sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
i was obviously being overdramatic seth since i only got slightly below average. in fact, if i could do that well in every battle, i would rarely lose a game. it where i get truly hosed that kills me. :-o
seth here’s the map in my noncom. rather than edit a billion times i’m
going to go into local, edit to match the official dice, and do the noncom.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Colombia to 64 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
4 bombers moved from Western United States to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile
1 infantry moved from Central America to Venezuela
2 bombers moved from 64 Sea Zone to Venezuela
2 bombers moved from 64 Sea Zone to Chile
1 infantry moved from Gibraltar to Spain
Americans take Spain from Italians
6 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Venezuela
Americans attack with 2 bombers and 1 infantry
Neutral_True defend with 1 infantry
Americans win, taking Venezuela from Neutral_True with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Chile
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Norway
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Turning off Edit Mode
2 bombers could not land in Chile and were removed
2 bombers could not land in Venezuela and were removed
1 transport moved from 101 Sea Zone to 89 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
5 bombers moved from Tobruk to Egypt
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to British Guiana: 2 bombers
EDIT: Adding units owned by Americans to Brazil: 2 bombers
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
4 bombers and 5 infantry placed in Western United States
Americans undo move 2.
5 bombers placed in Western United States
3 infantry placed in Saudi Arabia
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - British
Non Combat Move - British
4 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Tobruk to Egypt
4 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 destroyer, 3 fighters, 4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 14 infantry moved from Southern France to Spain
Combat - Italians
Battle in Spain
Italians attack with 3 artilleries and 14 infantry
Americans defend with 1 aaGun and 1 infantry
Italians win, taking Spain from Americans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Southern France to Spain
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,3,2,6,6
Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 81 Sea Zone to Egypt
4 fighters moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Central America to United Kingdom
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 3 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
use this map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 5 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Rostov to Saudi Arabia
Combat - Germans
Strategic bombing raid in Saudi Arabia
Bombing raid in Saudi Arabia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from Saudi Arabia to Turkey
2 aaGuns moved from Caucasus to Turkey
3 mech_infantrys moved from Volgograd to Turkey
1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Greece to Turkey
2 armour and 3 mech_infantrys moved from Bulgaria to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 5 infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Rostov to Southern Italy
1 fighter moved from Southern Italy to Sweden
3 fighters moved from Rostov to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 artillery moved from France to Western Germany
1 artillery and 2 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Bryansk to Southern Italy
1 fighter and 2 tactical_bombers moved from Rostov to Turkey
24 armour moved from Russia to Rostov
Place Units - Germans
3 submarines placed in 97 Sea Zone
Germans undo move 1.
3 submarines placed in 127 Sea Zone
1 destroyer placed in 110 Sea Zone
2 submarines placed in 105 Sea Zone
1 carrier and 1 transport placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 fighter placed in Western Germany
Germans undo move 3.
1 submarine placed in 113 Sea Zone
1 submarine placed in 105 Sea Zone
3 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 9.
2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun, 2 armour and 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4,2,2,5,3
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
I’m halfway tempted to nerf that Russian tank just so I don’t have to wait before Japan. :-D
If u r so far ahead why didnt u do it? Playing it safe eh?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Japanese take Eastern Persia from British
1 armour and 3 mech_infantrys moved from Burma to West India
Japanese take West India from UK_Pacific
1 infantry moved from Turkey to Syria
Japanese take Syria from French
1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 infantry moved from Northwest Persia to Turkey
2 armour and 4 mech_infantrys moved from Kazakhstan to Turkey
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from India to West India
1 armour and 3 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 45 Sea Zone
1 armour and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
7 submarines moved from 35 Sea Zone to 33 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Shantung to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to Kazakhstan
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 mech_infantrys moved from Yunnan to India
1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Hunan to Burma
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 infantry placed in Shantung
1 tactical_bomber placed in Japan
1 harbour placed in Shantung
3 mech_infantrys placed in India
3 mech_infantrys placed in Caucasus
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Japanese collect 82 PUs (1 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
If u r so far ahead why didnt u do it? Playing it safe eh?
At this point I’d be taking out a piece and exposing a lot of air to kill something for a convenience. I can wait between turns and yeah you could use that piece to block at some point, but I think I can live with that. :-D
Here it is Bold :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans repair 4 damage on 4 factory_minors; Remaining resources: 84 PUs;
Americans buy 1 airfield, 6 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Brazil to Argentina
1 infantry and 1 mech_infantry moved from Chile to Argentina
2 bombers moved from British Guiana to Argentina
2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from Saudi Arabia to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Eastern Persia
5 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Rio de Oro
Combat - Americans
Battle in Eastern Persia
Americans attack with 5 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 4 armour and 4 mech_infantrys
Americans win, taking Eastern Persia from Japanese with 5 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 4 armour and 4 mech_infantrys
Casualties for Americans: 3 infantry
Battle in Rio de Oro
Battle in Argentina
Americans attack with 4 bombers, 1 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Americans win, taking Rio de Oro from Neutral_True, taking Argentina from Neutral_True with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Argentina: 1 bomber
EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry
EDIT: Changing ownership of Eastern Persia from Americans to Japanese
EDIT: Turning off Edit Mode
5 bombers, 2 fighters and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
5 bombers moved from 80 Sea Zone to Saudi Arabia
2 infantry moved from Saudi Arabia to Trans-Jordan
4 infantry moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from Western United States to Southeast Mexico
1 transport moved from 65 Sea Zone to 64 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
3 carriers moved from 81 Sea Zone to 80 Sea Zone
5 fighters moved from 16 Sea Zone to 26 Sea Zone
3 bombers moved from Argentina to Brazil
Place Units - Americans
1 airfield placed in Java
1 fighter and 2 mech_infantrys placed in Saudi Arabia
5 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Americans collect 70 PUs (1 lost to blockades); end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
got our new baby girl safe and sound.
just did usa - tripleA seized while taking a break after combat to help out. went ahead and edited for initial dice, please verify i didn’t make any mistakes.
UK has to come tomorrow it looks like.
cheers
congrats on the girl! And no worries about the freeze or with any delays you might have in playing. Baby and momma’s needs take precedence over a game like this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
3 fighters moved from Norway to United Kingdom
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
5 mech_infantrys moved from Iraq to Trans-Jordan
2 armour, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to Eire
1 transport moved from 26 Sea Zone to 64 Sea Zone
2 armour moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 transports moved from 81 Sea Zone to 72 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Saudi Arabia
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 98 Sea Zone: 3 submarines
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 armour
EDIT: Adding units owned by British to Saudi Arabia: 1 armour
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
2 destroyers and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Spain to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to Spain
1 armour and 1 mech_infantry moved from Southern France to Spain
1 bomber and 2 fighters moved from Southern Italy to Spain
2 fighters moved from Western Germany to Spain
2 aaGuns, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs