TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Japanese take Eastern Persia from British
1 armour and 3 mech_infantrys moved from Burma to West India
Japanese take West India from UK_Pacific
1 infantry moved from Turkey to Syria
Japanese take Syria from French
1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 infantry moved from Northwest Persia to Turkey
2 armour and 4 mech_infantrys moved from Kazakhstan to Turkey
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from India to West India
1 armour and 3 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 45 Sea Zone
1 armour and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
7 submarines moved from 35 Sea Zone to 33 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Shantung to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to Kazakhstan
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 mech_infantrys moved from Yunnan to India
1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Hunan to Burma
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 infantry placed in Shantung
1 tactical_bomber placed in Japan
1 harbour placed in Shantung
3 mech_infantrys placed in India
3 mech_infantrys placed in Caucasus
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Japanese collect 82 PUs (1 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs