yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
13LG40NT Boldfresh (allies +9) vs seththenewb (axis)
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How is that a factor if it is all noncom seth?
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No issue at all. I will go back and redo everything and post each country individually. May not be till tomorrow though.
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no, I was just asking for future reference. You’re fine :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 89 Sea Zone
1 bomber moved from Gibraltar to Egypt
2 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 6 infantry, 4 submarines and 4 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
5 bombers moved from Western United States to 102 Sea Zone
5 bombers moved from 102 Sea Zone to Gibraltar
2 submarines moved from 10 Sea Zone to 64 Sea Zone
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 89 Sea Zone to 64 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 submarine
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 bomber and 3 fighters moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 artillery and 3 infantry moved from France to Southern FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
small edit
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oh i see you just posted. i did improve my move with the USA just a hair ahead of your dice rolling… but since you already posted, i guess we will just go with the map as it as when i first posted. :-)
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in my second iteration i took tunisia and landed the bombers in gib. if you’re fine with it i can make the edits on your map. if not i’m fine with leaving it as it was.
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it was the last thing i realized i wanted to do with UK to put a destroyer in z95 which blocked you from hitting gibraltar and tunisia.
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it was the last thing i realized i wanted to do with UK to put a destroyer in z95 which blocked you from hitting gibraltar and tunisia.
so i should have then gone back and taken tunisia and landed bombers in gib.
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i’m totally fine if it would have altered your italy move since you already had it all worked out. if it doesn’t alter it and you’re ok with the edit let me know. probably able to post soon.
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ga and edit it.
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you sure you don’t want to hit tunisia with the italians?
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Tun art, arm, bmb vs mech, arm
A
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (3)D
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2) -
bomber back to S Ita and I take Tun with arm.
please edit accordingly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from South Australia to 49 Sea Zone
1 bomber moved from 49 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Hawaiian Islands
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to New South Wales
3 fighters moved from Timguska to RussiaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 armour
French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 96 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Eastern Poland to Tambov
1 bomber moved from Eastern Poland to Rostov
1 bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber and 2 tactical_bombers moved from Rostov to Bryansk
1 armour, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber and 1 fighter moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 34 PUs;
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to EthiopiaCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
on third thought… edit.





