@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
IRobot (Allies +8) v Entek (Axis)
-
Scrambles orders for sea zone 6?
-
Scramble 3 Fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Manchuria to KoreaCombat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters
Japanese defend with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 6 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/8 hits
Units damaged: 3 battleships owned by the ANZAC
1 cruiser owned by the Japanese and 3 destroyers owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 6 Sea Zone, round 3 : 5/11 hits
Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 2/4 hits
1 transport owned by the Japanese , 2 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 77
Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
Casualties for ANZAC: 2 destroyersNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Korea
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Kazakhstan : 1 fighter
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 battleship and 1 destroyer
35 Sea Zone : 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 3 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
62 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 cruiser moved from 108 Sea Zone to 105 Sea Zone
3 infantry moved from Alexandria to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 5 infantry
Libya : 1 flag
105 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 49 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Germany to Archangel
1 armour moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Archangel to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
1 aaGun and 2 armour placed in Novgorod
4 infantry placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,2,1,6,4,6,3,5,5,3,5,1,4,1,2
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major and 4 infantry
Holland Belgium : 2 aaGuns
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 2 bombers, 1 factory_minor and 1 harbour
113 Sea Zone : 1 transport
85 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 54 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
2 artilleries and 1 mech_infantry moved from Baltic States to Poland
2 armour moved from Belarus to Poland
1 artillery and 1 infantry moved from Smolensk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Evenkiyskiy to UralsCombat - Russians
Battle in Poland
Russians attack with 2 armour, 2 artilleries and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Poland, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Romania
Russians attack with 3 armour, 1 artillery and 4 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Romania, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 aaGuns moved from Baltic States to PolandPlace Units - Russians
3 armour placed in Ukraine
4 armour placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 3 armour, 1 artillery and 3 infantry
Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry
Belarus : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Urals : 1 infantry
Russia : 1 airfield, 4 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Volgograd : 1 factory_minor
119 Sea Zone : 1 submarine
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 39 / 48
Japanese : 9 / 13
Americans : 54 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL for Sz 6
Yes, I know it’s crazy for me to do this!
-
3 destroyers then cruiser then 3 battleships, 2 fighters, aircraft carrier
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/10 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the ANZAC and 2 fighters owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
ANZAC win with 3 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,6,5,5,6,2,2,6
Japanese collect 2 PUs (7 lost to blockades); end with 3 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
Buryatia : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 39 / 48
Japanese : 9 / 3
Americans : 54 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 transports moved from 105 Sea Zone to 103 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 103 Sea Zone to 101 Sea Zone
1 transport moved from 103 Sea Zone to 101 Sea Zone
1 transport moved from 103 Sea Zone to 101 Sea Zone
1 transport moved from 103 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 infantry and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 infantry and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 artillery and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 artillery and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 artillery and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 105 Sea Zone
6 artilleries and 6 infantry moved from 105 Sea Zone to Normandy Bordeaux
5 artilleries moved from Central United States to Eastern United States
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
2 battleships and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 6 artilleries and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 battleships in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 6 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/12 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Marshall IslandsNon Combat Move - Americans
7 destroyers moved from 105 Sea Zone to 104 Sea ZonePlace Units - Americans
7 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag, 1 infantry
Okinawa : 1 flag
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Buryatia : 1 infantry
48 Sea Zone : 1 transport
32 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 3 battleships, 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 1 harbour and 10 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Eastern Poland : 3 fighters and 1 tactical_bomber
125 Sea Zone : 1 flag, 4 destroyers
104 Sea Zone : 6 artilleries, 7 destroyers, 6 infantry and 6 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 11 transports
103 Sea Zone : 5 transports
105 Sea Zone : 3 battleships, 5 destroyers and 9 transportsProduction/PUs Summary :
Germans : 44 / 55
Russians : 40 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Manchuria : 42 artilleries, 1 fighter and 18 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 40 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 2 PUs;Combat Move - British
3 armour moved from Rostov to Belarus
2 artilleries and 9 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
2 artilleries and 3 infantry moved from Caucasus to Rostov
3 armour moved from Northwest Persia to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
4 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
4 armour moved from India to Eastern Persia
1 artillery and 10 infantry moved from Manchuria to Korea
2 destroyers moved from 34 Sea Zone to 17 Sea ZoneNon Combat Move - British
3 aaGuns moved from Kazakhstan to VolgogradPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British, UK_Pacific :
Korea : 1 artillery and 10 infantry
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
17 Sea Zone : 2 destroyers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Belarus : 6 armour, 2 fighters and 2 tactical_bombers
Rostov : 3 armour, 3 artilleries and 5 infantry
Ukraine : 2 artilleries and 9 infantry
Volgograd : 3 aaGuns
Caucasus : 1 infantry
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour
Brazil : 1 flag, 1 armour and 4 infantry
Northwest Persia : 1 flag, 4 armour, 1 infantry and 1 mech_infantry
Persia : 1 flag, 2 artilleriesProduction/PUs Summary :
Germans : 44 / 55
Russians : 40 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Russians
3 fighters moved from Southern Italy to Poland
1 fighter moved from Northern Italy to PolandCombat - Italians
Battle in Poland
Italians attack with 4 fighters
Russians defend with 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry
AA fire in Poland : 2/4 hits
2 fighters owned by the Italians lost in Poland
Italians roll dice for 2 fighters in Poland, round 2 : 0/2 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry in Poland, round 2 : 2/5 hits
2 fighters owned by the Italians lost in Poland
Russians win with 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -40
Casualties for Italians: 4 fightersNon Combat Move - Italians
