@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
I got extremely luck that first round and hit 10 of your guys…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Ukraine to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Smolensk
1 fighter moved from Kwangsi to Anhwe
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Belarus
Place Units - Russians
3 armour placed in Ukraine
4 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Anhwe : 1 fighter
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 fighter and 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 aaGuns, 4 artilleries, 4 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 5 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 59
Russians : 25 / 25
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 18 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 armour moved from Novosibirsk to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 2 destroyers; French defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 3 destroyers in 35 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 destroyers
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kiangsu
1 armour moved from Shantung to Kiangsu
Place Units - Japanese
1 artillery and 1 infantry placed in Kiangsu
1 battleship, 1 cruiser and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,3,5,1,1,2,3,4,3
Japanese collect 30 PUs (6 lost to blockades); end with 32 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
35 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
6 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 armour
Production/PUs Summary :
Germans : 50 / 59
Russians : 22 / 25
Japanese : 36 / 32
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 units repaired.
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 107 Sea Zone
3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
Americans take Korea from Japanese
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to Caucasus
5 fighters and 1 tactical_bomber moved from Shan State to Eastern Persia
Combat - Americans
Battle in Scotland
Battle in Caucasus
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 89 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 89 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 cruiser, 2 destroyers and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 5/5 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
Non Combat Move - Americans
1 bomber moved from Caucasus to Volgograd
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Amur : 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Scotland : 1 flag, 1 airfield, 3 infantry and 3 mech_infantrys
Volgograd : 1 bomber
89 Sea Zone : 1 flag, 2 destroyers
109 Sea Zone : 1 flag, 2 battleships, 7 destroyers and 3 transports
Eastern Persia : 5 fighters and 1 tactical_bomber
101 Sea Zone : 4 destroyers and 3 transports
107 Sea Zone : 3 artilleries, 1 battleship, 3 infantry and 3 transports
Production/PUs Summary :
Germans : 48 / 59
Russians : 23 / 25
Japanese : 32 / 32
Americans : 57 / 81
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 13 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hopei to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
Chinese roll dice for 5 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 : 7/19 hits
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/7 hits
2 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Chinese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
2 artilleries and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsu : 5 artilleries and 11 infantry
Jehol : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 23 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
2 artilleries and 3 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Kansu
2 infantry moved from Kiangsi to Hunan
1 artillery and 8 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from Ethiopia to Iraq
1 fighter moved from Ethiopia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Non Combat Move - British
3 aaGuns moved from Kwangsi to Yunnan
Place Units - UK_Pacific
3 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 armour and 1 infantry
Territory Summary for British, UK_Pacific :
Kiangsi : 1 artillery and 8 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 1 artillery and 2 infantry
Hunan : 2 infantry
Kansu : 1 fighter
Szechwan : 2 artilleries and 3 infantry
Shan State : 2 artilleries
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 destroyers
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Eastern Persia : 1 flag, 6 infantry
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 59
Russians : 23 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Bessarabia to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 infantry and 1 mech_infantry
Romania : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 48 / 59
Russians : 22 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Kiangsu : 1 infantry
Anhwe : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 artillery, 1 infantry and 1 transport
45 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
62 Sea Zone : 1 battleship and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 22 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
3 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Tunisia : 3 infantry
Libya : 1 flag
101 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 59
Russians : 22 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Romania to Ukraine
Germans take Bessarabia from Russians
2 armour moved from Romania to Belarus
2 fighters moved from Poland to Belarus
2 bombers moved from Western Germany to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 armour, 2 bombers and 2 fighters
Russians defend with 1 fighter and 2 infantry
Germans roll dice for 2 armour, 2 bombers and 2 fighters in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Germans , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 3 armour and 1 factory_minor
Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 3 armour in Ukraine, round 2 : 2/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 armour in Ukraine, round 3 : 0/2 hits
2 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 armour
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 fighter and 8 transports moved from 114 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Belarus to Baltic States
1 fighter moved from Baltic States to Poland
2 bombers moved from Belarus to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 armour and 2 infantry placed in United Kingdom
3 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6,5,5,3,2,1,2
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Poland : 1 armour, 1 fighter and 4 mech_infantrys
Germany : 2 bombers, 1 factory_major and 1 infantry
Holland Belgium : 2 aaGuns and 1 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports
85 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 55
Russians : 19 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Samara
5 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
4 artilleries, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 6 infantry
Germans defend with 1 armour
Russians roll dice for 6 infantry in Belarus, round 2 : 2/6 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 4 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/10 hits
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Ukraine, round 3 : 3/8 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Anhwe : 1 fighter
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 6 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 4 artilleries, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 55
Russians : 26 / 26
Japanese : 26 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 48 / 55
Russians : 26 / 26
Japanese : 26 / 26
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
3 transports moved from 109 Sea Zone to 103 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 107 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
3 infantry and 3 mech_infantrys moved from Scotland to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
5 fighters and 1 tactical_bomber moved from Eastern Persia to Ukraine
