@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
IRobot (Allies +8) v Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 3 PUs;Combat Move - British
6 armour, 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 artilleries and 9 infantry moved from Ukraine to Bessarabia
3 armour moved from Rostov to Bessarabia
3 artilleries and 5 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
4 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
4 armour moved from Eastern Persia to Northwest Persia
4 armour moved from India to Eastern PersiaCombat - British
Battle in Novgorod
British attack with 6 armour, 2 fighters and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 5 armour, 1 factory_minor, 1 fighter and 1 harbour
AA fire in Novgorod : 0/3 hits
British roll dice for 6 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 2 : 7/10 hits
Germans roll dice for 1 aaGun, 5 armour and 1 fighter in Novgorod, round 2 : 3/6 hits
3 armour owned by the British , 5 armour owned by the Germans , 1 aaGun owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 5 armour and 1 fighter
Casualties for British: 3 armourNon Combat Move - British
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
3 aaGuns moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic StatesPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British, UK_Pacific :
Korea : 1 artillery and 10 infantry
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
6 Sea Zone : 2 destroyers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Baltic States : 2 fighters and 2 tactical_bombers
Rostov : 3 aaGuns, 4 armour, 1 infantry and 1 mech_infantry
Bessarabia : 3 armour, 2 artilleries and 9 infantry
Ukraine : 3 artilleries and 5 infantry
Novgorod : 3 armour
Caucasus : 1 infantry
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour
Brazil : 1 flag, 1 armour and 4 infantry
Northwest Persia : 1 flag, 4 armour and 2 artilleries
Persia : 1 flagProduction/PUs Summary :
Germans : 39 / 58
Russians : 42 / 49
Japanese : 8 / 0
Americans : 62 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 10 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 58
Russians : 42 / 49
Japanese : 8 / 0
Americans : 60 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 12 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 artilleries and 5 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 fighters and 5 infantry moved from 6 Sea Zone to Japan
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 transports moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Japan
ANZAC attack with 2 artilleries, 2 fighters and 5 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
AA fire in Japan : 0/2 hits
ANZAC roll dice for 5 battleships and 1 cruiser in Japan, round 2 : 2/6 hits
ANZAC roll dice for 2 artilleries, 2 fighters and 5 infantry in Japan, round 2 : 1/9 hits
Japanese roll dice for 3 aaGuns, 1 artillery, 1 fighter and 13 infantry in Japan, round 2 : 5/15 hits
5 infantry owned by the ANZAC and 3 aaGuns owned by the Japanese lost in Japan
ANZAC roll dice for 2 artilleries and 2 fighters in Japan, round 3 : 3/4 hits
Japanese roll dice for 1 artillery, 1 fighter and 13 infantry in Japan, round 3 : 3/15 hits
3 infantry owned by the Japanese , 2 artilleries owned by the ANZAC and 1 fighter owned by the ANZAC lost in Japan
ANZAC roll dice for 1 fighter in Japan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Japan, round 4 : 5/12 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
Japanese win with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 3 aaGuns and 4 infantry
Casualties for ANZAC: 2 artilleries, 2 fighters and 5 infantryNon Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in Korea
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Korea : 1 flag, 3 armour and 1 factory_minor
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Kazakhstan : 1 fighter
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 infantry and 1 transport
45 Sea Zone : 2 transports
35 Sea Zone : 3 destroyers
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 artillery, 5 battleships, 1 carrier, 1 cruiser, 4 destroyers and 4 transports
62 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 58
Russians : 42 / 49
Japanese : 8 / 0
Americans : 60 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 12 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 cruiser moved from 105 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 5 infantry
Libya : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 39 / 58
Russians : 42 / 49
Japanese : 8 / 0
Americans : 60 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 12 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
1 mech_infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
5 infantry moved from Germany to Poland
2 fighters moved from Western Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 fighters and 5 infantry
Russians defend with 4 armour
Germans roll dice for 2 fighters and 5 infantry in Poland, round 2 : 3/7 hits
Russians roll dice for 4 armour in Poland, round 2 : 2/4 hits
3 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 2 fighters and 3 infantry in Poland, round 3 : 0/5 hits
Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 fighters and 2 infantry in Poland, round 4 : 1/4 hits
Russians roll dice for 1 armour in Poland, round 4 : 0/1 hits
1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 4 armour
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 1 infantry
British defend with 3 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 bombers and 1 infantry in Novgorod, round 2 : 3/4 hits
Russians roll dice for 3 armour in Novgorod, round 2 : 2/3 hits
3 armour owned by the British , 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 3 armourNon Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
2 fighters moved from Poland to Western GermanyPlace Units - Germans
3 infantry placed in France
1 armour, 1 artillery and 3 infantry placed in Germany
1 armour and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,1,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Romania : 1 mech_infantry
Poland : 5 infantry
Germany : 1 armour, 1 artillery, 1 bomber, 1 factory_major and 3 infantry
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
85 Sea Zone : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 54