1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Yugoslavia
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 1 artillery and 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 55
Russians : 39 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 14 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 battleship, 1 destroyer, 2 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 62 Sea Zone to 45 Sea Zone
1 battleship and 1 destroyer moved from 45 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to KoreaPlace Units - ANZAC
1 artillery and 1 infantry placed in Korea
1 transport placed in 6 Sea Zone
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Korea : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Kazakhstan : 1 fighter
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
45 Sea Zone : 3 destroyers
35 Sea Zone : 1 battleship and 1 destroyer
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
62 Sea Zone : 3 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 39 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 14 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 5 infantry
Libya : 1 flag
105 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 55
Russians : 39 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 14 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
2 bombers moved from Novgorod to Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Novgorod to Poland
Germans take Baltic States from Russians
1 armour moved from Novgorod to Smolensk
Germans take Archangel from Russians
Germans take Smolensk from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 1 mech_infantry
Americans defend with 3 fighters and 1 tactical_bomber
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 3 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Germans attack with 1 armour, 2 bombers, 1 fighter, 4 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry
AA fire in Poland : 0/3 hits
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 4 mech_infantrys in Poland, round 2 : 3/12 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry in Poland, round 2 : 4/5 hits
4 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Poland
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Poland, round 3 : 3/8 hits
Russians roll dice for 2 armour and 2 artilleries in Poland, round 3 : 0/4 hits
1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Poland
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Poland, round 4 : 5/8 hits
Russians roll dice for 1 armour in Poland, round 4 : 0/1 hits
1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Poland to Novgorod
2 bombers moved from Poland to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from France to Holland BelgiumPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,6,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Slovakia Hungary : 1 mech_infantry
Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Poland : 1 armour and 4 mech_infantrys
Germany : 1 factory_major and 9 infantry
Holland Belgium : 2 aaGuns and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 5 armour, 1 factory_minor, 1 fighter and 1 harbour
Smolensk : 1 flag, 1 armour
112 Sea Zone : 1 transport
85 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 58
Russians : 34 / 48
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 14 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
3 armour moved from Russia to Smolensk
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
3 armour moved from Romania to Poland
2 armour and 1 mech_infantry moved from Belarus to Poland
2 infantry moved from Romania to Bulgaria
3 armour moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Battle in Poland
Russians attack with 5 armour and 1 mech_infantry
Germans defend with 1 armour and 4 mech_infantrys
Russians roll dice for 5 armour and 1 mech_infantry in Poland, round 2 : 3/6 hits
Germans roll dice for 1 armour and 4 mech_infantrys in Poland, round 2 : 1/5 hits
1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Poland
Russians roll dice for 5 armour in Poland, round 3 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Poland, round 3 : 1/2 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 4 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 3 armour
Germans defend with 1 armour
Russians roll dice for 3 armour in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bulgaria
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Place Units - Russians
8 armour placed in Russia
Russians undo move 1.
3 armour placed in Ukraine
5 armour placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag
Poland : 1 flag, 4 armour
Baltic States : 1 artillery and 1 infantry
Archangel : 1 armour
Eastern Poland : 3 armour
Russia : 1 airfield, 5 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 3 armour
119 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 40 / 49
Japanese : 8 / 3
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 13 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,1,5,1,2,3,5,5,2,3,5,4,6,5,3,4,6
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Production/PUs Summary :
Germans : 44 / 58
Russians : 40 / 49
Japanese : 8 / 0
Americans : 56 / 81
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 13 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 10 artilleries and 10 infantry; Remaining resources: 11 PUs;Combat Move - Americans
3 units repaired.
6 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
6 artilleries, 7 destroyers, 6 infantry and 6 transports moved from 104 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
9 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 10 infantry and 11 transports moved from 101 Sea Zone to 104 Sea Zone
5 transports moved from 103 Sea Zone to 101 Sea Zone
9 transports moved from 105 Sea Zone to 103 Sea Zone
3 battleships and 5 destroyers moved from 105 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern Poland to YugoslaviaCombat - Americans
Battle in Holland Belgium
Americans attack with 6 artilleries and 6 infantry
Germans defend with 2 aaGuns and 1 infantry
Americans roll dice for 6 artilleries and 6 infantry in Holland Belgium, round 2 : 4/12 hits
Germans roll dice for 2 aaGuns and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 aaGuns and 1 infantry
Battle in Yugoslavia
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Yugoslavia
Americans roll dice for 3 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Yugoslavia
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Southern France
Americans attack with 6 artilleries and 5 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 6 artilleries and 5 infantry in Southern France, round 2 : 7/11 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits
1 aaGun owned by the Italians , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern PolandPlace Units - Americans
10 infantry placed in Eastern United States
10 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag, 1 infantry
Okinawa : 1 flag
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Buryatia : 1 infantry
48 Sea Zone : 1 transport
32 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 3 battleships, 1 cruiser, 1 destroyer and 1 submarine
Central United States : 10 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 flag, 6 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 6 artilleries and 6 infantry
Eastern Poland : 3 fighters and 1 tactical_bomber
125 Sea Zone : 1 flag, 4 destroyers
104 Sea Zone : 9 artilleries, 3 battleships, 5 destroyers, 10 infantry and 11 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 5 transports
103 Sea Zone : 9 transports
110 Sea Zone : 7 destroyers and 6 transportsProduction/PUs Summary :
Germans : 41 / 58
Russians : 40 / 49
Japanese : 8 / 0
Americans : 62 / 98
Chinese : 23 / 29
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 10 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Manchuria : 49 artilleries, 1 fighter and 18 infantryProduction/PUs Summary :
Germans : 41 / 58
Russians : 40 / 49
Japanese : 8 / 0
Americans : 62 / 98
Chinese : 23 / 30
British : 27 / 0
UK_Pacific : 20 / 27
Italians : 10 / 19
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





