4 infantry
        Kweichow : 2 infantry
        Kansu : 1 fighter and 2 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 40 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 27 / 33
        UK_Pacific : 18 / 21
        Italians : 14 / 13
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 48

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 carrier and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 carrier and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                      British take Eire from Neutral_Allies
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to Scotland
                1 bomber moved from Quebec to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from India to British Somaliland
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                4 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 fighter moved from United Kingdom to Scotland
                2 artilleries and 3 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 tactical_bomber placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Burma : 4 aaGuns, 1 artillery and 6 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        British Somaliland : 1 fighter
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield, 2 artilleries, 2 fighters and 3 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 infantry
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag
        83 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 40 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 30 / 30
        UK_Pacific : 18 / 18
        Italians : 13 / 13
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.621
            Median : 3.500
            Variance : 0.456
            Standard Deviation : 0.675
            Total rolls : 58

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • Damnit… I forgot to move my african army, again. I’m attacking the mech inf:

    DiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 1)2@2: (6, 4)

    your mech inf:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 :  0/4 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  2/4 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Greece
                    Italians attack with 2 armour, 2 fighters and 1 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 2 armour, 2 fighters and 1 infantry in Greece, round 1 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 aaGun owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
                EDIT: Adding units owned by Italians to Albania: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
                EDIT: Removing units owned by Italians from Kenya: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 2 infantry
                EDIT: Changing ownership of Ethiopia from British to Italians
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 40 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 29 / 30
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 4.231
            Median : 4.000
            Variance : 2.395
            Standard Deviation : 1.547
            Total rolls : 39

    Neutral_Allies Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 4.250
            Median : 5.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 40 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 29 / 30
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 35
        Japanese : 40 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 29 / 30
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland
                3 armour, 3 artilleries and 14 infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                2 bombers moved from Western Germany to Eastern Poland
                1 fighter moved from 114 Sea Zone to Eastern Poland
                1 fighter moved from 114 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 4 artilleries, 1 fighter and 15 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 1 :  1/2 hits
                        Germans roll dice for 3 armour, 4 artilleries, 1 fighter and 15 infantry in Novgorod, round 1 :  6/23 hits
                        Russians roll dice for 9 infantry in Novgorod, round 1 :  1/9 hits
                        7 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 4 artilleries, 1 fighter and 14 infantry in Novgorod, round 2 :  7/22 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 4 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 9 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 bombers, 4 fighters, 7 infantry and 4 tactical_bombers
                    Russians defend with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                        Germans roll dice for 3 armour, 2 bombers, 4 fighters, 7 infantry and 4 tactical_bombers in Eastern Poland, round 1 :  9/20 hits
                        Russians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  1/7 hits
                        2 infantry owned by the Russians , 2 armour owned by the Russians , 1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from 98 Sea Zone to Greece
                2 bombers moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 aaGuns moved from Baltic States to Eastern Poland
                4 artilleries and 4 infantry moved from Germany to Poland
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Holland Belgium to Western Germany
                2 armour moved from Western Germany to Poland
                1 fighter moved from Eastern Poland to 115 Sea Zone
                3 fighters moved from Eastern Poland to Germany
                3 tactical_bombers moved from Eastern Poland to Germany
                1 fighter moved from Novgorod to 115 Sea Zone

    Place Units - Germans
                3 artilleries and 5 infantry placed in Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Western Germany
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 2.
                1 armour and 1 mech_infantry placed in Western Germany
                2 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 30 / 35
        Japanese : 40 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 29 / 30
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 17 times
                3 was rolled 20 times
                4 was rolled 16 times
                5 was rolled 22 times
                6 was rolled 20 times
            Average roll : 3.664
            Median : 4.000
            Variance : 0.349
            Standard Deviation : 0.590
            Total rolls : 110

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.950
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Germans Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.478
            Median : 3.000
            Variance : 0.985
            Standard Deviation : 0.993
            Total rolls : 69

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.950
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Sakha to Siberia
                4 infantry moved from Sakha to Amur
                6 infantry moved from Yenisey to Timguska
                1 artillery and 5 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Sakha to Siberia
                4 infantry moved from Sakha to Amur
                6 infantry moved from Yenisey to Timguska
                1 artillery and 5 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Siberia
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Siberia, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 3 armour and 6 infantry
                        AA guns fire in Eastern Poland :  0/3 hits
                        Russians roll dice for 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  5/16 hits
                        Germans roll dice for 2 aaGuns, 3 armour and 6 infantry in Eastern Poland, round 1 :  4/9 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/12 hits
                        Germans roll dice for 3 armour and 3 infantry in Eastern Poland, round 2 :  3/6 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  2/9 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 aaGuns, 3 armour and 6 infantry
                    Casualties for Russians: 8 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Smolensk
                2 aaGuns moved from Western Ukraine to Bryansk
                3 artilleries and 2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
                1 armour and 1 mech_infantry moved from Rostov to Smolensk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 aaGuns moved from Sakha to Amur
                4 infantry moved from Sakha to Amur

    Place Units - Russians
                2 artilleries placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 8 infantry
        Timguska : 6 infantry
        Siberia : 3 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Eastern Poland : 2 artilleries and 3 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
        Ukraine : 2 artilleries and 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 33
        Japanese : 39 / 45
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 29 / 30
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 3 times
                6 was rolled 16 times
            Average roll : 3.516
            Median : 3.500
            Variance : 1.607
            Standard Deviation : 1.268
            Total rolls : 62

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 20

    Russians Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 13 times
            Average roll : 3.756
            Median : 4.000
            Variance : 1.675
            Standard Deviation : 1.294
            Total rolls : 41


  • Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.

Suggested Topics

  • 13
  • 7
  • 19
  • 13
  • 50
  • 76
  • 110
  • 111
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.9k

Users

40.7k

Topics

1.8m

Posts