Russians : 35 / 49
Japanese : 8 / 0
Americans : 60 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 12 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Archangel to Novgorod
3 armour moved from Smolensk to Novgorod
1 artillery moved from Bulgaria to Yugoslavia
Russians take Yugoslavia from Germans
1 infantry moved from Bulgaria to Albania
Russians take Albania from Italians
1 infantry moved from Bulgaria to Greece
Russians take Greece from Italians
1 infantry moved from Bulgaria to Romania
3 armour moved from Ukraine to Romania
1 artillery and 1 infantry moved from Baltic States to Poland
3 armour moved from Eastern Poland to Poland
5 armour moved from Russia to Western Ukraine
1 infantry moved from Vologda to Smolensk
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Poland
Russians attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 5 infantry
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 2 : 3/5 hits
Germans roll dice for 5 infantry in Poland, round 2 : 0/5 hits
3 infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 3 : 0/5 hits
Germans roll dice for 2 infantry in Poland, round 3 : 0/2 hits
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 4 : 1/5 hits
Germans roll dice for 2 infantry in Poland, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 5 : 2/5 hits
Germans roll dice for 1 infantry in Poland, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 3 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour and 1 infantry in Romania, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 4 armour
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 4 armour in Novgorod, round 2 : 2/4 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
Place Units - Russians
3 armour placed in Ukraine
5 armour placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Russians collect 43 PUs (4 lost to blockades); end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 3 armour and 1 infantry
Poland : 1 flag, 3 armour and 1 artillery
Albania : 1 flag, 1 infantry
Russia : 1 airfield, 5 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 5 armour
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 37 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 60 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 9 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,3,4,6,6,3,1,4,2,4,3,5,2,4,5,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 4 infantry moved from Southern France to Northern Italy
9 artilleries, 3 battleships, 5 destroyers, 10 infantry and 11 transports moved from 104 Sea Zone to 105 Sea Zone
9 artilleries and 10 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
6 artilleries and 6 infantry moved from Holland Belgium to Western Germany
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
9 transports moved from 103 Sea Zone to 101 Sea Zone
6 transports moved from 110 Sea Zone to 103 Sea Zone
7 destroyers moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 transport moved from 48 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Western Germany
Americans attack with 6 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Americans roll dice for 6 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/16 hits
Germans roll dice for 1 armour, 2 fighters and 8 infantry in Western Germany, round 2 : 8/11 hits
2 artilleries owned by the Americans , 7 infantry owned by the Germans and 6 infantry owned by the Americans lost in Western Germany
Americans roll dice for 4 artilleries, 3 fighters and 1 tactical_bomber in Western Germany, round 3 : 4/8 hits
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Western Germany, round 3 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 2 fighters and 8 infantry
Casualties for Americans: 3 artilleries and 6 infantry
Battle in Normandy Bordeaux
Americans attack with 9 artilleries and 10 infantry
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 battleships in Normandy Bordeaux, round 2 : 3/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 mech_infantry owned by the Italians , 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 9 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Americans attack with 6 artilleries and 4 infantry
Italians defend with 1 factory_major, 5 infantry and 1 mech_infantry
Americans roll dice for 6 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits
Italians roll dice for 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/6 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 6 artilleries and 2 infantry in Northern Italy, round 3 : 3/8 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/3 hits
1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 5 infantry and 1 mech_infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
5 artilleries moved from Central United States to Eastern United StatesPlace Units - Americans
3 artilleries placed in Southern France
2 artilleries and 8 infantry placed in Eastern United States
6 transports placed in 101 Sea Zone
3 artilleries placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Okinawa : 1 flag
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Buryatia : 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Central United States : 3 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 13 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Western Germany : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 3 fighters and 1 tactical_bomber
Northern Italy : 1 flag, 6 artilleries, 1 factory_minor and 1 infantry
125 Sea Zone : 1 flag, 4 destroyers
104 Sea Zone : 5 artilleries, 7 destroyers, 5 infantry and 5 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 15 transports
103 Sea Zone : 6 transports
105 Sea Zone : 3 battleships, 5 destroyers and 11 transportsProduction/PUs Summary :
Germans : 32 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 71 / 95
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 3 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Manchuria : 56 artilleries, 1 fighter and 18 infantryProduction/PUs Summary :
Germans : 32 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 71 / 95
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 28
Italians : 3 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Bessarabia to Slovakia Hungary
2 artilleries and 9 infantry moved from Bessarabia to Romania
3 artilleries and 5 infantry moved from Ukraine to Bessarabia
4 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
4 armour moved from Northwest Persia to Rostov
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
4 armour moved from Eastern Persia to Northwest Persia
4 armour moved from India to Eastern Persia
1 fighter moved from Baltic States to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Baltic States to Holland BelgiumCombat - British
Battle in Slovakia Hungary
British attack with 3 armour
Germans defend with 1 infantry
British roll dice for 3 armour in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 115 Sea Zone to Western Germany
3 aaGuns moved from Rostov to UkrainePlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Korea : 1 artillery and 10 infantry
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
6 Sea Zone : 2 destroyers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Slovakia Hungary : 1 flag, 3 armour
Western Germany : 1 fighter
Romania : 2 artilleries and 9 infantry
Holland Belgium : 1 fighter and 2 tactical_bombers
Tobruk : 1 flag
Ethiopia : 1 flag
Rostov : 4 armour and 1 infantry
Bessarabia : 4 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Ukraine : 3 aaGuns and 1 infantry
Caucasus : 2 artilleries
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour
Brazil : 1 flag, 1 armour and 4 infantry
Northwest Persia : 1 flag, 4 armour
Persia : 1 flagProduction/PUs Summary :
Germans : 29 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 71 / 95
Chinese : 23 / 31
British : 30 / 0
UK_Pacific : 20 / 25
Italians : 3 / 15
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUsTerritory Summary for Italians :
Southern Italy : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 29 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 71 / 95
Chinese : 23 / 31
British : 30 / 0
UK_Pacific : 20 / 25
Italians : 3 / 8
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Korea
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Korea : 1 flag, 3 armour, 1 factory_minor and 3 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Kazakhstan : 1 fighter
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 infantry and 2 transports
35 Sea Zone : 3 destroyers, 1 infantry and 3 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 artillery, 5 battleships, 1 carrier, 1 cruiser, 4 destroyers and 4 transports
62 Sea Zone : 3 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 29 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 71 / 95
Chinese : 23 / 31
British : 30 / 0
UK_Pacific : 20 / 25
Italians : 3 / 8
ANZAC : 25 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 5 infantry
Libya : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 29 / 54
Russians : 47 / 56
Japanese : 8 / 0
Americans : 71 / 95
Chinese : 23 / 31
British : 30 / 0
UK_Pacific : 20 / 25
Italians : 3 / 8
ANZAC : 25 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from France to Western Germany
1 bomber moved from Germany to Western GermanyCombat - Germans
Battle in Western Germany
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 fighter; Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Western Germany, round 2 : 2/6 hits
Americans roll dice for 3 artilleries and 1 fighter in Western Germany, round 2 : 2/4 hits
2 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Germany, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 fighter in Western Germany, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 fighter owned by the British lost in Western Germany
Germans win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Americans: 3 artilleriesNon Combat Move - Germans
1 bomber moved from Western Germany to Germany
1 armour moved from Germany to France
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 submarine placed in 109 Sea Zone
3 infantry placed in France
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,2
Germans collect 29 PUs (5 lost to blockades); end with 29 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germany : 3 armour, 1 artillery, 1 bomber, 1 factory_major and 9 infantry
Karelia : 1 flag
Vyborg : 1 flag
85 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 34 / 34
Russians : 47 / 56
Japanese : 8 / 0
Americans : 66 / 95
Chinese : 23 / 31
British : 30 / 0
UK_Pacific : 20 / 25
Italians : 3 / 8
ANZAC : 25 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 armour; Remaining resources: 2 PUs;Combat Move - Russians
3 armour moved from Poland to Greater Southern Germany
Russians take Greater Southern Germany from Germans
5 armour moved from Western Ukraine to Poland
1 infantry moved from Romania to Slovakia Hungary
3 armour moved from Romania to Greater Southern Germany
3 armour moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Novgorod to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Smolensk to Belarus
5 armour moved from Russia to Belarus
1 artillery moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 infantry moved from Timguska to NovosibirskCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 armour placed in Ukraine
6 armour placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Russians collect 49 PUs (5 lost to blockades); end with 51 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 69 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Greater Southern Germany : 1 flag, 6 armour and 1 artillery
Slovakia Hungary : 1 infantry
Romania : 1 flag
Poland : 1 flag, 7 armour and 1 artillery
Albania : 1 flag, 1 infantry
Belarus : 5 armour and 1 infantry
Vyborg : 1 armour
Eastern Poland : 3 armour
Russia : 1 airfield, 6 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 27 / 34
Russians : 54 / 69
Japanese : 8 / 0
Americans : 66 / 95
Chinese : 23 / 31
British : 30 / 0
UK_Pacific : 20 / 25
Italians : 3 / 8
ANZAC : 25 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,4,2,4,5,4,3,2,6
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
This game’s been over for a while. Do you want to continue my slow demise or start a new game? I’m up for either! :-P
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Yea sure a new game sounds good. Switch sides so you will have allies @+8 or re bid?
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sure let’s just stick with the bid of 8. I’ll take a artillery in Anglo-Egypt Sudan and a Mech in Alexandria please.





