@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
IRobot (Allies +8) v Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 artilleries and 8 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/13 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Jehol : 1 infantry
Hopei : 1 fighter
Anhwe : 5 artilleries and 13 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 31 / 39
Japanese : 43 / 49
Americans : 52 / 76
Chinese : 17 / 23
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 13 / 19
ANZAC : 21 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery and 8 infantry moved from Kwangsi to Kwangtung
2 artilleries and 3 infantry moved from Burma to Yunnan
6 infantry moved from India to West India
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Kwangtung
British attack with 1 artillery and 8 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 8 infantry in Kwangtung, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 bomber
British roll dice for 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 : 2/2 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Italian Somaliland
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Italian Somaliland to Ethiopia
1 fighter moved from Italian Somaliland to EthiopiaPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 3 aaGuns and 1 fighter
Kiangsi : 2 infantry
Siam : 1 flag, 1 artillery
Yunnan : 2 artilleries and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 artillery and 1 harbour
Kwangtung : 1 artillery, 1 harbour and 8 infantry
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
West India : 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 fighter and 1 tactical_bomber
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 31 / 39
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 13 / 19
ANZAC : 21 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Russians
1 infantry moved from Slovakia Hungary to YugoslaviaCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 cruiser placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor and 1 harbour
Poland : 1 infantry
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 1 artillery
Greece : 1 flag
97 Sea Zone : 1 cruiser
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 50
Russians : 28 / 39
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Anhwe
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 35 Sea Zone to 19 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Kiangsi : 1 infantry
Anhwe : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship and 1 destroyer
35 Sea Zone : 2 destroyers
19 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 50
Russians : 28 / 39
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Algeria
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
35 Sea Zone : 1 destroyer
Egypt : 2 infantry
Algeria : 3 infantry
Libya : 1 flag
101 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 50
Russians : 28 / 39
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Germany to Romania
5 armour moved from Germany to Romania
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bessarabia to Romania
2 fighters moved from Germany to Romania
1 bomber moved from Germany to Romania
1 bomber moved from Germany to Romania
2 fighters moved from 114 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Karelia to Novgorod
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Romania
Germans attack with 5 armour, 2 bombers, 2 fighters, 5 infantry and 4 mech_infantrys
Russians defend with 4 armour, 10 infantry and 3 mech_infantrys
Germans roll dice for 5 armour, 2 bombers, 2 fighters, 5 infantry and 4 mech_infantrys in Romania, round 2 : 10/18 hits
Russians roll dice for 4 armour, 10 infantry and 3 mech_infantrys in Romania, round 2 : 3/17 hits
10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
Germans roll dice for 5 armour, 2 bombers, 2 fighters, 2 infantry and 4 mech_infantrys in Romania, round 3 : 9/15 hits
Russians roll dice for 4 armour and 3 mech_infantrys in Romania, round 3 : 3/7 hits
4 armour owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 5 armour, 2 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 47
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for Russians: 4 armour, 10 infantry and 3 mech_infantrys
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 fighters and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 2 fighters and 8 infantry in Novgorod, round 2 : 0/10 hits
Russians roll dice for 9 infantry in Novgorod, round 2 : 0/9 hits
Germans roll dice for 2 fighters and 8 infantry in Novgorod, round 3 : 2/10 hits
Russians roll dice for 9 infantry in Novgorod, round 3 : 2/9 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters and 6 infantry in Novgorod, round 4 : 4/8 hits
Russians roll dice for 7 infantry in Novgorod, round 4 : 3/7 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters and 3 infantry in Novgorod, round 5 : 1/5 hits
Russians roll dice for 3 infantry in Novgorod, round 5 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 6 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 6 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters and 1 infantry in Novgorod, round 7 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits
Germans roll dice for 2 fighters and 1 infantry in Novgorod, round 8 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 8 : 0/1 hits
Germans roll dice for 2 fighters and 1 infantry in Novgorod, round 9 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 9 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 7 infantry
Casualties for Russians: 9 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hitsNon Combat Move - Germans
1 fighter moved from Novgorod to 114 Sea Zone
2 fighters moved from Romania to Poland
2 bombers moved from Romania to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 4 mech_infantrys placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Romania : 5 armour and 3 mech_infantrys
