4079799f-3256-476f-abeb-4f8649c72f12-2 HITS WITH PLANES…tsvg
13LG40NT Boldfresh (allies +9) vs seththenewb (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Russia
1 bomber and 2 fighters moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Greece to TurkeyCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Turkey
Germans attack with 2 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Turkey from Americans with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
5 infantry moved from Belarus to Bryansk
1 infantry moved from Tambov to Bryansk
2 bombers and 3 fighters moved from Russia to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 7 infantry moved from Bulgaria to Greece
2 armour moved from Bryansk to Rostov
3 fighters moved from Western Germany to Rostov
1 aaGun moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
2 mech_infantrys moved from Bryansk to Rostov
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to RostovPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,3,1,6,6,5,2
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
ha i have no idea what you are talking about seth… you’re a lot of fun to play though cuz you are such a good guy. this game is in the bag and we both know it.
I am simply in awe of your amazing ability at self-deception. Are you sure you’re not an ostrich? Because you do a very good imitation of one by sticking your head in the sand.
“lalalalala, no impending axis win over here. i’m awesome and the allies are awesome.”
-Bold (as interpreted by seth) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 25 PUs;
Russians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 4 artilleries and 63 infantry moved from Russia to Samara
4 infantry moved from Novosibirsk to Samara
1 armour moved from Egypt to IraqPlace Units - Russians
2 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 27 PUs -
hang on - let me think abou that a second. that’s a pretty bold move.
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hang on - let me think abou that a second. that’s a pretty bold move.
You are a pretty BOLD guy . . . get it? Because your name has Bold in it. That’s solid gold funny material right there. I should be on comedy central! Heck I deserve my own network!
Take your time. There are some pretty solid positives about it and there are some pretty solid negatives. Just depends on what you want to do.
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you’re right - i think i win either way - just need to pick one. :-P
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For more examples of solid gold belly laughing material, did you see my take on you above Russia’s turn? Pretty spot on isn’t it?
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you’re right - i think i win either way - just need to pick one. :-P
Wow, you’re a funny man too! We should be partners together in an act. You can be the well meaning bumbling doofus who always says something funny without realizing it. His comedic antics will highlight the suave 007esque main character I’ll be. That’s a no fail recipe for fame and stardom!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 25 PUs;
Russians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novosibirsk to UralsCombat - Russians
Battle in Urals
Russians attack with 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Urals from Japanese with 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Egypt to IraqPlace Units - Russians
2 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 28 PUs -
lol - yeah i’m gonna make you attack moscow. fun fun fun
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i just need a little COWLUCK… :lol:
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final answer? I’m good to go with Japan?
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yep fire away!!
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and no forum dice this time!!
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this is definitely the better move - especially if i get COWLUCK. :lol:
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cow HELD moscow in a similar situation against AtlantaAxis in XDAP. :roll:
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japan’s about to plummet like a rock. better hope the germans have serious firepower.
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let me guess i got diced in india AGAIN. ??? :roll:
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yep, should have taken out 2 of your aircraft. oh well, that’s standard for me. lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Urals
1 armour moved from Timguska to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
1 armour and 1 mech_infantry moved from Olgiy to Urals
3 mech_infantrys moved from Timguska to Urals
4 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
3 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Burma to India
3 fighters and 2 tactical_bombers moved from French Indo China to IndiaCombat - Japanese
Battle in India
Japanese attack with 3 armour, 4 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers
ANZAC defend with 2 fighters; British defend with 3 artilleries, 9 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 armour, 3 infantry and 5 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 3 artilleries, 9 infantry and 2 mech_infantrys
Battle in Caucasus
Japanese attack with 4 infantry
British defend with 1 mech_infantry
Japanese win, taking Caucasus from Russians with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Urals
Japanese attack with 2 armour and 4 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 mech_infantry moved from Tsagaan Olom to Novosibirsk
2 mech_infantrys moved from Central Mongolia to Kansu
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
4 fighters and 3 tactical_bombers moved from India to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
2 fighters moved from Japan to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,6
Japanese collect 77 PUs (3 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs





