13LG40NT Boldfresh (allies +9) vs seththenewb (axis)

  • 12

    meant to drop the USA dude in iraq not saudi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Northwest Persia
                      Italians take Turkey from British
                      Italians take Northwest Persia from Russians
                1 infantry moved from Greece to Turkey

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                3 fighters moved from Spain to Southern Italy
                1 artillery and 8 infantry moved from Spain to Southern France

    Place Units - Italians
                1 artillery placed in Southern France
                2 infantry placed in Southern Italy
                Italians undo move 1.
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,3,3,2,2,5,5
                Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from 80 Sea Zone to Northwest Persia

    Combat - ANZAC
                Battle in Northwest Persia
                    ANZAC attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from South Australia to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from Northwest Persia to Iraq
                1 fighter moved from Iraq to 80 Sea Zone
                1 bomber moved from Hawaiian Islands to Central America
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from South Australia to Queensland
                2 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to Queensland
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 30 Sea Zone to Queensland
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to Queensland
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                      French take 42 Sea Zone from Japanese
                1 infantry moved from Persia to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                19 armour, 17 artilleries, 2 bombers, 3 fighters, 14 infantry and 15 mech_infantrys moved from Bryansk to Russia
                2 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Rostov to Russia
                2 mech_infantrys moved from Volgograd to Russia
                3 armour, 1 fighter and 3 mech_infantrys moved from Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 24 armour, 17 artilleries, 4 bombers, 8 fighters, 14 infantry, 23 mech_infantrys and 4 tactical_bombers
                    British defend with 3 fighters and 1 tactical_bomber; Russians defend with 6 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 fighter and 64 infantry
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 24 armour, 4 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 79
                    Casualties for Germans: 17 artilleries, 2 fighters, 14 infantry and 23 mech_infantrys
                    Casualties for British: 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 6 aaGuns, 2 armour, 4 artilleries, 1 fighter and 64 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Caucasus
                1 aaGun moved from Bryansk to Rostov
                2 bombers, 6 fighters and 4 tactical_bombers moved from Russia to Rostov
                2 bombers moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Belarus to Bryansk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bulgaria
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from France to Northern Italy
                1 infantry moved from Spain to Southern France

    Place Units - Germans
                1 bomber and 4 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Ukraine
                Germans undo move 4.
                Germans undo move 2.
                3 mech_infantrys placed in Ukraine
                2 armour, 1 artillery and 2 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 armour and 2 mech_infantrys placed in Greece
                2 armour and 1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,4,2,3,4,5,2
                Germans collect 64 PUs (2 lost to blockades); end with 92 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs

  • 12

    looks like i got hosed again - what a surprise.  :lol:


  • Well, I had planned on taking Moscow by round 7 at the latest. But you pulling your Americans into the Atlantic and then the Med really distracted me some and split my resources. Couple that with how quickly USSR got Iraq, Tobruk, Libya, etc and I had a heck of a time trying to get enough stuff assembled to take on the Ruskies. I ended up needing quite a bit of Japan’s help to make sure I got Moscow, which I think cost Japan getting an early win in the Pacific. But I’d rather get the economic edge and deal from a position of strength than try and fail to get an early win.

    I think that’s game though. Germany has too much air and tanks left over. I’d assume you’ll probably try for Italy maybe. So maybe if I get diced there you still might have a chance. And no you didn’t get diced, average TUV swing would’ve been close to 73 and the actual number was 79. So maybe I should’ve had 1 tank fewer or maybe a fighter less and an extra mech.

  • 12

    i got hosed, just not as bad as normal…  :lol: :wink:

  • 12

    and not it isn’t game yet

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour moved from Iraq to Trans-Jordan

    Turn Complete - Russians


  • @Boldfresh:

    looks like i got hosed again - what a surprise.� �:lol:

    I ran the calc on that both before and after. The average TUV swing was 73-76 (numbers varied from calc to calc) and the actual battle was 79. Average pieces left for me was 39-40 and the actual number was 38. I probably should’ve lost another fighter and had another mech or two left. So no you didn’t get hosed, but you didn’t get that cowluck you were hoping for. The battle was actually pretty accurate to what the calc says should’ve happened.

  • 12

    you can stop with the dice talk.  i didn’t get cowluck is right.  and i should have shot down another plane.  correct.

  • 12

    let’s just play the game

  • 12

    i don’t take a guy seriously till he beats me.  game 2 will tell the story.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone
                3 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Burma to India
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
                1 armour and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                1 armour and 3 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in India
                    Japanese attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport; French defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for French: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shantung
                3 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Hunan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                2 mech_infantrys moved from Kansu to Kazakhstan
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Turkey
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Caucasus
                1 armour moved from Vologda to Kazakhstan
                2 armour and 2 mech_infantrys moved from Urals to Kazakhstan
                3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                7 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to French Indo China
                2 mech_infantrys moved from Shantung to Hunan
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery placed in French Indo China
                1 factory_minor placed in Caucasus
                3 transports placed in 6 Sea Zone
                3 infantry placed in Japan
                Japanese undo move 1.
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs


  • @Boldfresh:

    i don’t take a guy seriously till he beats me.  game 2 will tell the story.

    Already talking about game two, I like it!  :evil:

  • 12

    @seththenewb:

    @Boldfresh:

    i don’t take a guy seriously till he beats me.  game 2 will tell the story.

    Already talking about game two, I like it!  :evil:

    why wouldn’t i want another game with a high quality opponent like yourself?  :-P

    what’s happening in your tournament game?  are you still in it?


  • And I have an issue with people saying they got hosed when a battle’s outcome was pretty even. You’ve gotten hosed in a couple battles here and there and so have I. I don’t think the dice have played a large part in this game, but they’re there. I’m not going to hold it against you as you were probably set on inflicting more damage, but there’s a difference between a hosing and average dice. But don’t call a mouse an elephant.  :wink:


  • Yeah, but I’m waiting for my turn.  :roll:

  • 12

    i was obviously being overdramatic seth since i only got slightly below average.  in fact, if i could do that well in every battle, i would rarely lose a game.  it where i get truly hosed that kills me.  :-o

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