Poland : 2 fighters
Germany : 1 factory_major
Holland Belgium : 2 aaGuns
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
89 Sea Zone : 1 submarine
85 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
114 Sea Zone : 1 carrier, 1 fighter and 8 transports
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 59
Russians : 23 / 39
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got extremely luck that first round and hit 10 of your guys…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Ukraine to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Smolensk
1 fighter moved from Kwangsi to AnhweCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to BelarusPlace Units - Russians
3 armour placed in Ukraine
4 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Anhwe : 1 fighter
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 fighter and 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 aaGuns, 4 artilleries, 4 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 5 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 59
Russians : 25 / 25
Japanese : 33 / 49
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 18 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 armour moved from Novosibirsk to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 2 destroyers; French defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 3 destroyers in 35 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 destroyers
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kiangsu
1 armour moved from Shantung to KiangsuPlace Units - Japanese
1 artillery and 1 infantry placed in Kiangsu
1 battleship, 1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,3,5,1,1,2,3,4,3
Japanese collect 30 PUs (6 lost to blockades); end with 32 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
35 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
6 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 armourProduction/PUs Summary :
Germans : 50 / 59
Russians : 22 / 25
Japanese : 36 / 32
Americans : 52 / 76
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 units repaired.
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 107 Sea Zone
3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
Americans take Korea from Japanese
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to Caucasus
5 fighters and 1 tactical_bomber moved from Shan State to Eastern PersiaCombat - Americans
Battle in Scotland
Battle in Caucasus
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 89 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 89 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 cruiser, 2 destroyers and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 5/5 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transportNon Combat Move - Americans
1 bomber moved from Caucasus to VolgogradPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Amur : 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Scotland : 1 flag, 1 airfield, 3 infantry and 3 mech_infantrys
Volgograd : 1 bomber
89 Sea Zone : 1 flag, 2 destroyers
109 Sea Zone : 1 flag, 2 battleships, 7 destroyers and 3 transports
Eastern Persia : 5 fighters and 1 tactical_bomber
101 Sea Zone : 4 destroyers and 3 transports
107 Sea Zone : 3 artilleries, 1 battleship, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 23 / 25
Japanese : 32 / 32
Americans : 57 / 81
Chinese : 18 / 23
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 13 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hopei to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
Chinese roll dice for 5 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 : 7/19 hits
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/7 hits
2 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Chinese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
2 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsu : 5 artilleries and 11 infantry
Jehol : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 23 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
2 artilleries and 3 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Kansu
2 infantry moved from Kiangsi to Hunan
1 artillery and 8 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from Ethiopia to Iraq
1 fighter moved from Ethiopia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea ZoneNon Combat Move - British
3 aaGuns moved from Kwangsi to YunnanPlace Units - UK_Pacific
3 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 armour and 1 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 artillery and 8 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 1 artillery and 2 infantry
Hunan : 2 infantry
Kansu : 1 fighter
Szechwan : 2 artilleries and 3 infantry
Shan State : 2 artilleries
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 destroyers
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Eastern Persia : 1 flag, 6 infantry
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 23 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 27 / 0
UK_Pacific : 16 / 21
Italians : 14 / 24
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Trans-JordanNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 infantry and 1 mech_infantry
Romania : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
98 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 48 / 59
Russians : 22 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsi to KiangsuNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Kiangsu : 1 infantry
Anhwe : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 artillery, 1 infantry and 1 transport
45 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
62 Sea Zone : 1 battleship and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 22 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