1 bomber moved from Volgograd to Ukraine
Combat - Americans
Battle in Okinawa
Battle in United Kingdom
Americans attack with 3 artilleries, 6 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Americans roll dice for 3 battleships in United Kingdom, round 2 : 1/3 hits
Americans roll dice for 3 artilleries, 6 infantry and 3 mech_infantrys in United Kingdom, round 2 : 3/12 hits
Germans roll dice for 1 armour and 8 infantry in United Kingdom, round 2 : 2/9 hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 3 artilleries, 4 infantry and 3 mech_infantrys in United Kingdom, round 3 : 3/10 hits
Germans roll dice for 1 armour and 4 infantry in United Kingdom, round 3 : 1/5 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 4 : 0/9 hits
Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 4 : 0/2 hits
Americans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 5 : 2/9 hits
Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 5 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
Americans win, taking Okinawa from Japanese, taking United Kingdom from Germans, taking Scotland from Americans with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour and 8 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Okinawa : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Siberia : 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
United Kingdom : 3 artilleries, 3 infantry and 3 mech_infantrys
Ukraine : 1 bomber, 5 fighters and 1 tactical_bomber
108 Sea Zone : 3 artilleries, 4 destroyers, 3 infantry and 3 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 3 battleships, 7 destroyers and 3 transports
101 Sea Zone : 3 destroyers and 4 transports
103 Sea Zone : 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 42 / 55
Russians : 27 / 26
Japanese : 24 / 26
Americans : 56 / 79
Chinese : 21 / 27
British : 34 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 5 infantry moved from Anhwe to Shantung
1 infantry moved from Jehol to Shantung
5 artilleries and 11 infantry moved from Kiangsu to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 7 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries, 1 fighter and 17 infantry in Shantung, round 2 : 9/25 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 7 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
6 artilleries and 1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 7 artilleries and 17 infantry
Kwangsi : 1 airfield
Manchuria : 6 artilleries and 1 infantry
Anhwe : 1 fighter
Production/PUs Summary :
Germans : 42 / 55
Russians : 27 / 26
Japanese : 22 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 34 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to 98 Sea Zone
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 infantry moved from India to West India
2 artilleries moved from Shan State to Burma
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 8 infantry moved from Kiangsi to Hunan
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kansu to Rostov
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/4 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 armour and 1 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns
Kweichow : 2 infantry
Hunan : 1 artillery and 8 infantry
Szechwan : 1 artillery and 2 infantry
Sikang : 2 artilleries and 3 infantry
Burma : 2 artilleries
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
19 Sea Zone : 2 destroyers
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 fighters, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Tobruk : 1 flag
Ethiopia : 1 flag
Rostov : 1 fighter
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour, 1 artillery and 1 infantry
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 42 / 55
Russians : 27 / 26
Japanese : 22 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 16 / 21
Italians : 14 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Western Germany
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 destroyer
Greece : 1 flag
92 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 55
Russians : 26 / 26
Japanese : 22 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 16 / 21
Italians : 15 / 25
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Anhwe to Kazakhstan
1 infantry moved from Kiangsu to Anhwe
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for ANZAC :
Anhwe : 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Kazakhstan : 1 fighter
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 transport
45 Sea Zone : 1 battleship and 1 destroyer
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 battleship and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 55
Russians : 26 / 26
Japanese : 18 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 20 / 21
Italians : 15 / 25
ANZAC : 21 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
3 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Libya : 1 flag, 3 infantry
101 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 55
Russians : 26 / 26
Japanese : 18 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 20 / 21
Italians : 15 / 25
ANZAC : 21 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
3 armour, 1 infantry, 3 mech_infantrys and 6 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to United Kingdom
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Poland to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in United Kingdom
Germans attack with 3 armour, 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 3 artilleries, 3 infantry and 3 mech_infantrys
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 3 armour, 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys in United Kingdom, round 2 : 6/14 hits
British roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 2 : 2/9 hits
3 mech_infantrys owned by the Americans , 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
Germans roll dice for 3 armour, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in United Kingdom, round 3 : 3/12 hits
British roll dice for 3 artilleries in United Kingdom, round 3 : 0/3 hits
3 artilleries owned by the Americans lost in United Kingdom
Germans captures 35PUs while taking British capital
Germans winGermans win with 1 submarine remaining, taking United Kingdom from British with 3 armour, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Novgorod to Poland
1 bomber moved from Novgorod to Germany
1 mech_infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 armour and 2 mech_infantrys placed in Western Germany
2 artilleries and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,3,4,3,5,4,3,6,1
Germans collect 43 PUs (9 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Poland : 1 fighter
Germany : 2 artilleries, 1 bomber, 1 factory_major and 2 mech_infantrys
Holland Belgium : 2 aaGuns
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
85 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
Production/PUs Summary :
Germans : 52 / 88
Russians : 22 / 26
Japanese : 18 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 29 / 0
UK_Pacific : 20 / 21
Italians : 15 / 25
ANZAC : 21 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Smolensk
1 infantry moved from Belarus to Archangel
1 fighter moved from Anhwe to Kazakhstan
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Novosibirsk
1 artillery and 3 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 4 artilleries and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries and 3 mech_infantrys in Western Ukraine, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
2 armour placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Kazakhstan : 1 fighter
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 5 infantry
Rostov : 1 artillery and 4 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 armour and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 aaGuns, 4 artilleries and 3 mech_infantrys
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 5 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 88
Russians : 25 / 25
Japanese : 17 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 29 / 0
UK_Pacific : 20 / 21
Italians : 15 / 25
ANZAC : 21 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0