3 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Tunisia : 3 infantry
Libya : 1 flag
101 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 59
Russians : 22 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Romania to Ukraine
Germans take Bessarabia from Russians
2 armour moved from Romania to Belarus
2 fighters moved from Poland to Belarus
2 bombers moved from Western Germany to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 armour, 2 bombers and 2 fighters
Russians defend with 1 fighter and 2 infantry
Germans roll dice for 2 armour, 2 bombers and 2 fighters in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Germans , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 3 armour and 1 factory_minor
Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 3 armour in Ukraine, round 2 : 2/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 armour in Ukraine, round 3 : 0/2 hits
2 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 armour
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hitsNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 fighter and 8 transports moved from 114 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Belarus to Baltic States
1 fighter moved from Baltic States to Poland
2 bombers moved from Belarus to Germany
1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 armour and 2 infantry placed in United Kingdom
3 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6,5,5,3,2,1,2
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Poland : 1 armour, 1 fighter and 4 mech_infantrys
Germany : 2 bombers, 1 factory_major and 1 infantry
Holland Belgium : 2 aaGuns and 1 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports
85 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 55
Russians : 19 / 25
Japanese : 29 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 16 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Samara
5 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
4 artilleries, 3 infantry and 3 mech_infantrys moved from Western Ukraine to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 6 infantry
Germans defend with 1 armour
Russians roll dice for 6 infantry in Belarus, round 2 : 2/6 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 4 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/10 hits
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Ukraine, round 3 : 3/8 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Anhwe : 1 fighter
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 6 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 4 artilleries, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 55
Russians : 26 / 26
Japanese : 26 / 32
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 48 / 55
Russians : 26 / 26
Japanese : 26 / 26
Americans : 57 / 81
Chinese : 21 / 27
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
3 transports moved from 109 Sea Zone to 103 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 107 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
3 infantry and 3 mech_infantrys moved from Scotland to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
5 fighters and 1 tactical_bomber moved from Eastern Persia to Ukraine
1 bomber moved from Volgograd to UkraineCombat - Americans
Battle in Okinawa
Battle in United Kingdom
Americans attack with 3 artilleries, 6 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Americans roll dice for 3 battleships in United Kingdom, round 2 : 1/3 hits
Americans roll dice for 3 artilleries, 6 infantry and 3 mech_infantrys in United Kingdom, round 2 : 3/12 hits
Germans roll dice for 1 armour and 8 infantry in United Kingdom, round 2 : 2/9 hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 3 artilleries, 4 infantry and 3 mech_infantrys in United Kingdom, round 3 : 3/10 hits
Germans roll dice for 1 armour and 4 infantry in United Kingdom, round 3 : 1/5 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 4 : 0/9 hits
Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 4 : 0/2 hits
Americans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 5 : 2/9 hits
Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 5 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
Americans win, taking Okinawa from Japanese, taking United Kingdom from Germans, taking Scotland from Americans with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour and 8 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Okinawa : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Siberia : 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
United Kingdom : 3 artilleries, 3 infantry and 3 mech_infantrys
Ukraine : 1 bomber, 5 fighters and 1 tactical_bomber
108 Sea Zone : 3 artilleries, 4 destroyers, 3 infantry and 3 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 3 battleships, 7 destroyers and 3 transports
101 Sea Zone : 3 destroyers and 4 transports
103 Sea Zone : 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 42 / 55
Russians : 27 / 26
Japanese : 24 / 26
Americans : 56 / 79
Chinese : 21 / 27
British : 34 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 5 infantry moved from Anhwe to Shantung
1 infantry moved from Jehol to Shantung
5 artilleries and 11 infantry moved from Kiangsu to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 7 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries, 1 fighter and 17 infantry in Shantung, round 2 : 9/25 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 7 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
6 artilleries and 1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 7 artilleries and 17 infantry
Kwangsi : 1 airfield
Manchuria : 6 artilleries and 1 infantry
Anhwe : 1 fighterProduction/PUs Summary :
Germans : 42 / 55
Russians : 27 / 26
Japanese : 22 / 26
Americans : 56 / 79
Chinese : 23 / 29
British : 34 / 0
UK_Pacific : 16 / 21
Italians : 15 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





